Open Source Computer Vision Library https://opencv.org/
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/*M///////////////////////////////////////////////////////////////////////////////////////
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// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2008-2012, Willow Garage Inc., all rights reserved.
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#ifndef __OPENCV_PHOTO_HPP__
#define __OPENCV_PHOTO_HPP__
#include "opencv2/core.hpp"
#include "opencv2/imgproc.hpp"
/*! \namespace cv
Namespace where all the C++ OpenCV functionality resides
*/
namespace cv
{
//! the inpainting algorithm
enum
{
INPAINT_NS = 0, // Navier-Stokes algorithm
INPAINT_TELEA = 1 // A. Telea algorithm
};
CV_EXPORTS_W bool initModule_photo();
//! restores the damaged image areas using one of the available intpainting algorithms
CV_EXPORTS_W void inpaint( InputArray src, InputArray inpaintMask,
OutputArray dst, double inpaintRadius, int flags );
CV_EXPORTS_W void fastNlMeansDenoising( InputArray src, OutputArray dst, float h = 3,
int templateWindowSize = 7, int searchWindowSize = 21);
CV_EXPORTS_W void fastNlMeansDenoisingColored( InputArray src, OutputArray dst,
float h = 3, float hColor = 3,
int templateWindowSize = 7, int searchWindowSize = 21);
CV_EXPORTS_W void fastNlMeansDenoisingMulti( InputArrayOfArrays srcImgs, OutputArray dst,
int imgToDenoiseIndex, int temporalWindowSize,
float h = 3, int templateWindowSize = 7, int searchWindowSize = 21);
CV_EXPORTS_W void fastNlMeansDenoisingColoredMulti( InputArrayOfArrays srcImgs, OutputArray dst,
int imgToDenoiseIndex, int temporalWindowSize,
float h = 3, float hColor = 3,
int templateWindowSize = 7, int searchWindowSize = 21);
class CV_EXPORTS_W Tonemap : public Algorithm
{
public:
CV_WRAP virtual void process(InputArray src, OutputArray dst) = 0;
CV_WRAP virtual float getGamma() const = 0;
CV_WRAP virtual void setGamma(float gamma) = 0;
};
class CV_EXPORTS_W TonemapLinear : public Tonemap
{
};
CV_EXPORTS_W Ptr<TonemapLinear> createTonemapLinear(float gamma = 1.0f);
class CV_EXPORTS_W TonemapDrago : public Tonemap
{
public:
CV_WRAP virtual float getBias() const = 0;
CV_WRAP virtual void setBias(float bias) = 0;
};
CV_EXPORTS_W Ptr<TonemapDrago> createTonemapDrago(float gamma = 1.0f, float bias = 0.85f);
class CV_EXPORTS_W TonemapDurand : public Tonemap
{
public:
CV_WRAP virtual float getContrast() const = 0;
CV_WRAP virtual void setContrast(float contrast) = 0;
CV_WRAP virtual float getSigmaSpace() const = 0;
CV_WRAP virtual void setSigmaSpace(float sigma_space) = 0;
CV_WRAP virtual float getSigmaColor() const = 0;
CV_WRAP virtual void setSigmaColor(float sigma_color) = 0;
};
CV_EXPORTS_W Ptr<TonemapDurand>
createTonemapDurand(float gamma = 1.0f, float contrast = 4.0f, float sigma_space = 2.0f, float sigma_color = 2.0f);
class CV_EXPORTS_W TonemapReinhardDevlin : public Tonemap
{
public:
CV_WRAP virtual float getIntensity() const = 0;
CV_WRAP virtual void setIntensity(float intensity) = 0;
CV_WRAP virtual float getLightAdaptation() const = 0;
CV_WRAP virtual void setLightAdaptation(float light_adapt) = 0;
CV_WRAP virtual float getColorAdaptation() const = 0;
CV_WRAP virtual void setColorAdaptation(float color_adapt) = 0;
};
CV_EXPORTS_W Ptr<TonemapReinhardDevlin>
createTonemapReinhardDevlin(float gamma = 1.0f, float intensity = 0.0f, float light_adapt = 1.0f, float color_adapt = 0.0f);
} // cv
#endif