mirror of https://github.com/opencv/opencv.git
Open Source Computer Vision Library
https://opencv.org/
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
154 lines
6.0 KiB
154 lines
6.0 KiB
6 years ago
|
///////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Copyright (c) 2009-2014 DreamWorks Animation LLC.
|
||
|
//
|
||
|
// All rights reserved.
|
||
|
//
|
||
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions are
|
||
|
// met:
|
||
|
// * Redistributions of source code must retain the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer.
|
||
|
// * Redistributions in binary form must reproduce the above
|
||
|
// copyright notice, this list of conditions and the following disclaimer
|
||
|
// in the documentation and/or other materials provided with the
|
||
|
// distribution.
|
||
|
// * Neither the name of DreamWorks Animation nor the names of
|
||
|
// its contributors may be used to endorse or promote products derived
|
||
|
// from this software without specific prior written permission.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
//
|
||
|
///////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#ifndef INCLUDED_IMF_FAST_HUF_H
|
||
|
#define INCLUDED_IMF_FAST_HUF_H
|
||
|
|
||
|
#include "ImfInt64.h"
|
||
|
#include "ImfNamespace.h"
|
||
|
#include "ImfExport.h"
|
||
|
|
||
|
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
|
||
|
|
||
|
//
|
||
|
// Alternative Canonical Huffman decoder:
|
||
|
//
|
||
|
// Canonical Huffman decoder based on 'On the Implementation of Minimum
|
||
|
// Redundancy Prefix Codes' by Moffat and Turpin - highly recommended
|
||
|
// reading as a good description of the problem space, as well as
|
||
|
// a fast decoding algorithm.
|
||
|
//
|
||
|
// The premise is that instead of working directly with the coded
|
||
|
// symbols, we create a new ordering based on the frequency of symbols.
|
||
|
// Less frequent symbols (and thus longer codes) are ordered earler.
|
||
|
// We're calling the values in this ordering 'Ids', as oppsed to
|
||
|
// 'Symbols' - which are the short values we eventually want decoded.
|
||
|
//
|
||
|
// With this new ordering, a few small tables can be derived ('base'
|
||
|
// and 'offset') which drive the decoding. To cut down on the
|
||
|
// linear scanning of these tables, you can add a small table
|
||
|
// to directly look up short codes (as you might in a traditional
|
||
|
// lookup-table driven decoder).
|
||
|
//
|
||
|
// The decoder is meant to be compatible with the encoder (and decoder)
|
||
|
// in ImfHuf.cpp, just faster. For ease of implementation, this decoder
|
||
|
// should only be used on compressed bitstreams >= 128 bits long.
|
||
|
//
|
||
|
|
||
|
class FastHufDecoder
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
//
|
||
|
// Longest compressed code length that ImfHuf supports (58 bits)
|
||
|
//
|
||
|
|
||
|
static const int MAX_CODE_LEN = 58;
|
||
|
|
||
|
//
|
||
|
// Number of bits in our acceleration table. Should match all
|
||
|
// codes up to TABLE_LOOKUP_BITS in length.
|
||
|
//
|
||
|
|
||
|
static const int TABLE_LOOKUP_BITS = 12;
|
||
|
|
||
|
IMF_EXPORT
|
||
|
FastHufDecoder (const char*& table,
|
||
|
int numBytes,
|
||
|
int minSymbol,
|
||
|
int maxSymbol,
|
||
|
int rleSymbol);
|
||
|
|
||
|
IMF_EXPORT
|
||
|
~FastHufDecoder ();
|
||
|
|
||
|
IMF_EXPORT
|
||
|
static bool enabled ();
|
||
|
|
||
|
IMF_EXPORT
|
||
|
void decode (const unsigned char *src,
|
||
|
int numSrcBits,
|
||
|
unsigned short *dst,
|
||
|
int numDstElems);
|
||
|
|
||
|
private:
|
||
|
|
||
|
void buildTables (Int64*, Int64*);
|
||
|
void refill (Int64&, int, Int64&, int&, const unsigned char *&, int&);
|
||
|
Int64 readBits (int, Int64&, int&, const char *&);
|
||
|
|
||
|
int _rleSymbol; // RLE symbol written by the encoder.
|
||
|
// This could be 65536, so beware
|
||
|
// when you use shorts to hold things.
|
||
|
|
||
|
int _numSymbols; // Number of symbols in the codebook.
|
||
|
|
||
|
unsigned char _minCodeLength; // Minimum code length, in bits.
|
||
|
unsigned char _maxCodeLength; // Maximum code length, in bits.
|
||
|
|
||
|
int *_idToSymbol; // Maps Ids to symbols. Ids are a symbol
|
||
|
// ordering sorted first in terms of
|
||
|
// code length, and by code within
|
||
|
// the same length. Ids run from 0
|
||
|
// to mNumSymbols-1.
|
||
|
|
||
|
Int64 _ljBase[MAX_CODE_LEN + 1]; // the 'left justified base' table.
|
||
|
// Takes base[i] (i = code length)
|
||
|
// and 'left justifies' it into an Int64
|
||
|
|
||
|
Int64 _ljOffset[MAX_CODE_LEN +1 ]; // There are some other terms that can
|
||
|
// be folded into constants when taking
|
||
|
// the 'left justified' decode path. This
|
||
|
// holds those constants, indexed by
|
||
|
// code length
|
||
|
|
||
|
//
|
||
|
// We can accelerate the 'left justified' processing by running the
|
||
|
// top TABLE_LOOKUP_BITS through a LUT, to find the symbol and code
|
||
|
// length. These are those acceleration tables.
|
||
|
//
|
||
|
// Even though our evental 'symbols' are ushort's, the encoder adds
|
||
|
// a symbol to indicate RLE. So with a dense code book, we could
|
||
|
// have 2^16+1 codes, so both mIdToSymbol and mTableSymbol need
|
||
|
// to be bigger than 16 bits.
|
||
|
//
|
||
|
|
||
|
int _tableSymbol[1 << TABLE_LOOKUP_BITS];
|
||
|
unsigned char _tableCodeLen[1 << TABLE_LOOKUP_BITS];
|
||
|
Int64 _tableMin;
|
||
|
};
|
||
|
|
||
|
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
|
||
|
|
||
|
#endif
|