mirror of https://github.com/opencv/opencv.git
Open Source Computer Vision Library
https://opencv.org/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
316 lines
11 KiB
316 lines
11 KiB
12 years ago
|
//*********************************************************
|
||
|
//
|
||
|
// Copyright (c) Microsoft. All rights reserved.
|
||
|
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
|
||
|
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
|
||
|
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
|
||
|
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
|
||
|
//
|
||
|
//*********************************************************
|
||
|
|
||
|
//
|
||
|
// MainPage.xaml.cpp
|
||
|
// Implementation of the MainPage.xaml class.
|
||
|
//
|
||
|
|
||
|
#include "pch.h"
|
||
|
#include "MainPage.xaml.h"
|
||
|
#include "App.xaml.h"
|
||
|
|
||
|
#include <collection.h>
|
||
|
|
||
|
using namespace Windows::UI::Xaml;
|
||
|
using namespace Windows::UI::Xaml::Controls;
|
||
|
using namespace Windows::Foundation;
|
||
|
using namespace Windows::Foundation::Collections;
|
||
|
using namespace Platform;
|
||
|
using namespace SDKSample;
|
||
|
using namespace Windows::UI::Xaml::Navigation;
|
||
|
using namespace Windows::UI::Xaml::Interop;
|
||
|
using namespace Windows::Graphics::Display;
|
||
|
using namespace Windows::UI::ViewManagement;
|
||
|
|
||
|
MainPage^ MainPage::Current = nullptr;
|
||
|
|
||
|
MainPage::MainPage()
|
||
|
{
|
||
|
InitializeComponent();
|
||
|
|
||
|
// This frame is hidden, meaning it is never shown. It is simply used to load
|
||
|
// each scenario page and then pluck out the input and output sections and
|
||
|
// place them into the UserControls on the main page.
|
||
|
HiddenFrame = ref new Windows::UI::Xaml::Controls::Frame();
|
||
|
HiddenFrame->Visibility = Windows::UI::Xaml::Visibility::Collapsed;
|
||
|
ContentRoot->Children->Append(HiddenFrame);
|
||
|
|
||
|
FeatureName->Text = FEATURE_NAME;
|
||
|
|
||
|
this->SizeChanged += ref new SizeChangedEventHandler(this, &MainPage::MainPage_SizeChanged);
|
||
|
Scenarios->SelectionChanged += ref new SelectionChangedEventHandler(this, &MainPage::Scenarios_SelectionChanged);
|
||
|
|
||
|
MainPage::Current = this;
|
||
|
autoSizeInputSectionWhenSnapped = true;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// We need to handle SizeChanged so that we can make the sample layout property
|
||
|
/// in the various layouts.
|
||
|
/// </summary>
|
||
|
/// <param name="sender"></param>
|
||
|
/// <param name="e"></param>
|
||
|
void MainPage::MainPage_SizeChanged(Object^ sender, SizeChangedEventArgs^ e)
|
||
|
{
|
||
|
InvalidateSize();
|
||
|
MainPageSizeChangedEventArgs^ args = ref new MainPageSizeChangedEventArgs();
|
||
|
args->ViewState = ApplicationView::Value;
|
||
|
MainPageResized(this, args);
|
||
|
|
||
|
}
|
||
|
|
||
|
void MainPage::InvalidateSize()
|
||
|
{
|
||
|
// Get the window width
|
||
|
double windowWidth = this->ActualWidth;
|
||
|
|
||
|
if (windowWidth != 0.0)
|
||
|
{
|
||
|
// Get the width of the ListBox.
|
||
|
double listBoxWidth = Scenarios->ActualWidth;
|
||
|
|
||
|
// Is the ListBox using any margins that we need to consider?
|
||
|
double listBoxMarginLeft = Scenarios->Margin.Left;
|
||
|
double listBoxMarginRight = Scenarios->Margin.Right;
|
||
|
|
||
|
// Figure out how much room is left after considering the list box width
|
||
|
double availableWidth = windowWidth - listBoxWidth;
|
||
|
|
||
|
// Is the top most child using margins?
|
||
|
double layoutRootMarginLeft = ContentRoot->Margin.Left;
|
||
|
double layoutRootMarginRight = ContentRoot->Margin.Right;
|
||
|
|
||
|
// We have different widths to use depending on the view state
|
||
|
if (ApplicationView::Value != ApplicationViewState::Snapped)
|
||
|
{
|
||
|
// Make us as big as the the left over space, factoring in the ListBox width, the ListBox margins.
|
||
|
// and the LayoutRoot's margins
|
||
12 years ago
|
InputSection->Width = ((availableWidth) -
|
||
12 years ago
|
(layoutRootMarginLeft + layoutRootMarginRight + listBoxMarginLeft + listBoxMarginRight));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Make us as big as the left over space, factoring in just the LayoutRoot's margins.
|
||
|
if (autoSizeInputSectionWhenSnapped)
|
||
|
{
|
||
|
InputSection->Width = (windowWidth - (layoutRootMarginLeft + layoutRootMarginRight));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
InvalidateViewState();
|
||
|
}
|
||
|
|
||
|
void MainPage::InvalidateViewState()
|
||
|
{
|
||
|
// Are we going to snapped mode?
|
||
|
if (ApplicationView::Value == ApplicationViewState::Snapped)
|
||
|
{
|
||
|
Grid::SetRow(DescriptionText, 3);
|
||
|
Grid::SetColumn(DescriptionText, 0);
|
||
|
|
||
|
Grid::SetRow(InputSection, 4);
|
||
|
Grid::SetColumn(InputSection, 0);
|
||
|
|
||
|
Grid::SetRow(FooterPanel, 2);
|
||
|
Grid::SetColumn(FooterPanel, 0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Grid::SetRow(DescriptionText, 1);
|
||
|
Grid::SetColumn(DescriptionText, 1);
|
||
|
|
||
|
Grid::SetRow(InputSection, 2);
|
||
|
Grid::SetColumn(InputSection, 1);
|
||
|
|
||
|
Grid::SetRow(FooterPanel, 1);
|
||
|
Grid::SetColumn(FooterPanel, 1);
|
||
|
}
|
||
|
|
||
|
// Since we don't load the scenario page in the traditional manner (we just pluck out the
|
||
|
// input and output sections from the page) we need to ensure that any VSM code used
|
||
|
// by the scenario's input and output sections is fired.
|
||
|
VisualStateManager::GoToState(InputSection, "Input" + LayoutAwarePage::DetermineVisualState(ApplicationView::Value), false);
|
||
|
VisualStateManager::GoToState(OutputSection, "Output" + LayoutAwarePage::DetermineVisualState(ApplicationView::Value), false);
|
||
|
}
|
||
|
|
||
|
void MainPage::PopulateScenarios()
|
||
|
{
|
||
|
ScenarioList = ref new Platform::Collections::Vector<Object^>();
|
||
|
|
||
|
// Populate the ListBox with the list of scenarios as defined in Constants.cpp.
|
||
|
for (unsigned int i = 0; i < scenarios->Length; ++i)
|
||
|
{
|
||
|
Scenario s = scenarios[i];
|
||
|
ListBoxItem^ item = ref new ListBoxItem();
|
||
|
item->Name = s.ClassName;
|
||
|
item->Content = (i + 1).ToString() + ") " + s.Title;
|
||
|
ScenarioList->Append(item);
|
||
|
}
|
||
|
|
||
|
// Bind the ListBox to the scenario list.
|
||
|
Scenarios->ItemsSource = ScenarioList;
|
||
|
Scenarios->ScrollIntoView(Scenarios->SelectedItem);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
12 years ago
|
/// This method is responsible for loading the individual input and output sections for each scenario. This
|
||
12 years ago
|
/// is based on navigating a hidden Frame to the ScenarioX.xaml page and then extracting out the input
|
||
|
/// and output sections into the respective UserControl on the main page.
|
||
|
/// </summary>
|
||
|
/// <param name="scenarioName"></param>
|
||
|
void MainPage::LoadScenario(String^ scenarioName)
|
||
|
{
|
||
|
autoSizeInputSectionWhenSnapped = true;
|
||
|
|
||
|
// Load the ScenarioX.xaml file into the Frame.
|
||
|
TypeName scenarioType = {scenarioName, TypeKind::Custom};
|
||
|
HiddenFrame->Navigate(scenarioType, this);
|
||
|
|
||
|
// Get the top element, the Page, so we can look up the elements
|
||
|
// that represent the input and output sections of the ScenarioX file.
|
||
|
Page^ hiddenPage = safe_cast<Page^>(HiddenFrame->Content);
|
||
|
|
||
|
// Get each element.
|
||
|
UIElement^ input = safe_cast<UIElement^>(hiddenPage->FindName("Input"));
|
||
|
UIElement^ output = safe_cast<UIElement^>(hiddenPage->FindName("Output"));
|
||
|
|
||
|
if (input == nullptr)
|
||
|
{
|
||
|
// Malformed input section.
|
||
12 years ago
|
NotifyUser("Cannot load scenario input section for " + scenarioName +
|
||
12 years ago
|
" Make sure root of input section markup has x:Name of 'Input'", NotifyType::ErrorMessage);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (output == nullptr)
|
||
|
{
|
||
|
// Malformed output section.
|
||
12 years ago
|
NotifyUser("Cannot load scenario output section for " + scenarioName +
|
||
12 years ago
|
" Make sure root of output section markup has x:Name of 'Output'", NotifyType::ErrorMessage);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Find the LayoutRoot which parents the input and output sections in the main page.
|
||
|
Panel^ panel = safe_cast<Panel^>(hiddenPage->FindName("LayoutRoot"));
|
||
|
|
||
|
if (panel != nullptr)
|
||
|
{
|
||
|
unsigned int index = 0;
|
||
|
UIElementCollection^ collection = panel->Children;
|
||
|
|
||
|
// Get rid of the content that is currently in the intput and output sections.
