Open Source Computer Vision Library https://opencv.org/
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
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// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
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#ifndef __OPENCV_EXPOSURE_COMPENSATE_HPP__
#define __OPENCV_EXPOSURE_COMPENSATE_HPP__
#include "precomp.hpp"
class ExposureCompensator
{
public:
enum { NO, OVERLAP, SEGMENT };
static cv::Ptr<ExposureCompensator> createDefault(int type);
void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
const std::vector<cv::Mat> &masks);
virtual void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
const std::vector<std::pair<cv::Mat,uchar> > &masks) = 0;
virtual void apply(int index, cv::Point corner, cv::Mat &image, const cv::Mat &mask) = 0;
};
class NoExposureCompensator : public ExposureCompensator
{
public:
void feed(const std::vector<cv::Point> &/*corners*/, const std::vector<cv::Mat> &/*images*/,
const std::vector<std::pair<cv::Mat,uchar> > &/*masks*/) {};
void apply(int /*index*/, cv::Point /*corner*/, cv::Mat &/*image*/, const cv::Mat &/*mask*/) {};
};
class OverlapExposureCompensator : public ExposureCompensator
{
public:
void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
const std::vector<std::pair<cv::Mat,uchar> > &masks);
void apply(int index, cv::Point corner, cv::Mat &image, const cv::Mat &mask);
cv::Mat_<double> gains;
};
#endif // __OPENCV_EXPOSURE_COMPENSATE_HPP__