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#include <algorithm>
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#include <iostream>
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#include <cctype>
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#include <opencv2/gapi.hpp>
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#include <opencv2/gapi/core.hpp>
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#include <opencv2/gapi/infer.hpp>
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#include <opencv2/gapi/infer/ie.hpp>
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#include <opencv2/gapi/streaming/cap.hpp>
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#include <opencv2/gapi/cpu/gcpukernel.hpp>
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#include <opencv2/highgui.hpp> // CommandLineParser
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#include <opencv2/gapi/infer/parsers.hpp>
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const std::string about =
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"This is an OpenCV-based version of Gaze Estimation example";
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const std::string keys =
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"{ h help | | Print this help message }"
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"{ input | | Path to the input video file }"
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"{ facem | face-detection-retail-0005.xml | Path to OpenVINO face detection model (.xml) }"
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"{ faced | CPU | Target device for the face detection (e.g. CPU, GPU, ...) }"
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"{ landm | facial-landmarks-35-adas-0002.xml | Path to OpenVINO landmarks detector model (.xml) }"
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"{ landd | CPU | Target device for the landmarks detector (e.g. CPU, GPU, ...) }"
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"{ headm | head-pose-estimation-adas-0001.xml | Path to OpenVINO head pose estimation model (.xml) }"
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"{ headd | CPU | Target device for the head pose estimation inference (e.g. CPU, GPU, ...) }"
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"{ gazem | gaze-estimation-adas-0002.xml | Path to OpenVINO gaze vector estimaiton model (.xml) }"
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"{ gazed | CPU | Target device for the gaze vector estimation inference (e.g. CPU, GPU, ...) }"
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;
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namespace {
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std::string weights_path(const std::string &model_path) {
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const auto EXT_LEN = 4u;
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const auto sz = model_path.size();
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CV_Assert(sz > EXT_LEN);
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auto ext = model_path.substr(sz - EXT_LEN);
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auto lower = [](unsigned char c) {
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return static_cast<unsigned char>(std::tolower(c));
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};
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std::transform(ext.begin(), ext.end(), ext.begin(), lower);
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CV_Assert(ext == ".xml");
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return model_path.substr(0u, sz - EXT_LEN) + ".bin";
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}
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} // anonymous namespace
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namespace custom {
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namespace {
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using GMat3 = std::tuple<cv::GMat,cv::GMat,cv::GMat>;
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using GMats = cv::GArray<cv::GMat>;
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using GRects = cv::GArray<cv::Rect>;
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using GSize = cv::GOpaque<cv::Size>;
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G_API_NET(Faces, <cv::GMat(cv::GMat)>, "face-detector" );
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G_API_NET(Landmarks, <cv::GMat(cv::GMat)>, "facial-landmarks");
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G_API_NET(HeadPose, < GMat3(cv::GMat)>, "head-pose");
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G_API_NET(Gaze, <cv::GMat(cv::GMat,cv::GMat,cv::GMat)>, "gaze-vector");
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G_API_OP(Size, <GSize(cv::GMat)>, "custom.gapi.size") {
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static cv::GOpaqueDesc outMeta(const cv::GMatDesc &) {
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return cv::empty_gopaque_desc();
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}
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};
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// Left/Right eye per every face
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G_API_OP(ParseEyes,
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<std::tuple<GRects, GRects>(GMats, GRects, GSize)>,
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"custom.gaze_estimation.parseEyes") {
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static std::tuple<cv::GArrayDesc, cv::GArrayDesc>
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outMeta( const cv::GArrayDesc &
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, const cv::GArrayDesc &
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, const cv::GOpaqueDesc &) {
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return std::make_tuple(cv::empty_array_desc(), cv::empty_array_desc());
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}
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};
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// Combine three scalars into a 1x3 vector (per every face)
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G_API_OP(ProcessPoses,
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<GMats(GMats, GMats, GMats)>,
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"custom.gaze_estimation.processPoses") {
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static cv::GArrayDesc outMeta( const cv::GArrayDesc &
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, const cv::GArrayDesc &
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, const cv::GArrayDesc &) {
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return cv::empty_array_desc();
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}
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};
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void gazeVectorToGazeAngles(const cv::Point3f& gazeVector,
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cv::Point2f& gazeAngles) {
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auto r = cv::norm(gazeVector);
