|
|
|
/*M///////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
//
|
|
|
|
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
|
|
|
//
|
|
|
|
// By downloading, copying, installing or using the software you agree to this license.
|
|
|
|
// If you do not agree to this license, do not download, install,
|
|
|
|
// copy or use the software.
|
|
|
|
//
|
|
|
|
//
|
|
|
|
// License Agreement
|
|
|
|
// For Open Source Computer Vision Library
|
|
|
|
//
|
|
|
|
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
|
|
|
|
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
|
|
|
|
// Third party copyrights are property of their respective owners.
|
|
|
|
//
|
|
|
|
// Redistribution and use in source and binary forms, with or without modification,
|
|
|
|
// are permitted provided that the following conditions are met:
|
|
|
|
//
|
|
|
|
// * Redistribution's of source code must retain the above copyright notice,
|
|
|
|
// this list of conditions and the following disclaimer.
|
|
|
|
//
|
|
|
|
// * Redistribution's in binary form must reproduce the above copyright notice,
|
|
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
|
|
// and/or other materials provided with the distribution.
|
|
|
|
//
|
|
|
|
// * The name of the copyright holders may not be used to endorse or promote products
|
|
|
|
// derived from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// This software is provided by the copyright holders and contributors "as is" and
|
|
|
|
// any express or implied warranties, including, but not limited to, the implied
|
|
|
|
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
|
|
|
// In no event shall the Intel Corporation or contributors be liable for any direct,
|
|
|
|
// indirect, incidental, special, exemplary, or consequential damages
|
|
|
|
// (including, but not limited to, procurement of substitute goods or services;
|
|
|
|
// loss of use, data, or profits; or business interruption) however caused
|
|
|
|
// and on any theory of liability, whether in contract, strict liability,
|
|
|
|
// or tort (including negligence or otherwise) arising in any way out of
|
|
|
|
// the use of this software, even if advised of the possibility of such damage.
|
|
|
|
//
|
|
|
|
//M*/
|
|
|
|
#ifndef __OPENCV_WARPERS_INL_HPP__
|
|
|
|
#define __OPENCV_WARPERS_INL_HPP__
|
|
|
|
|
|
|
|
#include "warpers.hpp" // Make your IDE see declarations
|
|
|
|
|
|
|
|
template <class P>
|
|
|
|
cv::Point WarperBase<P>::warp(const cv::Mat &src, float focal, const cv::Mat &R, cv::Mat &dst,
|
|
|
|
int interp_mode, int border_mode)
|
|
|
|
{
|
|
|
|
src_size_ = src.size();
|
|
|
|
|
|
|
|
projector_.size = src.size();
|
|
|
|
projector_.focal = focal;
|
|
|
|
projector_.setTransformation(R);
|
|
|
|
|
|
|
|
cv::Point dst_tl, dst_br;
|
|
|
|
detectResultRoi(dst_tl, dst_br);
|
|
|
|
|
|
|
|
cv::Mat xmap(dst_br.y - dst_tl.y + 1, dst_br.x - dst_tl.x + 1, CV_32F);
|
|
|
|
cv::Mat ymap(dst_br.y - dst_tl.y + 1, dst_br.x - dst_tl.x + 1, CV_32F);
|
|
|
|
|
|
|
|
float x, y;
|
|
|
|
for (int v = dst_tl.y; v <= dst_br.y; ++v)
|
|
|
|
{
|
|
|
|
for (int u = dst_tl.x; u <= dst_br.x; ++u)
|
|
|
|
{
|
|
|
|
