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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#ifndef __VIDEO_DECODER_H__
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#define __VIDEO_DECODER_H__
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#include "precomp.hpp"
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#include "cu_safe_call.h"
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#if defined(HAVE_CUDA) && !defined(__APPLE__)
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namespace cv { namespace gpu
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{
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namespace detail
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{
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class VideoDecoder
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{
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public:
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VideoDecoder(const VideoReader_GPU::FormatInfo& videoFormat, CUvideoctxlock lock) : lock_(lock), decoder_(0)
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{
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create(videoFormat);
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}
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~VideoDecoder()
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{
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release();
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}
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void create(const VideoReader_GPU::FormatInfo& videoFormat);
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void release();
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// Get the code-type currently used.
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cudaVideoCodec codec() const { return createInfo_.CodecType; }
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unsigned long maxDecodeSurfaces() const { return createInfo_.ulNumDecodeSurfaces; }
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unsigned long frameWidth() const { return createInfo_.ulWidth; }
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unsigned long frameHeight() const { return createInfo_.ulHeight; }
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unsigned long targetWidth() const { return createInfo_.ulTargetWidth; }
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unsigned long targetHeight() const { return createInfo_.ulTargetHeight; }
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cudaVideoChromaFormat chromaFormat() const { return createInfo_.ChromaFormat; }
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bool decodePicture(CUVIDPICPARAMS* picParams)
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{
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return cuvidDecodePicture(decoder_, picParams) == CUDA_SUCCESS;
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}
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cv::gpu::GpuMat mapFrame(int picIdx, CUVIDPROCPARAMS& videoProcParams)
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{
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CUdeviceptr ptr;
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unsigned int pitch;
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cuSafeCall( cuvidMapVideoFrame(decoder_, picIdx, &ptr, &pitch, &videoProcParams) );
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return GpuMat(targetHeight() * 3 / 2, targetWidth(), CV_8UC1, (void*) ptr, pitch);
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}
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void unmapFrame(cv::gpu::GpuMat& frame)
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{
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cuSafeCall( cuvidUnmapVideoFrame(decoder_, (CUdeviceptr) frame.data) );
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frame.release();
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}
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private:
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VideoDecoder(const VideoDecoder&);
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VideoDecoder& operator =(const VideoDecoder&);
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CUvideoctxlock lock_;
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CUVIDDECODECREATEINFO createInfo_;
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CUvideodecoder decoder_;
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};
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}
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}}
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#endif // HAVE_CUDA
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#endif // __VIDEO_DECODER_H__
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