Open Source Computer Vision Library https://opencv.org/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

88 lines
3.2 KiB

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class ChromaticitiesAttribute
//
//-----------------------------------------------------------------------------
#include <ImfChromaticitiesAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
ChromaticitiesAttribute::staticTypeName ()
{
return "chromaticities";
}
template <>
void
ChromaticitiesAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
Xdr::write <StreamIO> (os, _value.red.x);
Xdr::write <StreamIO> (os, _value.red.y);
Xdr::write <StreamIO> (os, _value.green.x);
Xdr::write <StreamIO> (os, _value.green.y);
Xdr::write <StreamIO> (os, _value.blue.x);
Xdr::write <StreamIO> (os, _value.blue.y);
Xdr::write <StreamIO> (os, _value.white.x);
Xdr::write <StreamIO> (os, _value.white.y);
}
template <>
void
ChromaticitiesAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
Xdr::read <StreamIO> (is, _value.red.x);
Xdr::read <StreamIO> (is, _value.red.y);
Xdr::read <StreamIO> (is, _value.green.x);
Xdr::read <StreamIO> (is, _value.green.y);
Xdr::read <StreamIO> (is, _value.blue.x);
Xdr::read <StreamIO> (is, _value.blue.y);
Xdr::read <StreamIO> (is, _value.white.x);
Xdr::read <StreamIO> (is, _value.white.y);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT