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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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using namespace cv;
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using namespace cv::cuda;
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using namespace cv::cudacodec;
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#ifndef HAVE_NVCUVID
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Ptr<VideoReader> cv::cudacodec::createVideoReader(const String&) { throw_no_cuda(); return Ptr<VideoReader>(); }
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Ptr<VideoReader> cv::cudacodec::createVideoReader(const Ptr<RawVideoSource>&) { throw_no_cuda(); return Ptr<VideoReader>(); }
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#else // HAVE_NVCUVID
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void videoDecPostProcessFrame(const GpuMat& decodedFrame, OutputArray _outFrame, int width, int height);
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using namespace cv::cudacodec::detail;
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namespace
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{
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class VideoReaderImpl : public VideoReader
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{
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public:
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explicit VideoReaderImpl(const Ptr<VideoSource>& source);
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~VideoReaderImpl();
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bool nextFrame(OutputArray frame);
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FormatInfo format() const;
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private:
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Ptr<VideoSource> videoSource_;
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Ptr<FrameQueue> frameQueue_;
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Ptr<VideoDecoder> videoDecoder_;
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Ptr<VideoParser> videoParser_;
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CUvideoctxlock lock_;
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std::deque< std::pair<CUVIDPARSERDISPINFO, CUVIDPROCPARAMS> > frames_;
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};
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FormatInfo VideoReaderImpl::format() const
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{
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return videoSource_->format();
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}
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VideoReaderImpl::VideoReaderImpl(const Ptr<VideoSource>& source) :
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videoSource_(source),
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lock_(0)
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{
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// init context
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GpuMat temp(1, 1, CV_8UC1);
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temp.release();
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CUcontext ctx;
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cuSafeCall( cuCtxGetCurrent(&ctx) );
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cuSafeCall( cuvidCtxLockCreate(&lock_, ctx) );
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frameQueue_.reset(new FrameQueue);
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videoDecoder_.reset(new VideoDecoder(videoSource_->format(), lock_));
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videoParser_.reset(new VideoParser(videoDecoder_, frameQueue_));
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videoSource_->setVideoParser(videoParser_);
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videoSource_->start();
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}
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VideoReaderImpl::~VideoReaderImpl()
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{
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frameQueue_->endDecode();
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videoSource_->stop();
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}
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class VideoCtxAutoLock
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{
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public:
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VideoCtxAutoLock(CUvideoctxlock lock) : m_lock(lock) { cuSafeCall( cuvidCtxLock(m_lock, 0) ); }
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~VideoCtxAutoLock() { cuvidCtxUnlock(m_lock, 0); }
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private:
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CUvideoctxlock m_lock;
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};
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bool VideoReaderImpl::nextFrame(OutputArray frame)
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{
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if (videoSource_->hasError() || videoParser_->hasError())
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CV_Error(Error::StsUnsupportedFormat, "Unsupported video source");
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if (!videoSource_->isStarted() || frameQueue_->isEndOfDecode())
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return false;
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if (frames_.empty())
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{
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CUVIDPARSERDISPINFO displayInfo;
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for (;;)
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{
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if (frameQueue_->dequeue(displayInfo))
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break;
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if (videoSource_->hasError() || videoParser_->hasError())
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CV_Error(Error::StsUnsupportedFormat, "Unsupported video source");
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if (frameQueue_->isEndOfDecode())
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return false;
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// Wait a bit
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Thread::sleep(1);
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}
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bool isProgressive = displayInfo.progressive_frame != 0;
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const int num_fields = isProgressive ? 1 : 2 + displayInfo.repeat_first_field;
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for (int active_field = 0; active_field < num_fields; ++active_field)
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{
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CUVIDPROCPARAMS videoProcParams;
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std::memset(&videoProcParams, 0, sizeof(CUVIDPROCPARAMS));
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videoProcParams.progressive_frame = displayInfo.progressive_frame;
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videoProcParams.second_field = active_field;
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videoProcParams.top_field_first = displayInfo.top_field_first;
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videoProcParams.unpaired_field = (num_fields == 1);
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frames_.push_back(std::make_pair(displayInfo, videoProcParams));
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}
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}
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if (frames_.empty())
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return false;
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std::pair<CUVIDPARSERDISPINFO, CUVIDPROCPARAMS> frameInfo = frames_.front();
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frames_.pop_front();
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{
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VideoCtxAutoLock autoLock(lock_);
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// map decoded video frame to CUDA surface
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GpuMat decodedFrame = videoDecoder_->mapFrame(frameInfo.first.picture_index, frameInfo.second);
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// perform post processing on the CUDA surface (performs colors space conversion and post processing)
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// comment this out if we inclue the line of code seen above
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videoDecPostProcessFrame(decodedFrame, frame, videoDecoder_->targetWidth(), videoDecoder_->targetHeight());
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// unmap video frame
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// unmapFrame() synchronizes with the VideoDecode API (ensures the frame has finished decoding)
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videoDecoder_->unmapFrame(decodedFrame);
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}
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// release the frame, so it can be re-used in decoder
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if (frames_.empty())
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frameQueue_->releaseFrame(frameInfo.first);
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return true;
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}
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}
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Ptr<VideoReader> cv::cudacodec::createVideoReader(const String& filename)
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{
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CV_Assert( !filename.empty() );
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Ptr<VideoSource> videoSource;
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try
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{
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videoSource.reset(new CuvidVideoSource(filename));
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}
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catch (...)
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{
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Ptr<RawVideoSource> source(new FFmpegVideoSource(filename));
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videoSource.reset(new RawVideoSourceWrapper(source));
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}
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return makePtr<VideoReaderImpl>(videoSource);
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}
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Ptr<VideoReader> cv::cudacodec::createVideoReader(const Ptr<RawVideoSource>& source)
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{
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Ptr<VideoSource> videoSource(new RawVideoSourceWrapper(source));
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return makePtr<VideoReaderImpl>(videoSource);
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}
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#endif // HAVE_NVCUVID
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