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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "perf_precomp.hpp"
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#if defined(HAVE_OPENCV_GPU) && defined(HAVE_CUDA)
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#include "opencv2/ts/gpu_perf.hpp"
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using namespace std;
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using namespace testing;
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using namespace perf;
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#if defined(HAVE_XINE) || \
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defined(HAVE_GSTREAMER) || \
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defined(HAVE_QUICKTIME) || \
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defined(HAVE_AVFOUNDATION) || \
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defined(HAVE_FFMPEG) || \
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defined(WIN32) /* assume that we have ffmpeg */
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# define BUILD_WITH_VIDEO_INPUT_SUPPORT 1
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#else
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# define BUILD_WITH_VIDEO_INPUT_SUPPORT 0
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#endif
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//////////////////////////////////////////////////////////////////////
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// SURF
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DEF_PARAM_TEST_1(Image, string);
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PERF_TEST_P(Image, GPU_SURF,
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Values<string>("gpu/perf/aloe.png"))
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{
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declare.time(50.0);
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const cv::Mat img = readImage(GetParam(), cv::IMREAD_GRAYSCALE);
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ASSERT_FALSE(img.empty());
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if (PERF_RUN_GPU())
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{
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cv::gpu::SURF_GPU d_surf;
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const cv::gpu::GpuMat d_img(img);
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cv::gpu::GpuMat d_keypoints, d_descriptors;
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TEST_CYCLE() d_surf(d_img, cv::gpu::GpuMat(), d_keypoints, d_descriptors);
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std::vector<cv::KeyPoint> gpu_keypoints;
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d_surf.downloadKeypoints(d_keypoints, gpu_keypoints);
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cv::Mat gpu_descriptors(d_descriptors);
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sortKeyPoints(gpu_keypoints, gpu_descriptors);
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SANITY_CHECK_KEYPOINTS(gpu_keypoints);
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SANITY_CHECK(gpu_descriptors, 1e-3);
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}
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else
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{
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cv::SURF surf;
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std::vector<cv::KeyPoint> cpu_keypoints;
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cv::Mat cpu_descriptors;
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TEST_CYCLE() surf(img, cv::noArray(), cpu_keypoints, cpu_descriptors);
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SANITY_CHECK_KEYPOINTS(cpu_keypoints);
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SANITY_CHECK(cpu_descriptors);
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}
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}
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//////////////////////////////////////////////////////
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// VIBE
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#if BUILD_WITH_VIDEO_INPUT_SUPPORT
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DEF_PARAM_TEST(Video_Cn, string, int);
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PERF_TEST_P(Video_Cn, GPU_VIBE,
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Combine(Values("gpu/video/768x576.avi", "gpu/video/1920x1080.avi"),
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GPU_CHANNELS_1_3_4))
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{
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const string inputFile = perf::TestBase::getDataPath(GET_PARAM(0));
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const int cn = GET_PARAM(1);
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cv::VideoCapture cap(inputFile);
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ASSERT_TRUE(cap.isOpened());
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cv::Mat frame;
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cap >> frame;
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ASSERT_FALSE(frame.empty());
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if (cn != 3)
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{
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cv::Mat temp;
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if (cn == 1)
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cv::cvtColor(frame, temp, cv::COLOR_BGR2GRAY);
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else
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cv::cvtColor(frame, temp, cv::COLOR_BGR2BGRA);
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cv::swap(temp, frame);
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}
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if (PERF_RUN_GPU())
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{
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cv::gpu::GpuMat d_frame(frame);
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cv::gpu::VIBE_GPU vibe;
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cv::gpu::GpuMat foreground;
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vibe(d_frame, foreground);
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for (int i = 0; i < 10; ++i)
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{
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cap >> frame;
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ASSERT_FALSE(frame.empty());
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if (cn != 3)
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{
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cv::Mat temp;
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if (cn == 1)
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cv::cvtColor(frame, temp, cv::COLOR_BGR2GRAY);
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else
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cv::cvtColor(frame, temp, cv::COLOR_BGR2BGRA);
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cv::swap(temp, frame);
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}
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d_frame.upload(frame);
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startTimer(); next();
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vibe(d_frame, foreground);
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stopTimer();
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}
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GPU_SANITY_CHECK(foreground);
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}
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else
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{
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FAIL_NO_CPU();
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}
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}
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#endif
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#endif
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