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Open Source Computer Vision Library
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306 lines
7.6 KiB
306 lines
7.6 KiB
6 years ago
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///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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#include "ImfZip.h"
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#include "ImfCheckedArithmetic.h"
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#include "ImfNamespace.h"
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#include "ImfSimd.h"
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#include "Iex.h"
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#include <math.h>
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#include <zlib.h>
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
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Zip::Zip(size_t maxRawSize):
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_maxRawSize(maxRawSize),
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_tmpBuffer(0)
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{
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_tmpBuffer = new char[_maxRawSize];
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}
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Zip::Zip(size_t maxScanLineSize, size_t numScanLines):
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_maxRawSize(0),
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_tmpBuffer(0)
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{
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_maxRawSize = uiMult (maxScanLineSize, numScanLines);
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_tmpBuffer = new char[_maxRawSize];
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}
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Zip::~Zip()
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{
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if (_tmpBuffer) delete[] _tmpBuffer;
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}
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size_t
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Zip::maxRawSize()
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{
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return _maxRawSize;
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}
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size_t
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Zip::maxCompressedSize()
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{
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return uiAdd (uiAdd (_maxRawSize,
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size_t (ceil (_maxRawSize * 0.01))),
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size_t (100));
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}
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int
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Zip::compress(const char *raw, int rawSize, char *compressed)
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{
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//
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// Reorder the pixel data.
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//
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{
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char *t1 = _tmpBuffer;
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char *t2 = _tmpBuffer + (rawSize + 1) / 2;
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const char *stop = raw + rawSize;
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while (true)
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{
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if (raw < stop)
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*(t1++) = *(raw++);
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else
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break;
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if (raw < stop)
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*(t2++) = *(raw++);
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else
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break;
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}
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}
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//
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// Predictor.
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//
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{
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unsigned char *t = (unsigned char *) _tmpBuffer + 1;
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unsigned char *stop = (unsigned char *) _tmpBuffer + rawSize;
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int p = t[-1];
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while (t < stop)
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{
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int d = int (t[0]) - p + (128 + 256);
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p = t[0];
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t[0] = d;
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++t;
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}
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}
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//
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// Compress the data using zlib
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//
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uLongf outSize = int(ceil(rawSize * 1.01)) + 100;
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if (Z_OK != ::compress ((Bytef *)compressed, &outSize,
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(const Bytef *) _tmpBuffer, rawSize))
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{
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throw IEX_NAMESPACE::BaseExc ("Data compression (zlib) failed.");
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}
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return outSize;
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}
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#ifdef IMF_HAVE_SSE4_1
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static void
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reconstruct_sse41(char *buf, size_t outSize)
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{
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static const size_t bytesPerChunk = sizeof(__m128i);
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const size_t vOutSize = outSize / bytesPerChunk;
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const __m128i c = _mm_set1_epi8(-128);
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const __m128i shuffleMask = _mm_set1_epi8(15);
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// The first element doesn't have its high bit flipped during compression,
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// so it must not be flipped here. To make the SIMD loop nice and
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// uniform, we pre-flip the bit so that the loop will unflip it again.
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buf[0] += -128;
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__m128i *vBuf = reinterpret_cast<__m128i *>(buf);
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__m128i vPrev = _mm_setzero_si128();
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for (size_t i=0; i<vOutSize; ++i)
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{
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__m128i d = _mm_add_epi8(_mm_loadu_si128(vBuf), c);
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// Compute the prefix sum of elements.
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d = _mm_add_epi8(d, _mm_slli_si128(d, 1));
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d = _mm_add_epi8(d, _mm_slli_si128(d, 2));
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d = _mm_add_epi8(d, _mm_slli_si128(d, 4));
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d = _mm_add_epi8(d, _mm_slli_si128(d, 8));
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d = _mm_add_epi8(d, vPrev);
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_mm_storeu_si128(vBuf++, d);
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// Broadcast the high byte in our result to all lanes of the prev
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// value for the next iteration.
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vPrev = _mm_shuffle_epi8(d, shuffleMask);
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}
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unsigned char prev = _mm_extract_epi8(vPrev, 15);
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for (size_t i=vOutSize*bytesPerChunk; i<outSize; ++i)
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{
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unsigned char d = prev + buf[i] - 128;
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buf[i] = d;
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prev = d;
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}
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}
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#else
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static void
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reconstruct_scalar(char *buf, size_t outSize)
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{
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unsigned char *t = (unsigned char *) buf + 1;
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unsigned char *stop = (unsigned char *) buf + outSize;
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while (t < stop)
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{
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int d = int (t[-1]) + int (t[0]) - 128;
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t[0] = d;
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++t;
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}
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}
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#endif
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#ifdef IMF_HAVE_SSE2
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static void
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interleave_sse2(const char *source, size_t outSize, char *out)
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{
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static const size_t bytesPerChunk = 2*sizeof(__m128i);
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const size_t vOutSize = outSize / bytesPerChunk;
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const __m128i *v1 = reinterpret_cast<const __m128i *>(source);
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const __m128i *v2 = reinterpret_cast<const __m128i *>(source + (outSize + 1) / 2);
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__m128i *vOut = reinterpret_cast<__m128i *>(out);
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for (size_t i=0; i<vOutSize; ++i) {
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__m128i a = _mm_loadu_si128(v1++);
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__m128i b = _mm_loadu_si128(v2++);
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__m128i lo = _mm_unpacklo_epi8(a, b);
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__m128i hi = _mm_unpackhi_epi8(a, b);
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_mm_storeu_si128(vOut++, lo);
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_mm_storeu_si128(vOut++, hi);
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}
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const char *t1 = reinterpret_cast<const char *>(v1);
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const char *t2 = reinterpret_cast<const char *>(v2);
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char *sOut = reinterpret_cast<char *>(vOut);
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for (size_t i=vOutSize*bytesPerChunk; i<outSize; ++i)
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{
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*(sOut++) = (i%2==0) ? *(t1++) : *(t2++);
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}
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}
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#else
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static void
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interleave_scalar(const char *source, size_t outSize, char *out)
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{
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const char *t1 = source;
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const char *t2 = source + (outSize + 1) / 2;
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char *s = out;
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char *const stop = s + outSize;
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while (true)
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{
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if (s < stop)
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*(s++) = *(t1++);
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else
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break;
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if (s < stop)
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*(s++) = *(t2++);
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else
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break;
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}
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}
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#endif
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int
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Zip::uncompress(const char *compressed, int compressedSize,
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char *raw)
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{
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//
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// Decompress the data using zlib
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//
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uLongf outSize = _maxRawSize;
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if (Z_OK != ::uncompress ((Bytef *)_tmpBuffer, &outSize,
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(const Bytef *) compressed, compressedSize))
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{
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throw IEX_NAMESPACE::InputExc ("Data decompression (zlib) failed.");
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}
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if (outSize == 0)
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{
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return outSize;
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}
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//
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// Predictor.
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//
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#ifdef IMF_HAVE_SSE4_1
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reconstruct_sse41(_tmpBuffer, outSize);
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#else
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reconstruct_scalar(_tmpBuffer, outSize);
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#endif
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//
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// Reorder the pixel data.
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//
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#ifdef IMF_HAVE_SSE2
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interleave_sse2(_tmpBuffer, outSize, raw);
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#else
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interleave_scalar(_tmpBuffer, outSize, raw);
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#endif
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return outSize;
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}
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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