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/**
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* @function Remap_Demo.cpp
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* @brief Demo code for Remap
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* @author Ana Huaman
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*/
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#include "opencv2/imgcodecs.hpp"
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#include "opencv2/highgui.hpp"
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#include "opencv2/imgproc.hpp"
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#include <iostream>
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using namespace cv;
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/// Function Headers
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void update_map( int &ind, Mat &map_x, Mat &map_y );
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/**
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* @function main
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*/
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int main(int argc, const char** argv)
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{
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CommandLineParser parser(argc, argv, "{@image |chicky_512.png|input image name}");
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std::string filename = parser.get<std::string>(0);
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//! [Load]
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/// Load the image
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Mat src = imread( samples::findFile( filename ), IMREAD_COLOR );
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if (src.empty())
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{
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std::cout << "Cannot read image: " << filename << std::endl;
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return -1;
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}
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//! [Load]
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//! [Create]
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/// Create dst, map_x and map_y with the same size as src:
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Mat dst(src.size(), src.type());
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Mat map_x(src.size(), CV_32FC1);
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Mat map_y(src.size(), CV_32FC1);
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//! [Create]
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//! [Window]
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/// Create window
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const char* remap_window = "Remap demo";
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namedWindow( remap_window, WINDOW_AUTOSIZE );
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//! [Window]
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//! [Loop]
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/// Index to switch between the remap modes
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int ind = 0;
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for(;;)
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{
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/// Update map_x & map_y. Then apply remap
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update_map(ind, map_x, map_y);
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remap( src, dst, map_x, map_y, INTER_LINEAR, BORDER_CONSTANT, Scalar(0, 0, 0) );
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/// Display results
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imshow( remap_window, dst );
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/// Each 1 sec. Press ESC to exit the program
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char c = (char)waitKey( 1000 );
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if( c == 27 )
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{
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break;
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}
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}
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//! [Loop]
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return 0;
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}
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/**
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* @function update_map
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* @brief Fill the map_x and map_y matrices with 4 types of mappings
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*/
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//! [Update]
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void update_map( int &ind, Mat &map_x, Mat &map_y )
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{
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for( int i = 0; i < map_x.rows; i++ )
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{
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for( int j = 0; j < map_x.cols; j++ )
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{
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switch( ind )
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{
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case 0:
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if( j > map_x.cols*0.25 && j < map_x.cols*0.75 && i > map_x.rows*0.25 && i < map_x.rows*0.75 )
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{
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map_x.at<float>(i, j) = 2*( j - map_x.cols*0.25f ) + 0.5f;
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map_y.at<float>(i, j) = 2*( i - map_x.rows*0.25f ) + 0.5f;
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}
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else
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{
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map_x.at<float>(i, j) = 0;
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map_y.at<float>(i, j) = 0;
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}
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break;
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case 1:
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map_x.at<float>(i, j) = (float)j;
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map_y.at<float>(i, j) = (float)(map_x.rows - i);
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break;
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case 2:
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map_x.at<float>(i, j) = (float)(map_x.cols - j);
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map_y.at<float>(i, j) = (float)i;
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break;
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case 3:
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map_x.at<float>(i, j) = (float)(map_x.cols - j);
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map_y.at<float>(i, j) = (float)(map_x.rows - i);
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break;
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default:
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break;
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} // end of switch
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}
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}
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ind = (ind+1) % 4;
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}
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//! [Update]
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