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double v0 = static_cast<double>(gazeVector.x);
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double v1 = static_cast<double>(gazeVector.y);
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double v2 = static_cast<double>(gazeVector.z);
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gazeAngles.x = static_cast<float>(180.0 / M_PI * (M_PI_2 + std::atan2(v2, v0)));
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gazeAngles.y = static_cast<float>(180.0 / M_PI * (M_PI_2 - std::acos(v1 / r)));
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}
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GAPI_OCV_KERNEL(OCVSize, Size) {
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static void run(const cv::Mat &in, cv::Size &out) {
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out = in.size();
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}
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};
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cv::Rect eyeBox(const cv::Rect &face_rc,
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float p1_x, float p1_y, float p2_x, float p2_y,
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float scale = 1.8f) {
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const auto &up = face_rc.size();
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const cv::Point p1 = {
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static_cast<int>(p1_x*up.width),
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static_cast<int>(p1_y*up.height)
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};
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const cv::Point p2 = {
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static_cast<int>(p2_x*up.width),
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static_cast<int>(p2_y*up.height)
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};
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cv::Rect result;
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const auto size = static_cast<float>(cv::norm(p1 - p2));
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const auto midpoint = (p1 + p2) / 2;
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result.width = static_cast<int>(scale * size);
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result.height = result.width;
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result.x = face_rc.x + midpoint.x - (result.width / 2);
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result.y = face_rc.y + midpoint.y - (result.height / 2);
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// Shift result to the original frame's absolute coordinates
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return result;
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}
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GAPI_OCV_KERNEL(OCVParseEyes, ParseEyes) {
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static void run(const std::vector<cv::Mat> &in_landmarks_per_face,
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const std::vector<cv::Rect> &in_face_rcs,
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const cv::Size &frame_size,
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std::vector<cv::Rect> &out_left_eyes,
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std::vector<cv::Rect> &out_right_eyes) {
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const size_t numFaces = in_landmarks_per_face.size();
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const cv::Rect surface(cv::Point(0,0), frame_size);
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GAPI_Assert(numFaces == in_face_rcs.size());
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out_left_eyes.clear();
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out_right_eyes.clear();
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out_left_eyes.reserve(numFaces);
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out_right_eyes.reserve(numFaces);
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for (std::size_t i = 0u; i < numFaces; i++) {
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const auto &lm = in_landmarks_per_face[i];
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const auto &rc = in_face_rcs[i];
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// Left eye is defined by points 0/1 (x2),
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// Right eye is defined by points 2/3 (x2)
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const float *data = lm.ptr<float>();
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out_left_eyes .push_back(surface & eyeBox(rc, data[0], data[1], data[2], data[3]));
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out_right_eyes.push_back(surface & eyeBox(rc, data[4], data[5], data[6], data[7]));
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}
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}
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};
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GAPI_OCV_KERNEL(OCVProcessPoses, ProcessPoses) {
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static void run(const std::vector<cv::Mat> &in_ys,
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const std::vector<cv::Mat> &in_ps,
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const std::vector<cv::Mat> &in_rs,
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std::vector<cv::Mat> &out_poses) {
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const std::size_t sz = in_ys.size();
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GAPI_Assert(sz == in_ps.size() && sz == in_rs.size());
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out_poses.clear();
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for (std::size_t idx = 0u; idx < sz; idx++) {
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cv::Mat pose(1, 3, CV_32FC1);
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float *ptr = pose.ptr<float>();
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ptr[0] = in_ys[idx].ptr<float>()[0];
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ptr[1] = in_ps[idx].ptr<float>()[0];
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ptr[2] = in_rs[idx].ptr<float>()[0];
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out_poses.push_back(std::move(pose));
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}
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}
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};
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} // anonymous namespace
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} // namespace custom
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namespace vis {
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namespace {
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cv::Point2f midp(const cv::Rect &rc) {
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return (rc.tl() + rc.br()) / 2;
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};
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void bbox(cv::Mat &m, const cv::Rect &rc) {
