mirror of https://github.com/opencv/opencv.git
Open Source Computer Vision Library
https://opencv.org/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
41 lines
808 B
41 lines
808 B
14 years ago
|
#ifndef GLCAMERA_H_
|
||
|
#define GLCAMERA_H_
|
||
|
#include <opencv2/core/core.hpp>
|
||
|
|
||
|
#include <GLES2/gl2.h>
|
||
|
#include <GLES2/gl2ext.h>
|
||
|
|
||
|
#include "image_pool.h"
|
||
|
class glcamera {
|
||
|
Mat nimg;
|
||
|
bool newimage;
|
||
|
GLuint textureID;
|
||
|
|
||
|
GLuint gProgram;
|
||
|
GLuint gvPositionHandle;
|
||
|
|
||
|
GLuint gvTexCoordHandle;
|
||
|
GLuint gvSamplerHandle;
|
||
|
|
||
|
public:
|
||
|
|
||
|
glcamera();
|
||
|
~glcamera();
|
||
|
void init(int width, int height);
|
||
|
void step();
|
||
|
|
||
|
void drawMatToGL(int idx, image_pool* pool);
|
||
|
void setTextureImage(Ptr<Mat> img);
|
||
|
|
||
|
private:
|
||
|
GLuint createSimpleTexture2D(GLuint _textureid, GLubyte* pixels, int width,
|
||
|
int height, int channels);
|
||
|
GLuint loadShader(GLenum shaderType, const char* pSource);
|
||
|
GLuint
|
||
|
createProgram(const char* pVertexSource,
|
||
|
const char* pFragmentSource);
|
||
|
bool setupGraphics(int w, int h);
|
||
|
void renderFrame();
|
||
|
};
|
||
|
#endif
|