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#include <stdio.h>
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#if (defined __GNUC__ && (defined __arm__ || defined __aarch64__)) || (defined _MSC_VER && defined _M_ARM64)
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#include "arm_neon.h"
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float16x8_t vld1q_as_f16(const float* src)
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{
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float32x4_t s0 = vld1q_f32(src), s1 = vld1q_f32(src + 4);
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return vcombine_f16(vcvt_f16_f32(s0), vcvt_f16_f32(s1));
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}
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void vprintreg(const char* name, const float16x8_t& r)
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{
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float data[8];
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vst1q_f32(data, vcvt_f32_f16(vget_low_f16(r)));
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vst1q_f32(data + 4, vcvt_f32_f16(vget_high_f16(r)));
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printf("%s: (%.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f)\n",
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name, data[0], data[1], data[2], data[3],
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data[4], data[5], data[6], data[7]);
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}
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void test()
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{
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const float src1[] = { 1.f, 2.f, 3.f, 4.f, 5.f, 6.f, 7.f, 8.f };
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const float src2[] = { 1.f, 3.f, 6.f, 10.f, 15.f, 21.f, 28.f, 36.f };
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float16x8_t s1 = vld1q_as_f16(src1), s2 = vld1q_as_f16(src2);
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float16x8_t d = vsubq_f16(s1, s1);
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d = vfmaq_laneq_f16(d, s1, s2, 0);
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d = vfmaq_laneq_f16(d, s1, s2, 1);
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d = vfmaq_laneq_f16(d, s1, s2, 2);
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d = vfmaq_laneq_f16(d, s1, s2, 3);
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d = vfmaq_laneq_f16(d, s1, s2, 4);
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d = vfmaq_laneq_f16(d, s1, s2, 5);
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d = vfmaq_laneq_f16(d, s1, s2, 6);
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d = vfmaq_laneq_f16(d, s1, s2, 7);
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vprintreg("s1*s2[0]+s1*s2[1] + ... + s1*s2[7]", d);
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}
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#else
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#error "FP16 is not supported"
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#endif
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int main()
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{
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test();
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return 0;
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}
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