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cv::rectangle(m, rc, cv::Scalar{0,255,0}, 2, cv::LINE_8, 0);
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};
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void pose(cv::Mat &m, const cv::Mat &p, const cv::Rect &face_rc) {
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const auto *posePtr = p.ptr<float>();
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const auto yaw = static_cast<double>(posePtr[0]);
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const auto pitch = static_cast<double>(posePtr[1]);
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const auto roll = static_cast<double>(posePtr[2]);
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const auto sinY = std::sin(yaw * M_PI / 180.0);
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const auto sinP = std::sin(pitch * M_PI / 180.0);
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const auto sinR = std::sin(roll * M_PI / 180.0);
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const auto cosY = std::cos(yaw * M_PI / 180.0);
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const auto cosP = std::cos(pitch * M_PI / 180.0);
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const auto cosR = std::cos(roll * M_PI / 180.0);
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const auto axisLength = 0.4 * face_rc.width;
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const auto xCenter = face_rc.x + face_rc.width / 2;
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const auto yCenter = face_rc.y + face_rc.height / 2;
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const auto center = cv::Point{xCenter, yCenter};
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const auto axisln = cv::Point2d{axisLength, axisLength};
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const auto ctr = cv::Matx<double,2,2>(cosR*cosY, sinY*sinP*sinR, 0.f, cosP*sinR);
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const auto ctt = cv::Matx<double,2,2>(cosR*sinY*sinP, cosY*sinR, 0.f, -cosP*cosR);
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const auto ctf = cv::Matx<double,2,2>(sinY*cosP, 0.f, 0.f, sinP);
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// center to right
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cv::line(m, center, center + static_cast<cv::Point>(ctr*axisln), cv::Scalar(0, 0, 255), 2);
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// center to top
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cv::line(m, center, center + static_cast<cv::Point>(ctt*axisln), cv::Scalar(0, 255, 0), 2);
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// center to forward
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cv::line(m, center, center + static_cast<cv::Point>(ctf*axisln), cv::Scalar(255, 0, 255), 2);
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}
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void vvec(cv::Mat &m, const cv::Mat &v, const cv::Rect &face_rc,
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const cv::Rect &left_rc, const cv::Rect &right_rc) {
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const auto scale = 0.002 * face_rc.width;
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cv::Point3f gazeVector;
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const auto *gazePtr = v.ptr<float>();
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gazeVector.x = gazePtr[0];
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gazeVector.y = gazePtr[1];
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gazeVector.z = gazePtr[2];
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gazeVector = gazeVector / cv::norm(gazeVector);
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const double arrowLength = 0.4 * face_rc.width;
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const auto left_mid = midp(left_rc);
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const auto right_mid = midp(right_rc);
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cv::Point2f gazeArrow;
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gazeArrow.x = gazeVector.x;
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gazeArrow.y = -gazeVector.y;
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gazeArrow *= arrowLength;
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cv::arrowedLine(m, left_mid, left_mid + gazeArrow, cv::Scalar(255, 0, 0), 2);
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cv::arrowedLine(m, right_mid, right_mid + gazeArrow, cv::Scalar(255, 0, 0), 2);
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cv::Point2f gazeAngles;
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custom::gazeVectorToGazeAngles(gazeVector, gazeAngles);
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cv::putText(m,
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cv::format("gaze angles: (h=%0.0f, v=%0.0f)",
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static_cast<double>(std::round(gazeAngles.x)),
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static_cast<double>(std::round(gazeAngles.y))),
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cv::Point(static_cast<int>(face_rc.tl().x),
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static_cast<int>(face_rc.br().y + 12. * face_rc.width / 100.)),
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cv::FONT_HERSHEY_PLAIN, scale * 2, cv::Scalar::all(255), 1);
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};
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} // anonymous namespace
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} // namespace vis
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int main(int argc, char *argv[])
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{
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cv::CommandLineParser cmd(argc, argv, keys);
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cmd.about(about);
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if (cmd.has("help")) {
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cmd.printMessage();
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return 0;
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}
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cv::GMat in;
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cv::GMat faces = cv::gapi::infer<custom::Faces>(in);
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cv::GOpaque<cv::Size> sz = cv::gapi::streaming::size(in);
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cv::GArray<cv::Rect> faces_rc = cv::gapi::parseSSD(faces, sz, 0.5f, true, true);
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cv::GArray<cv::GMat> angles_y, angles_p, angles_r;
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std::tie(angles_y, angles_p, angles_r) = cv::gapi::infer<custom::HeadPose>(faces_rc, in);
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cv::GArray<cv::GMat> heads_pos = custom::ProcessPoses::on(angles_y, angles_p, angles_r);
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cv::GArray<cv::GMat> landmarks = cv::gapi::infer<custom::Landmarks>(faces_rc, in);
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cv::GArray<cv::Rect> left_eyes, right_eyes;
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std::tie(left_eyes, right_eyes) = custom::ParseEyes::on(landmarks, faces_rc, sz);
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cv::GArray<cv::GMat> gaze_vectors = cv::gapi::infer2<custom::Gaze>( in
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, left_eyes
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, right_eyes
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, heads_pos);
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cv::GComputation graph(cv::GIn(in),
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cv::GOut( cv::gapi::copy(in)
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, faces_rc
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, left_eyes
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, right_eyes
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, heads_pos
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, gaze_vectors));
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const auto input_file_name = cmd.get<std::string>("input");
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const auto face_model_path = cmd.get<std::string>("facem");
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const auto head_model_path = cmd.get<std::string>("headm");
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const auto lmrk_model_path = cmd.get<std::string>("landm");
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const auto gaze_model_path = cmd.get<std::string>("gazem");
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auto face_net = cv::gapi::ie::Params<custom::Faces> {
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face_model_path, // path to topology IR
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weights_path(face_model_path), // path to weights
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cmd.get<std::string>("faced"), /// device specifier
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};
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auto head_net = cv::gapi::ie::Params<custom::HeadPose> {
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head_model_path, // path to topology IR
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weights_path(head_model_path), // path to weights
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cmd.get<std::string>("headd"), // device specifier
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}.cfgOutputLayers({"angle_y_fc", "angle_p_fc", "angle_r_fc"});
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auto landmarks_net = cv::gapi::ie::Params<custom::Landmarks> {
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lmrk_model_path, // path to topology IR
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weights_path(lmrk_model_path), // path to weights
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cmd.get<std::string>("landd"), // device specifier
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};
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auto gaze_net = cv::gapi::ie::Params<custom::Gaze> {
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gaze_model_path, // path to topology IR
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weights_path(gaze_model_path), // path to weights
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cmd.get<std::string>("gazed"), // device specifier
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}.cfgInputLayers({"left_eye_image", "right_eye_image", "head_pose_angles"});
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auto kernels = cv::gapi::kernels< custom::OCVSize
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, custom::OCVParseEyes
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, custom::OCVProcessPoses>();
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auto networks = cv::gapi::networks(face_net, head_net, landmarks_net, gaze_net);
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auto pipeline = graph.compileStreaming(cv::compile_args(networks, kernels));
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cv::TickMeter tm;
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cv::Mat image;
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std::vector<cv::Rect> out_faces, out_right_eyes, out_left_eyes;
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std::vector<cv::Mat> out_poses;
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std::vector<cv::Mat> out_gazes;
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std::size_t frames = 0u;
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std::cout << "Reading " << input_file_name << std::endl;
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pipeline.setSource(cv::gapi::wip::make_src<cv::gapi::wip::GCaptureSource>(input_file_name));
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pipeline.start();
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tm.start();
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while (pipeline.pull(cv::gout( image
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, out_faces
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, out_left_eyes
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, out_right_eyes
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, out_poses
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, out_gazes))) {
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frames++;
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// Visualize results on the frame
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for (auto &&rc : out_faces) vis::bbox(image, rc);
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for (auto &&rc : out_left_eyes) vis::bbox(image, rc);
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for (auto &&rc : out_right_eyes) vis::bbox(image, rc);
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for (std::size_t i = 0u; i < out_faces.size(); i++) {
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vis::pose(image, out_poses[i], out_faces[i]);
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vis::vvec(image, out_gazes[i], out_faces[i], out_left_eyes[i], out_right_eyes[i]);
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}
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tm.stop();
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const auto fps_str = std::to_string(frames / tm.getTimeSec()) + " FPS";
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cv::putText(image, fps_str, {0,32}, cv::FONT_HERSHEY_SIMPLEX, 1.0, {0,255,0}, 2);
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cv::imshow("Out", image);
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cv::waitKey(1);
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tm.start();
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}
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tm.stop();
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std::cout << "Processed " << frames << " frames"
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<< " (" << frames / tm.getTimeSec() << " FPS)" << std::endl;
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return 0;
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}
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