mirror of https://github.com/opencv/opencv.git
parent
ee68d26f99
commit
04b2edcc8c
5 changed files with 305 additions and 2 deletions
@ -0,0 +1,58 @@ |
||||
//
|
||||
// AUTOGENERATED, DO NOT EDIT
|
||||
//
|
||||
#ifndef __OPENCV_CORE_OCL_RUNTIME_OPENCL_GL_HPP__ |
||||
#error "Invalid usage" |
||||
#endif |
||||
|
||||
// generated by parser_cl.py
|
||||
#define clCreateFromGLBuffer clCreateFromGLBuffer_ |
||||
#define clCreateFromGLRenderbuffer clCreateFromGLRenderbuffer_ |
||||
#define clCreateFromGLTexture clCreateFromGLTexture_ |
||||
#define clCreateFromGLTexture2D clCreateFromGLTexture2D_ |
||||
#define clCreateFromGLTexture3D clCreateFromGLTexture3D_ |
||||
#define clEnqueueAcquireGLObjects clEnqueueAcquireGLObjects_ |
||||
#define clEnqueueReleaseGLObjects clEnqueueReleaseGLObjects_ |
||||
#define clGetGLContextInfoKHR clGetGLContextInfoKHR_ |
||||
#define clGetGLObjectInfo clGetGLObjectInfo_ |
||||
#define clGetGLTextureInfo clGetGLTextureInfo_ |
||||
|
||||
#if defined __APPLE__ |
||||
#include <OpenCL/cl_gl.h> |
||||
#else |
||||
#include <CL/cl_gl.h> |
||||
#endif |
||||
|
||||
// generated by parser_cl.py
|
||||
#undef clCreateFromGLBuffer |
||||
#define clCreateFromGLBuffer clCreateFromGLBuffer_pfn |
||||
#undef clCreateFromGLRenderbuffer |
||||
#define clCreateFromGLRenderbuffer clCreateFromGLRenderbuffer_pfn |
||||
#undef clCreateFromGLTexture |
||||
#define clCreateFromGLTexture clCreateFromGLTexture_pfn |
||||
#undef clCreateFromGLTexture2D |
||||
#define clCreateFromGLTexture2D clCreateFromGLTexture2D_pfn |
||||
#undef clCreateFromGLTexture3D |
||||
#define clCreateFromGLTexture3D clCreateFromGLTexture3D_pfn |
||||
#undef clEnqueueAcquireGLObjects |
||||
#define clEnqueueAcquireGLObjects clEnqueueAcquireGLObjects_pfn |
||||
#undef clEnqueueReleaseGLObjects |
||||
#define clEnqueueReleaseGLObjects clEnqueueReleaseGLObjects_pfn |
||||
#undef clGetGLContextInfoKHR |
||||
#define clGetGLContextInfoKHR clGetGLContextInfoKHR_pfn |
||||
#undef clGetGLObjectInfo |
||||
#define clGetGLObjectInfo clGetGLObjectInfo_pfn |
||||
#undef clGetGLTextureInfo |
||||
#define clGetGLTextureInfo clGetGLTextureInfo_pfn |
||||
|
||||
// generated by parser_cl.py
|
||||
extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLBuffer)(cl_context, cl_mem_flags, cl_GLuint, int*); |
||||
extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLRenderbuffer)(cl_context, cl_mem_flags, cl_GLuint, cl_int*); |
||||
extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); |
||||
extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture2D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); |
||||
extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture3D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); |
||||
extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clEnqueueAcquireGLObjects)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*); |
||||
extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clEnqueueReleaseGLObjects)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*); |
||||
extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLContextInfoKHR)(const cl_context_properties*, cl_gl_context_info, size_t, void*, size_t*); |
||||
extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLObjectInfo)(cl_mem, cl_gl_object_type*, cl_GLuint*); |
||||
extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLTextureInfo)(cl_mem, cl_gl_texture_info, size_t, void*, size_t*); |
@ -0,0 +1,38 @@ |
||||
//
|
||||
// AUTOGENERATED, DO NOT EDIT
|
||||
//
|
||||
#ifndef __OPENCV_CORE_OCL_RUNTIME_OPENCL_GL_WRAPPERS_HPP__ |
||||
#error "Invalid usage" |
||||
#endif |
||||
|
||||
// generated by parser_cl.py
|
||||
#undef clCreateFromGLBuffer |
||||
#define clCreateFromGLBuffer clCreateFromGLBuffer_fn |
||||
inline cl_mem clCreateFromGLBuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, int* p3) { return clCreateFromGLBuffer_pfn(p0, p1, p2, p3); } |
||||
#undef clCreateFromGLRenderbuffer |
||||
#define clCreateFromGLRenderbuffer clCreateFromGLRenderbuffer_fn |
||||
inline cl_mem clCreateFromGLRenderbuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, cl_int* p3) { return clCreateFromGLRenderbuffer_pfn(p0, p1, p2, p3); } |
||||
#undef clCreateFromGLTexture |
||||
#define clCreateFromGLTexture clCreateFromGLTexture_fn |
||||
inline cl_mem clCreateFromGLTexture(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) { return clCreateFromGLTexture_pfn(p0, p1, p2, p3, p4, p5); } |
||||
#undef clCreateFromGLTexture2D |
||||
#define clCreateFromGLTexture2D clCreateFromGLTexture2D_fn |
||||
inline cl_mem clCreateFromGLTexture2D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) { return clCreateFromGLTexture2D_pfn(p0, p1, p2, p3, p4, p5); } |
||||
#undef clCreateFromGLTexture3D |
||||
#define clCreateFromGLTexture3D clCreateFromGLTexture3D_fn |
||||
inline cl_mem clCreateFromGLTexture3D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) { return clCreateFromGLTexture3D_pfn(p0, p1, p2, p3, p4, p5); } |
||||
#undef clEnqueueAcquireGLObjects |
||||
#define clEnqueueAcquireGLObjects clEnqueueAcquireGLObjects_fn |
||||
inline cl_int clEnqueueAcquireGLObjects(cl_command_queue p0, cl_uint p1, const cl_mem* p2, cl_uint p3, const cl_event* p4, cl_event* p5) { return clEnqueueAcquireGLObjects_pfn(p0, p1, p2, p3, p4, p5); } |
||||
#undef clEnqueueReleaseGLObjects |
||||
#define clEnqueueReleaseGLObjects clEnqueueReleaseGLObjects_fn |
||||
inline cl_int clEnqueueReleaseGLObjects(cl_command_queue p0, cl_uint p1, const cl_mem* p2, cl_uint p3, const cl_event* p4, cl_event* p5) { return clEnqueueReleaseGLObjects_pfn(p0, p1, p2, p3, p4, p5); } |
||||
#undef clGetGLContextInfoKHR |
||||
#define clGetGLContextInfoKHR clGetGLContextInfoKHR_fn |
||||
inline cl_int clGetGLContextInfoKHR(const cl_context_properties* p0, cl_gl_context_info p1, size_t p2, void* p3, size_t* p4) { return clGetGLContextInfoKHR_pfn(p0, p1, p2, p3, p4); } |
||||
#undef clGetGLObjectInfo |
||||
#define clGetGLObjectInfo clGetGLObjectInfo_fn |
||||
inline cl_int clGetGLObjectInfo(cl_mem p0, cl_gl_object_type* p1, cl_GLuint* p2) { return clGetGLObjectInfo_pfn(p0, p1, p2); } |
||||
#undef clGetGLTextureInfo |
||||
#define clGetGLTextureInfo clGetGLTextureInfo_fn |
||||
inline cl_int clGetGLTextureInfo(cl_mem p0, cl_gl_texture_info p1, size_t p2, void* p3, size_t* p4) { return clGetGLTextureInfo_pfn(p0, p1, p2, p3, p4); } |
@ -0,0 +1,198 @@ |
||||
//
|
||||
// AUTOGENERATED, DO NOT EDIT
|
||||
//
|
||||
// generated by parser_cl.py
|
||||
enum OPENCL_GL_FN_ID { |
||||
OPENCL_GL_FN_clCreateFromGLBuffer = 0, |
||||
OPENCL_GL_FN_clCreateFromGLRenderbuffer = 1, |
||||
OPENCL_GL_FN_clCreateFromGLTexture = 2, |
||||
OPENCL_GL_FN_clCreateFromGLTexture2D = 3, |
||||
OPENCL_GL_FN_clCreateFromGLTexture3D = 4, |
||||
OPENCL_GL_FN_clEnqueueAcquireGLObjects = 5, |
||||
OPENCL_GL_FN_clEnqueueReleaseGLObjects = 6, |
||||
OPENCL_GL_FN_clGetGLContextInfoKHR = 7, |
||||
OPENCL_GL_FN_clGetGLObjectInfo = 8, |
||||
OPENCL_GL_FN_clGetGLTextureInfo = 9, |
||||
}; |
||||
|
||||
namespace { |
||||
// generated by parser_cl.py
|
||||
template <int ID, typename _R> |
||||
struct opencl_gl_fn0 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(); |
||||
static _R CL_API_CALL switch_fn() |
||||
{ return ((FN)opencl_gl_check_fn(ID))(); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1> |
||||
struct opencl_gl_fn1 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1); |
||||
static _R CL_API_CALL switch_fn(_T1 p1) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2> |
||||
struct opencl_gl_fn2 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3> |
||||
struct opencl_gl_fn3 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4> |
||||
struct opencl_gl_fn4 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5> |
||||
struct opencl_gl_fn5 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5, typename _T6> |
||||
struct opencl_gl_fn6 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5, _T6); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5, _T6 p6) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5, p6); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5, typename _T6, typename _T7> |
