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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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//
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// this list of conditions and the following disclaimer.
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//
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//M*/
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#ifndef __OPENCV_CUDABGSEGM_HPP__
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#define __OPENCV_CUDABGSEGM_HPP__
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#ifndef __cplusplus
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# error cudabgsegm.hpp header must be compiled as C++
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#endif
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#include "opencv2/core/cuda.hpp"
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#include "opencv2/video/background_segm.hpp"
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/**
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@addtogroup cuda
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@{
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@defgroup cudabgsegm Background Segmentation
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@}
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*/
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namespace cv { namespace cuda {
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//! @addtogroup cudabgsegm
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//! @{
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////////////////////////////////////////////////////
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// MOG
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/** @brief Gaussian Mixture-based Background/Foreground Segmentation Algorithm.
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The class discriminates between foreground and background pixels by building and maintaining a model
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of the background. Any pixel which does not fit this model is then deemed to be foreground. The
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class implements algorithm described in @cite MOG2001 .
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@sa BackgroundSubtractorMOG
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@note
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- An example on gaussian mixture based background/foreground segmantation can be found at
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opencv_source_code/samples/gpu/bgfg_segm.cpp
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*/
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class CV_EXPORTS BackgroundSubtractorMOG : public cv::BackgroundSubtractor
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{
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public:
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using cv::BackgroundSubtractor::apply;
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virtual void apply(InputArray image, OutputArray fgmask, double learningRate, Stream& stream) = 0;
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using cv::BackgroundSubtractor::getBackgroundImage;
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virtual void getBackgroundImage(OutputArray backgroundImage, Stream& stream) const = 0;
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virtual int getHistory() const = 0;
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virtual void setHistory(int nframes) = 0;
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virtual int getNMixtures() const = 0;
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virtual void setNMixtures(int nmix) = 0;
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virtual double getBackgroundRatio() const = 0;
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virtual void setBackgroundRatio(double backgroundRatio) = 0;
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virtual double getNoiseSigma() const = 0;
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virtual void setNoiseSigma(double noiseSigma) = 0;
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};
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/** @brief Creates mixture-of-gaussian background subtractor
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@param history Length of the history.
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@param nmixtures Number of Gaussian mixtures.
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@param backgroundRatio Background ratio.
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@param noiseSigma Noise strength (standard deviation of the brightness or each color channel). 0
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means some automatic value.
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*/
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CV_EXPORTS Ptr<cuda::BackgroundSubtractorMOG>
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createBackgroundSubtractorMOG(int history = 200, int nmixtures = 5,
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double backgroundRatio = 0.7, double noiseSigma = 0);
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////////////////////////////////////////////////////
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// MOG2
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/** @brief Gaussian Mixture-based Background/Foreground Segmentation Algorithm.
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The class discriminates between foreground and background pixels by building and maintaining a model
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of the background. Any pixel which does not fit this model is then deemed to be foreground. The
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class implements algorithm described in @cite Zivkovic2004 .
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@sa BackgroundSubtractorMOG2
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*/
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class CV_EXPORTS BackgroundSubtractorMOG2 : public cv::BackgroundSubtractorMOG2
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{
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public:
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using cv::BackgroundSubtractorMOG2::apply;
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using cv::BackgroundSubtractorMOG2::getBackgroundImage;
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virtual void apply(InputArray image, OutputArray fgmask, double learningRate, Stream& stream) = 0;
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virtual void getBackgroundImage(OutputArray backgroundImage, Stream& stream) const = 0;
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};
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/** @brief Creates MOG2 Background Subtractor
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@param history Length of the history.
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@param varThreshold Threshold on the squared Mahalanobis distance between the pixel and the model
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to decide whether a pixel is well described by the background model. This parameter does not
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affect the background update.
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@param detectShadows If true, the algorithm will detect shadows and mark them. It decreases the
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speed a bit, so if you do not need this feature, set the parameter to false.
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*/
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CV_EXPORTS Ptr<cuda::BackgroundSubtractorMOG2>
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createBackgroundSubtractorMOG2(int history = 500, double varThreshold = 16,
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bool detectShadows = true);
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//! @}
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}} // namespace cv { namespace cuda {
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#endif /* __OPENCV_CUDABGSEGM_HPP__ */
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