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/*
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* Processor.h
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*
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* Created on: Jun 13, 2010
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* Author: ethan
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*/
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#ifndef PROCESSOR_H_
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#define PROCESSOR_H_
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#include <opencv2/core/core.hpp>
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#include <opencv2/features2d/features2d.hpp>
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#include <opencv2/highgui/highgui.hpp>
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#include <opencv2/imgproc/imgproc.hpp>
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#include <opencv2/calib3d/calib3d.hpp>
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#include <vector>
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#include "image_pool.h"
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#define DETECT_FAST 0
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#define DETECT_STAR 1
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#define DETECT_SURF 2
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class Processor
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{
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public:
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Processor();
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virtual ~Processor();
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void detectAndDrawFeatures(int idx, image_pool* pool, int feature_type);
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bool detectAndDrawChessboard(int idx, image_pool* pool);
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void resetChess();
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int getNumberDetectedChessboards();
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void calibrate(const char* filename);
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void drawText(int idx, image_pool* pool, const char* text);
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private:
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cv::StarFeatureDetector stard;
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cv::FastFeatureDetector fastd;
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cv::SurfFeatureDetector surfd;
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std::vector<cv::KeyPoint> keypoints;
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std::vector<std::vector<cv::Point2f> > imagepoints;
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cv::Mat K;
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cv::Mat distortion;
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cv::Size imgsize;
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};
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#endif /* PROCESSOR_H_ */
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