projector_.mapBackward(static_cast<float>(u), static_cast<float>(v), x, y);
|
|
|
|
xmap.at<float>(v - dst_tl.y, u - dst_tl.x) = x;
|
|
|
|
ymap.at<float>(v - dst_tl.y, u - dst_tl.x) = y;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
dst.create(dst_br.y - dst_tl.y + 1, dst_br.x - dst_tl.x + 1, src.type());
|
|
|
|
remap(src, dst, xmap, ymap, interp_mode, border_mode);
|
|
|
|
|
|
|
|
return dst_tl;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
template <class P>
|
|
|
|
void WarperBase<P>::detectResultRoi(cv::Point &dst_tl, cv::Point &dst_br)
|
|
|
|
{
|
|
|
|
float tl_uf = std::numeric_limits<float>::max();
|
|
|
|
float tl_vf = std::numeric_limits<float>::max();
|
|
|
|
float br_uf = -std::numeric_limits<float>::max();
|
|
|
|
float br_vf = -std::numeric_limits<float>::max();
|
|
|
|
|
|
|
|
float u, v;
|
|
|
|
for (int y = 0; y < src_size_.height; ++y)
|
|
|
|
{
|
|
|
|
for (int x = 0; x < src_size_.width; ++x)
|
|
|
|
{
|
|
|
|
projector_.mapForward(static_cast<float>(x), static_cast<float>(y), u, v);
|
|
|
|
tl_uf = std::min(tl_uf, u); tl_vf = std::min(tl_vf, v);
|
|
|
|
br_uf = std::max(br_uf, u); br_vf = std::max(br_vf, v);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
dst_tl.x = static_cast<int>(tl_uf);
|
|
|
|
dst_tl.y = static_cast<int>(tl_vf);
|
|
|
|
dst_br.x = static_cast<int>(br_uf);
|
|
|
|
dst_br.y = static_cast<int>(br_vf);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
template <class P>
|
|
|
|
void WarperBase<P>::detectResultRoiByBorder(cv::Point &dst_tl, cv::Point &dst_br)
|
|
|
|
{
|
|
|
|
float tl_uf = std::numeric_limits<float>::max();
|
|
|
|
float tl_vf = std::numeric_limits<float>::max();
|
|
|
|
float br_uf = -std::numeric_limits<float>::max();
|
|
|
|
float br_vf = -std::numeric_limits<float>::max();
|
|
|
|
|
|
|
|
float u, v;
|
|
|
|
for (float x = 0; x < src_size_.width; ++x)
|
|
|
|
{
|
|
|
|
projector_.mapForward(static_cast<float>(x), 0, u, v);
|
|
|
|
tl_uf = std::min(tl_uf, u); tl_vf = std::min(tl_vf, v);
|
|
|
|
br_uf = std::max(br_uf, u); br_vf = std::max(br_vf, v);
|
|
|
|
|
|
|
|
projector_.mapForward(static_cast<float>(x), static_cast<float>(src_size_.height - 1), u, v);
|
|
|
|
tl_uf = std::min(tl_uf, u); tl_vf = std::min(tl_vf, v);
|
|
|
|
br_uf = std::max(br_uf, u); br_vf = std::max(br_vf, v);
|
|
|
|
}
|
|
|
|
for (int y = 0; y < src_size_.height; ++y)
|
|
|
|
{
|
|
|
|
projector_.mapForward(0, static_cast<float>(y), u, v);
|
|
|
|
tl_uf = std::min(tl_uf, u); tl_vf = std::min(tl_vf, v);
|
|
|
|
br_uf = std::max(br_uf, u); br_vf = std::max(br_vf, v);
|
|
|
|
|
|
|
|
projector_.mapForward(static_cast<float>(src_size_.width - 1), static_cast<float>(y), u, v);
|
|
|
|
tl_uf = std::min(tl_uf, u); tl_vf = std::min(tl_vf, v);
|
|
|
|
br_uf = std::max(br_uf, u); br_vf = std::max(br_vf, v);
|
|
|
|
}
|
|
|
|
|
|
|
|
dst_tl.x = static_cast<int>(tl_uf);
|
|
|
|
dst_tl.y = static_cast<int>(tl_vf);
|
|
|
|
dst_br.x = static_cast<int>(br_uf);
|
|
|
|
dst_br.y = static_cast<int>(br_vf);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
inline
|
|
|
|
void PlaneProjector::mapForward(float x, float y, float &u, float &v)
|
|
|
|
{
|
|
|
|
