Open Source Computer Vision Library https://opencv.org/
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/*M///////////////////////////////////////////////////////////////////////////////////////
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// License Agreement
// For Open Source Computer Vision Library
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#include "test_precomp.hpp"
using namespace cv;
using namespace cv::viz;
TEST(Viz, DISABLED_show_cloud_bluberry)
{
Mat dragon_cloud = readCloud(get_dragon_ply_file_path());
Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0));
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Viz3d viz("show_cloud_bluberry");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("dragon", WCloud(dragon_cloud, Color::bluberry()), pose);
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viz.spin();
}
TEST(Viz, DISABLED_show_cloud_random_color)
{
Mat dragon_cloud = readCloud(get_dragon_ply_file_path());
Mat colors(dragon_cloud.size(), CV_8UC3);
theRNG().fill(colors, RNG::UNIFORM, 0, 255);
Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0));
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Viz3d viz("show_cloud_random_color");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("dragon", WCloud(dragon_cloud, colors), pose);
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viz.spin();
}
TEST(Viz, DISABLED_show_cloud_masked)
{
Mat dragon_cloud = readCloud(get_dragon_ply_file_path());
Vec3f qnan = Vec3f::all(std::numeric_limits<float>::quiet_NaN());
for(size_t i = 0; i < dragon_cloud.total(); ++i)
if (i % 15 != 0)
dragon_cloud.at<Vec3f>(i) = qnan;
Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0));
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Viz3d viz("show_cloud_masked");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("dragon", WCloud(dragon_cloud), pose);
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viz.spin();
}
TEST(Viz, DISABLED_show_cloud_collection)
{
Mat cloud = readCloud(get_dragon_ply_file_path());
WCloudCollection ccol;
ccol.addCloud(cloud, Color::white(), Affine3d().translate(Vec3d(0, 0, 0)).rotate(Vec3d(1.57, 0, 0)));
ccol.addCloud(cloud, Color::blue(), Affine3d().translate(Vec3d(1, 0, 0)));
ccol.addCloud(cloud, Color::red(), Affine3d().translate(Vec3d(2, 0, 0)));
Viz3d viz("show_cloud_collection");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("ccol", ccol);
viz.spin();
}
TEST(Viz, DISABLED_show_mesh)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0));
Viz3d viz("show_mesh");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("mesh", WMesh(mesh), pose);
viz.spin();
}
TEST(Viz, DISABLED_show_mesh_random_colors)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
theRNG().fill(mesh.colors, RNG::UNIFORM, 0, 255);
Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0));
Viz3d viz("show_mesh_random_color");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("mesh", WMesh(mesh), pose);
viz.setRenderingProperty("mesh", SHADING, SHADING_PHONG);
viz.spin();
}
TEST(Viz, DISABLED_show_sampled_normals)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
computeNormals(mesh, mesh.normals);
Affine3d pose = Affine3d().rotate(Vec3d(0, 0.8, 0));
Viz3d viz("show_sampled_normals");
viz.showWidget("mesh", WMesh(mesh), pose);
viz.showWidget("normals", WCloudNormals(mesh.cloud, mesh.normals, 30, 0.1f, Color::green()), pose);
viz.setRenderingProperty("normals", LINE_WIDTH, 2.0);
viz.spin();
}
TEST(Viz, DISABLED_spin_twice_____________________________TODO_UI_BUG)
{
Mesh3d mesh = Mesh3d::load(get_dragon_ply_file_path());
Viz3d viz("spin_twice");
viz.showWidget("coosys", WCoordinateSystem());
viz.showWidget("mesh", WMesh(mesh));
viz.spin();
viz.spin();
}