From 0a88f84847b8d22582d11ed054cdbe33512b6a25 Mon Sep 17 00:00:00 2001
From: Vincent Rabaud <vrabaud@users.noreply.github.com>
Date: Fri, 8 Jul 2022 00:24:01 +0200
Subject: [PATCH] Merge pull request #22208 from vrabaud:34_calibinit

Add missing code.

* Add missing code.

This was removed in c7fc563dc0ac2d21ad2bd618e741227c0a4b4f76
The resize is also a side-effect.

* Use shorteer cv::Point2f *=
---
 modules/calib3d/src/calibinit.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/modules/calib3d/src/calibinit.cpp b/modules/calib3d/src/calibinit.cpp
index 0a8cdd5c6f..1dff8de6e6 100644
--- a/modules/calib3d/src/calibinit.cpp
+++ b/modules/calib3d/src/calibinit.cpp
@@ -1232,7 +1232,7 @@ int ChessBoardDetector::cleanFoundConnectedQuads(std::vector<ChessBoardQuad*>& q
         centers[i] = ci;
         center += ci;
     }
-    center.x *= (1.0f / quad_count);
+    center *= (1.0f / quad_count);
 
     // If we still have more quadrangles than we should,
     // we try to eliminate bad ones based on minimizing the bounding box.
@@ -1298,6 +1298,7 @@ int ChessBoardDetector::cleanFoundConnectedQuads(std::vector<ChessBoardQuad*>& q
         quad_group[min_box_area_index] = quad_group[quad_count];
         centers[min_box_area_index] = centers[quad_count];
     }
+    quad_group.resize(quad_count);
 
     return quad_count;
 }