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#include "../test_precomp.hpp"
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#include "opencv2/ts/ocl_test.hpp"
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#ifdef HAVE_OPENCL
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#ifdef HAVE_VIDEO_INPUT
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namespace opencv_test {
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namespace ocl {
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//////////////////////////Mog2_Update///////////////////////////////////
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namespace
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{
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IMPLEMENT_PARAM_CLASS(UseGray, bool)
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IMPLEMENT_PARAM_CLASS(DetectShadow, bool)
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IMPLEMENT_PARAM_CLASS(UseFloat, bool)
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}
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PARAM_TEST_CASE(Mog2_Update, UseGray, DetectShadow,UseFloat)
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{
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bool useGray;
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bool detectShadow;
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bool useFloat;
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virtual void SetUp()
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{
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useGray = GET_PARAM(0);
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detectShadow = GET_PARAM(1);
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useFloat = GET_PARAM(2);
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}
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};
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OCL_TEST_P(Mog2_Update, Accuracy)
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{
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string inputFile = string(TS::ptr()->get_data_path()) + "video/768x576.avi";
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VideoCapture cap(inputFile);
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ASSERT_TRUE(cap.isOpened());
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Ptr<BackgroundSubtractorMOG2> mog2_cpu = createBackgroundSubtractorMOG2();
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Ptr<BackgroundSubtractorMOG2> mog2_ocl = createBackgroundSubtractorMOG2();
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mog2_cpu->setDetectShadows(detectShadow);
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mog2_ocl->setDetectShadows(detectShadow);
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Mat frame, foreground;
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UMat u_foreground;
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for (int i = 0; i < 10; ++i)
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{
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cap >> frame;
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ASSERT_FALSE(frame.empty());
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if (useGray)
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{
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Mat temp;
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cvtColor(frame, temp, COLOR_BGR2GRAY);
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swap(temp, frame);
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}
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if(useFloat)
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{
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Mat temp;
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frame.convertTo(temp,CV_32F);
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swap(temp,frame);
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}
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OCL_OFF(mog2_cpu->apply(frame, foreground));
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OCL_ON (mog2_ocl->apply(frame, u_foreground));
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if (detectShadow)
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EXPECT_MAT_SIMILAR(foreground, u_foreground, 15e-3);
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else
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EXPECT_MAT_NEAR(foreground, u_foreground, 0);
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}
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}
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//////////////////////////Mog2_getBackgroundImage///////////////////////////////////
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PARAM_TEST_CASE(Mog2_getBackgroundImage, DetectShadow, UseFloat)
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{
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bool detectShadow;
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bool useFloat;
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virtual void SetUp()
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{
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detectShadow = GET_PARAM(0);
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useFloat = GET_PARAM(1);
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}
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};
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OCL_TEST_P(Mog2_getBackgroundImage, Accuracy)
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{
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string inputFile = string(TS::ptr()->get_data_path()) + "video/768x576.avi";
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VideoCapture cap(inputFile);
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ASSERT_TRUE(cap.isOpened());
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Ptr<BackgroundSubtractorMOG2> mog2_cpu = createBackgroundSubtractorMOG2();
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Ptr<BackgroundSubtractorMOG2> mog2_ocl = createBackgroundSubtractorMOG2();
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mog2_cpu->setDetectShadows(detectShadow);
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mog2_ocl->setDetectShadows(detectShadow);
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Mat frame, foreground;
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UMat u_foreground;
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for (int i = 0; i < 10; ++i)
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{
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cap >> frame;
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ASSERT_FALSE(frame.empty());
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if(useFloat)
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{
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Mat temp;
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frame.convertTo(temp,CV_32F);
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swap(temp,frame);
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}
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OCL_OFF(mog2_cpu->apply(frame, foreground));
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OCL_ON (mog2_ocl->apply(frame, u_foreground));
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}
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Mat background;
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OCL_OFF(mog2_cpu->getBackgroundImage(background));
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UMat u_background;
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OCL_ON (mog2_ocl->getBackgroundImage(u_background));
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EXPECT_MAT_NEAR(background, u_background, 1.0);
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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OCL_INSTANTIATE_TEST_CASE_P(OCL_Video, Mog2_Update, Combine(
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Values(UseGray(true),UseGray(false)),
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Values(DetectShadow(true), DetectShadow(false)),
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Values(UseFloat(false),UseFloat(true)))
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);
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OCL_INSTANTIATE_TEST_CASE_P(OCL_Video, Mog2_getBackgroundImage, Combine(
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Values(DetectShadow(true), DetectShadow(false)),
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Values(UseFloat(false),UseFloat(true)))
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);
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}}// namespace opencv_test::ocl
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#endif
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#endif
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