|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
//
|
|
|
|
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
|
|
|
|
// Digital Ltd. LLC
|
|
|
|
//
|
|
|
|
// All rights reserved.
|
|
|
|
//
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions are
|
|
|
|
// met:
|
|
|
|
// * Redistributions of source code must retain the above copyright
|
|
|
|
// notice, this list of conditions and the following disclaimer.
|
|
|
|
// * Redistributions in binary form must reproduce the above
|
|
|
|
// copyright notice, this list of conditions and the following disclaimer
|
|
|
|
// in the documentation and/or other materials provided with the
|
|
|
|
// distribution.
|
|
|
|
// * Neither the name of Industrial Light & Magic nor the names of
|
|
|
|
// its contributors may be used to endorse or promote products derived
|
|
|
|
// from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
//
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef INCLUDED_IMATH_INT64_H
|
|
|
|
#define INCLUDED_IMATH_INT64_H
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// Int64 -- unsigned 64-bit integers
|
|
|
|
//
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
#include <limits.h>
|
|
|
|
|
|
|
|
namespace Imath {
|
|
|
|
|
|
|
|
|
|
|
|
#if (defined _WIN32 || defined _WIN64) && _MSC_VER >= 1300
|
|
|
|
typedef unsigned __int64 Int64;
|
|
|
|
#elif ULONG_MAX == 18446744073709551615LU
|
|
|
|
typedef long unsigned int Int64;
|
|
|
|
#else
|
|
|
|
typedef long long unsigned int Int64;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace Imath
|
|
|
|
|
|
|
|
#endif
|