||||
struct opencl_gl_fn7 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5, _T6, _T7); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5, _T6 p6, _T7 p7) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5, p6, p7); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5, typename _T6, typename _T7, typename _T8> |
||||
struct opencl_gl_fn8 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5, _T6, _T7, _T8); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5, _T6 p6, _T7 p7, _T8 p8) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5, p6, p7, p8); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5, typename _T6, typename _T7, typename _T8, typename _T9> |
||||
struct opencl_gl_fn9 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5, _T6, _T7, _T8, _T9); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5, _T6 p6, _T7 p7, _T8 p8, _T9 p9) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5, p6, p7, p8, p9); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5, typename _T6, typename _T7, typename _T8, typename _T9, typename _T10> |
||||
struct opencl_gl_fn10 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5, _T6, _T7, _T8, _T9, _T10); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5, _T6 p6, _T7 p7, _T8 p8, _T9 p9, _T10 p10) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5, typename _T6, typename _T7, typename _T8, typename _T9, typename _T10, typename _T11> |
||||
struct opencl_gl_fn11 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5, _T6, _T7, _T8, _T9, _T10, _T11); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5, _T6 p6, _T7 p7, _T8 p8, _T9 p9, _T10 p10, _T11 p11) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5, typename _T6, typename _T7, typename _T8, typename _T9, typename _T10, typename _T11, typename _T12> |
||||
struct opencl_gl_fn12 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5, _T6, _T7, _T8, _T9, _T10, _T11, _T12); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5, _T6 p6, _T7 p7, _T8 p8, _T9 p9, _T10 p10, _T11 p11, _T12 p12) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5, typename _T6, typename _T7, typename _T8, typename _T9, typename _T10, typename _T11, typename _T12, typename _T13> |
||||
struct opencl_gl_fn13 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5, _T6, _T7, _T8, _T9, _T10, _T11, _T12, _T13); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5, _T6 p6, _T7 p7, _T8 p8, _T9 p9, _T10 p10, _T11 p11, _T12 p12, _T13 p13) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13); } |
||||
}; |
||||
|
||||
template <int ID, typename _R, typename _T1, typename _T2, typename _T3, typename _T4, typename _T5, typename _T6, typename _T7, typename _T8, typename _T9, typename _T10, typename _T11, typename _T12, typename _T13, typename _T14> |
||||
struct opencl_gl_fn14 |
||||
{ |
||||
typedef _R (CL_API_CALL*FN)(_T1, _T2, _T3, _T4, _T5, _T6, _T7, _T8, _T9, _T10, _T11, _T12, _T13, _T14); |
||||
static _R CL_API_CALL switch_fn(_T1 p1, _T2 p2, _T3 p3, _T4 p4, _T5 p5, _T6 p6, _T7 p7, _T8 p8, _T9 p9, _T10 p10, _T11 p11, _T12 p12, _T13 p13, _T14 p14) |
||||
{ return ((FN)opencl_gl_check_fn(ID))(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14); } |
||||
}; |
||||
|
||||
} // anonymous namespace
|
||||
|
||||
// generated by parser_cl.py
|
||||
cl_mem (CL_API_CALL*clCreateFromGLBuffer)(cl_context, cl_mem_flags, cl_GLuint, int*) = |
||||
opencl_gl_fn4<OPENCL_GL_FN_clCreateFromGLBuffer, cl_mem, cl_context, cl_mem_flags, cl_GLuint, int*>::switch_fn; |
||||
static const struct DynamicFnEntry clCreateFromGLBuffer_definition = { "clCreateFromGLBuffer", (void**)&clCreateFromGLBuffer}; |
||||
|
||||
cl_mem (CL_API_CALL*clCreateFromGLRenderbuffer)(cl_context, cl_mem_flags, cl_GLuint, cl_int*) = |
||||
opencl_gl_fn4<OPENCL_GL_FN_clCreateFromGLRenderbuffer, cl_mem, cl_context, cl_mem_flags, cl_GLuint, cl_int*>::switch_fn; |
||||
static const struct DynamicFnEntry clCreateFromGLRenderbuffer_definition = { "clCreateFromGLRenderbuffer", (void**)&clCreateFromGLRenderbuffer}; |
