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@ -299,7 +299,7 @@ icvTeleaInpaintFMM(const CvMat *f, CvMat *t, CvMat *out, int range, CvPriorityQu |
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else if(q==1) {i=ii; j=jj-1;} |
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else if(q==2) {i=ii+1; j=jj;} |
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else if(q==3) {i=ii; j=jj+1;} |
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if ((i<=1)||(j<=1)||(i>t->rows-1)||(j>t->cols-1)) continue; |
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if ((i<=0)||(j<=0)||(i>t->rows-1)||(j>t->cols-1)) continue; |
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if (CV_MAT_ELEM(*f,uchar,i,j)==INSIDE) { |
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dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t), |
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@ -411,7 +411,7 @@ icvTeleaInpaintFMM(const CvMat *f, CvMat *t, CvMat *out, int range, CvPriorityQu |
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else if(q==1) {i=ii; j=jj-1;} |
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else if(q==2) {i=ii+1; j=jj;} |
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else if(q==3) {i=ii; j=jj+1;} |
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if ((i<=1)||(j<=1)||(i>t->rows-1)||(j>t->cols-1)) continue; |
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if ((i<=0)||(j<=0)||(i>t->rows-1)||(j>t->cols-1)) continue; |
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if (CV_MAT_ELEM(*f,uchar,i,j)==INSIDE) { |
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dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t), |
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@ -531,7 +531,7 @@ icvNSInpaintFMM(const CvMat *f, CvMat *t, CvMat *out, int range, CvPriorityQueue |
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else if(q==1) {i=ii; j=jj-1;} |
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else if(q==2) {i=ii+1; j=jj;} |
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else if(q==3) {i=ii; j=jj+1;} |
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if ((i<=1)||(j<=1)||(i>t->rows-1)||(j>t->cols-1)) continue; |
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if ((i<=0)||(j<=0)||(i>t->rows-1)||(j>t->cols-1)) continue; |
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if (CV_MAT_ELEM(*f,uchar,i,j)==INSIDE) { |
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dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t), |
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@ -619,7 +619,7 @@ icvNSInpaintFMM(const CvMat *f, CvMat *t, CvMat *out, int range, CvPriorityQueue |
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else if(q==1) {i=ii; j=jj-1;} |
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else if(q==2) {i=ii+1; j=jj;} |
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else if(q==3) {i=ii; j=jj+1;} |
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if ((i<=1)||(j<=1)||(i>t->rows-1)||(j>t->cols-1)) continue; |
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if ((i<=0)||(j<=0)||(i>t->rows-1)||(j>t->cols-1)) continue; |
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if (CV_MAT_ELEM(*f,uchar,i,j)==INSIDE) { |
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dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t), |
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