x -= size.width * 0.5f;
|
|
|
|
y -= size.height * 0.5f;
|
|
|
|
|
|
|
|
float x_ = r[0] * x + r[1] * y + r[2] * focal;
|
|
|
|
float y_ = r[3] * x + r[4] * y + r[5] * focal;
|
|
|
|
float z_ = r[6] * x + r[7] * y + r[8] * focal;
|
|
|
|
|
|
|
|
u = scale * x_ / z_ * plane_dist;
|
|
|
|
v = scale * y_ / z_ * plane_dist;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
inline
|
|
|
|
void PlaneProjector::mapBackward(float u, float v, float &x, float &y)
|
|
|
|
{
|
|
|
|
float x_ = u / scale;
|
|
|
|
float y_ = v / scale;
|
|
|
|
|
|
|
|
float z;
|
|
|
|
x = rinv[0] * x_ + rinv[1] * y_ + rinv[2] * plane_dist;
|
|
|
|
y = rinv[3] * x_ + rinv[4] * y_ + rinv[5] * plane_dist;
|
|
|
|
z = rinv[6] * x_ + rinv[7] * y_ + rinv[8] * plane_dist;
|
|
|
|
|
|
|
|
x = focal * x / z + size.width * 0.5f;
|
|
|
|
y = focal * y / z + size.height * 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
inline
|
|
|
|
void SphericalProjector::mapForward(float x, float y, float &u, float &v)
|
|
|
|
{
|
|
|
|
x -= size.width * 0.5f;
|
|
|
|
y -= size.height * 0.5f;
|
|
|
|
|
|
|
|
float x_ = r[0] * x + r[1] * y + r[2] * focal;
|
|
|
|
float y_ = r[3] * x + r[4] * y + r[5] * focal;
|
|
|
|
float z_ = r[6] * x + r[7] * y + r[8] * focal;
|
|
|
|
|
|
|
|
u = scale * atan2f(x_, z_);
|
|
|
|
v = scale * (static_cast<float>(CV_PI) - acosf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_)));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
inline
|
|
|
|
void SphericalProjector::mapBackward(float u, float v, float &x, float &y)
|
|
|
|
{
|
|
|
|
float sinv = sinf(static_cast<float>(CV_PI) - v / scale);
|
|
|
|
float x_ = sinv * sinf(u / scale);
|
|
|
|
float y_ = cosf(static_cast<float>(CV_PI) - v / scale);
|
|
|
|
float z_ = sinv * cosf(u / scale);
|
|
|
|
|
|
|
|
float z;
|
|
|
|
x = rinv[0] * x_ + rinv[1] * y_ + rinv[2] * z_;
|
|
|
|
y = rinv[3] * x_ + rinv[4] * y_ + rinv[5] * z_;
|
|
|
|
z = rinv[6] * x_ + rinv[7] * y_ + rinv[8] * z_;
|
|
|
|
|
|
|
|
x = focal * x / z + size.width * 0.5f;
|
|
|
|
y = focal * y / z + size.height * 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
inline
|
|
|
|
void CylindricalProjector::mapForward(float x, float y, float &u, float &v)
|
|
|
|
{
|
|
|
|
x -= size.width * 0.5f;
|
|
|
|
y -= size.height * 0.5f;
|
|
|
|
|
|
|
|
float x_ = r[0] * x + r[1] * y + r[2] * focal;
|
|
|
|
float y_ = r[3] * x + r[4] * y + r[5] * focal;
|
|
|
|
float z_ = r[6] * x + r[7] * y + r[8] * focal;
|
|
|
|
|
|
|
|
u = scale * atan2f(x_, z_);
|
|
|
|
v = scale * y_ / sqrtf(x_ * x_ + z_ * z_);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
inline
|
|
|
|
void CylindricalProjector::mapBackward(float u, float v, float &x, float &y)
|
|
|
|
{
|
|
|
|
float x_ = sinf(u / scale);
|
|
|
|
float y_ = v / scale;
|
|
|
|
float z_ = cosf(u / scale);
|
|
|
|
|
|
|
|
float z;
|
|
|
|
x = rinv[0] * x_ + rinv[1] * y_ + rinv[2] * z_;
|
|
|
|
y = rinv[3] * x_ + rinv[4] * y_ + rinv[5] * z_;
|
|
|
|
z = rinv[6] * x_ + rinv[7] * y_ + rinv[8] * z_;
|
|
|
|
|
|
|
|
x = focal * x / z + size.width * 0.5f;
|
|
|
|
y = focal * y / z + size.height * 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // __OPENCV_WARPERS_INL_HPP__
|