||||
|
||||
cl_mem (CL_API_CALL*clCreateFromGLTexture)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*) = |
||||
opencl_gl_fn6<OPENCL_GL_FN_clCreateFromGLTexture, cl_mem, cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*>::switch_fn; |
||||
static const struct DynamicFnEntry clCreateFromGLTexture_definition = { "clCreateFromGLTexture", (void**)&clCreateFromGLTexture}; |
||||
|
||||
cl_mem (CL_API_CALL*clCreateFromGLTexture2D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*) = |
||||
opencl_gl_fn6<OPENCL_GL_FN_clCreateFromGLTexture2D, cl_mem, cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*>::switch_fn; |
||||
static const struct DynamicFnEntry clCreateFromGLTexture2D_definition = { "clCreateFromGLTexture2D", (void**)&clCreateFromGLTexture2D}; |
||||
|
||||
cl_mem (CL_API_CALL*clCreateFromGLTexture3D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*) = |
||||
opencl_gl_fn6<OPENCL_GL_FN_clCreateFromGLTexture3D, cl_mem, cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*>::switch_fn; |
||||
static const struct DynamicFnEntry clCreateFromGLTexture3D_definition = { "clCreateFromGLTexture3D", (void**)&clCreateFromGLTexture3D}; |
||||
|
||||
cl_int (CL_API_CALL*clEnqueueAcquireGLObjects)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*) = |
||||
opencl_gl_fn6<OPENCL_GL_FN_clEnqueueAcquireGLObjects, cl_int, cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*>::switch_fn; |
||||
static const struct DynamicFnEntry clEnqueueAcquireGLObjects_definition = { "clEnqueueAcquireGLObjects", (void**)&clEnqueueAcquireGLObjects}; |
||||
|
||||
cl_int (CL_API_CALL*clEnqueueReleaseGLObjects)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*) = |
||||
opencl_gl_fn6<OPENCL_GL_FN_clEnqueueReleaseGLObjects, cl_int, cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*>::switch_fn; |
||||
static const struct DynamicFnEntry clEnqueueReleaseGLObjects_definition = { "clEnqueueReleaseGLObjects", (void**)&clEnqueueReleaseGLObjects}; |
||||
|
||||
cl_int (CL_API_CALL*clGetGLContextInfoKHR)(const cl_context_properties*, cl_gl_context_info, size_t, void*, size_t*) = |
||||
opencl_gl_fn5<OPENCL_GL_FN_clGetGLContextInfoKHR, cl_int, const cl_context_properties*, cl_gl_context_info, size_t, void*, size_t*>::switch_fn; |
||||
static const struct DynamicFnEntry clGetGLContextInfoKHR_definition = { "clGetGLContextInfoKHR", (void**)&clGetGLContextInfoKHR}; |
||||
|
||||
cl_int (CL_API_CALL*clGetGLObjectInfo)(cl_mem, cl_gl_object_type*, cl_GLuint*) = |
||||
opencl_gl_fn3<OPENCL_GL_FN_clGetGLObjectInfo, cl_int, cl_mem, cl_gl_object_type*, cl_GLuint*>::switch_fn; |
||||
static const struct DynamicFnEntry clGetGLObjectInfo_definition = { "clGetGLObjectInfo", (void**)&clGetGLObjectInfo}; |
||||
|
||||
cl_int (CL_API_CALL*clGetGLTextureInfo)(cl_mem, cl_gl_texture_info, size_t, void*, size_t*) = |
||||
opencl_gl_fn5<OPENCL_GL_FN_clGetGLTextureInfo, cl_int, cl_mem, cl_gl_texture_info, size_t, void*, size_t*>::switch_fn; |
||||
static const struct DynamicFnEntry clGetGLTextureInfo_definition = { "clGetGLTextureInfo", (void**)&clGetGLTextureInfo}; |
||||
|
||||
|
||||
// generated by parser_cl.py
|
||||
static const struct DynamicFnEntry* opencl_gl_fn_list[] = { |
||||
&clCreateFromGLBuffer_definition, |
||||
&clCreateFromGLRenderbuffer_definition, |
||||
&clCreateFromGLTexture_definition, |
||||
&clCreateFromGLTexture2D_definition, |
||||
&clCreateFromGLTexture3D_definition, |
||||
&clEnqueueAcquireGLObjects_definition, |
||||
&clEnqueueReleaseGLObjects_definition, |
||||
&clGetGLContextInfoKHR_definition, |
||||
&clGetGLObjectInfo_definition, |
||||
&clGetGLTextureInfo_definition, |
||||
}; |
||||
|
||||
// number of enabled functions: 10
|
@ -0,0 +1,11 @@ |
||||
clCreateFromGLBuffer |
||||
clCreateFromGLRenderbuffer |
||||
clCreateFromGLTexture |
||||
clCreateFromGLTexture2D |
||||
clCreateFromGLTexture3D |
||||
clEnqueueAcquireGLObjects |
||||
clEnqueueReleaseGLObjects |
||||
clGetGLContextInfoKHR |
||||
clGetGLObjectInfo |
||||
clGetGLTextureInfo |
||||
#total 10 |
Loading…
Reference in new issue