|
||
|
collection->IndexOf(input, &index);
|
||
|
collection->RemoveAt(index);
|
||
|
|
||
|
collection->IndexOf(output, &index);
|
||
|
collection->RemoveAt(index);
|
||
|
|
||
|
// Populate the input and output sections with the newly loaded content.
|
||
|
InputSection->Content = input;
|
||
|
OutputSection->Content = output;
|
||
|
|
||
|
ScenarioLoaded(this, nullptr);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Malformed Scenario file.
|
||
12 years ago
|
NotifyUser("Cannot load scenario: " + scenarioName + ". Make sure root tag in the '" +
|
||
12 years ago
|
scenarioName + "' file has an x:Name of 'LayoutRoot'", NotifyType::ErrorMessage);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void MainPage::Scenarios_SelectionChanged(Object^ sender, SelectionChangedEventArgs^ e)
|
||
|
{
|
||
|
if (Scenarios->SelectedItem != nullptr)
|
||
|
{
|
||
|
NotifyUser("", NotifyType::StatusMessage);
|
||
|
|
||
|
LoadScenario((safe_cast<ListBoxItem^>(Scenarios->SelectedItem))->Name);
|
||
|
InvalidateSize();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void MainPage::NotifyUser(String^ strMessage, NotifyType type)
|
||
|
{
|
||
|
switch (type)
|
||
|
{
|
||
|
case NotifyType::StatusMessage:
|
||
|
// Use the status message style.
|
||
|
StatusBlock->Style = safe_cast<Windows::UI::Xaml::Style^>(this->Resources->Lookup("StatusStyle"));
|
||
|
break;
|
||
|
case NotifyType::ErrorMessage:
|
||
|
// Use the error message style.
|
||
|
StatusBlock->Style = safe_cast<Windows::UI::Xaml::Style^>(this->Resources->Lookup("ErrorStyle"));
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
StatusBlock->Text = strMessage;
|
||
|
|
||
|
// Collapsed the StatusBlock if it has no text to conserve real estate.
|
||
|
if (StatusBlock->Text != "")
|
||
|
{
|
||
|
StatusBlock->Visibility = Windows::UI::Xaml::Visibility::Visible;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
StatusBlock->Visibility = Windows::UI::Xaml::Visibility::Collapsed;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void MainPage::Footer_Click(Object^ sender, RoutedEventArgs^ e)
|
||
|
{
|
||
|
auto uri = ref new Uri((String^)((HyperlinkButton^)sender)->Tag);
|
||
|
Windows::System::Launcher::LaunchUriAsync(uri);
|
||
|
}
|
||
|
|
||
|
|
||
|
/// <summary>
|
||
|
/// Populates the page with content passed during navigation. Any saved state is also
|
||
|
/// provided when recreating a page from a prior session.
|
||
|
/// </summary>
|
||
|
/// <param name="navigationParameter">The parameter value passed to
|
||
|
/// <see cref="Frame::Navigate(Type, Object)"/> when this page was initially requested.
|
||
|
/// </param>
|
||
|
/// <param name="pageState">A map of state preserved by this page during an earlier
|
||
|
/// session. This will be null the first time a page is visited.</param>
|
||
|
void MainPage::LoadState(Object^ navigationParameter, IMap<String^, Object^>^ pageState)
|
||
|
{
|
||
12 years ago
|
(void) navigationParameter; // Unused parameter
|
||
12 years ago
|
|
||
|
PopulateScenarios();
|
||
|
|
||
|
// Starting scenario is the first or based upon a previous state.
|
||
|
ListBoxItem^ startingScenario = nullptr;
|
||
|
int startingScenarioIndex = -1;
|
||
|
|
||
|
if (pageState != nullptr && pageState->HasKey("SelectedScenarioIndex"))
|
||
|
{
|
||
|
startingScenarioIndex = safe_cast<int>(pageState->Lookup("SelectedScenarioIndex"));
|
||
|
}
|
||
|
|
||
|
Scenarios->SelectedIndex = startingScenarioIndex != -1 ? startingScenarioIndex : 0;
|
||
|
|
||
|
InvalidateViewState();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Preserves state associated with this page in case the application is suspended or the
|
||
|
/// page is discarded from the navigation cache. Values must conform to the serialization
|
||
|
/// requirements of <see cref="SuspensionManager::SessionState"/>.
|
||
|
/// </summary>
|
||
|
/// <param name="pageState">An empty map to be populated with serializable state.</param>
|
||
|
void MainPage::SaveState(IMap<String^, Object^>^ pageState)
|
||
|
{
|
||
|
int selectedListBoxItemIndex = Scenarios->SelectedIndex;
|
||
|
pageState->Insert("SelectedScenarioIndex", selectedListBoxItemIndex);
|
||
|
}
|