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Developers:
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Florian Kainz <kainz@ilm.com>
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Rod Bogart <rgb@ilm.com>
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Drew Hess <dhess@ilm.com>
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Paul Schneider <paultschneider@mac.com>
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Bill Anderson <wja@ilm.com>
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Wojciech Jarosz <wjarosz@ucsd.edu>
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Andrew Kunz <akunz@ilm.com>
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Piotr Stanczyk <pstanczyk@ilm.com>
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Peter Hillman <peterh@weta.co.nz>
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Nick Porcino <nick.porcino@gmail.com>
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Kimball Thurston
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Contributors:
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-------------
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Simon Green <SGreen@nvidia.com>
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Rito Trevino <etrevino@ilm.com>
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Josh Pines
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Christian Rouet
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Rodrigo Damazio <rdamazio@lsi.usp.br>
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Greg Ward <gward@lmi.net>
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Joseph Goldstone <joseph@lp.com>
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Loren Carpenter, Pixar Animation Studios
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Nicholas Yue <yue.nicholas@gmail.com>
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Yunfeng Bai (ILM)
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Pascal Jette (Autodesk)
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Karl Rasche, DreamWorks Animation <Karl.Rasche@dreamworks.com>
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Win32 build system:
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-------------------
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Nick Porcino <NPorcino@lucasarts.com>
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Kimball Thurston
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Win32 port contributors:
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------------------------
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Dustin Graves <dgraves@computer.org>
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Jukka Liimatta <jukka.liimatta@twilight3d.com>
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Baumann Konstantin <Konstantin.Baumann@hpi.uni-potsdam.de>
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Daniel Koch <daniel@eyeonline.com>
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E. Scott Larsen <larsene@cs.unc.edu>
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stephan mantler <step@acm.org>
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Andreas Kahler <AKahler@nxn-software.com>
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Frank Jargstorff <fjargstorff@nvidia.com>
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Lutz Latta
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