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# Reference manual
## Functions
The following functions are available in build files. Click on each to
see the description and usage. The objects returned by them are [list
afterwards](#returned-objects).
### add_global_arguments()
``` meson
void add_global_arguments(arg1, arg2, ...)
```
Adds the positional arguments to the compiler command line for the
language specified in `language` keyword argument. If a list of
languages is given, the arguments are added to each of the
corresponding compiler command lines. Note that there is no way to
remove an argument set in this way. If you have an argument that is
only used in a subset of targets, you have to specify it in per-target
flags.
The arguments are used in all compiler invocations with the exception
of compile tests, because you might need to run a compile test with
and without the argument in question. For this reason only the
arguments explicitly specified are used during compile tests.
**Note:** Usually you should use `add_project_arguments` instead,
because that works even when you project is used as a subproject.
**Note:** You must pass always arguments individually `arg1, arg2,
...` rather than as a string `'arg1 arg2', ...`
### add_global_link_arguments()
``` meson
void add_global_link_arguments(*arg1*, *arg2*, ...)
```
Like `add_global_arguments` but the arguments are passed to the linker.
### add_languages()
``` meson
add_languages(*langs*)
```
Add support for new programming languages. Equivalent to having them
in the `project` declaration. This function is usually used to add
languages that are only used on some platforms like this:
```meson
project('foobar', 'c')
if compiling_for_osx
add_languages('objc')
endif
```
Takes one keyword argument, `required`. It defaults to `true`, which
means that if any of the languages specified is not found, Meson will
halt. Returns true if all languages specified were found and false
otherwise.
### add_project_arguments()
``` meson
void add_project_arguments(arg1, arg2, ...)
```
This function behaves in the same way as `add_global_arguments` except
that the arguments are only used for the current project, they won't
be used in any other subproject.
### add_project_link_arguments()
``` meson
void add_project_link_arguments(*arg1*, *arg2*, ...)
```
Like `add_project_arguments` but the arguments are passed to the linker.
### add_test_setup()
``` meson
void add_test_setup(*name*, ...)
```
Add a custom test setup that can be used to run the tests with a
custom setup, for example under Valgrind. The keyword arguments are
the following:
- `env` an [environment object](#environment-object) to use a custom environment
- `exe_wrapper` a list containing the wrapper command or script followed by the arguments to it
- `gdb` if `true`, the tests are also run under `gdb`
- `timeout_multiplier` a number to multiply the test timeout with
To use the test setup, run `mesontest --setup=*name*` inside the build dir.
Note that all these options are also available while running the
`mesontest` script for running tests instead of `ninja test` or
`msbuild RUN_TESTS.vcxproj`, etc depending on the backend.
### benchmark()
``` meson
void benchmark(name, executable, ...)
```
Creates a benchmark item that will be run when the benchmark target is
run. The behavior of this function is identical to `test` with the
exception that there is no `is_parallel` keyword, because benchmarks
are never run in parallel.
### build_target()
Creates a build target whose type can be set dynamically with the
`target_type` keyword argument. This declaration:
```meson
executable(<arguments and keyword arguments>)
```
is equivalent to this:
```meson
build_target(<arguments and keyword arguments>, target_type : 'executable')
```
The object returned by `build_target` and all convenience wrappers for
`build_target` such as [`executable`](#executable) and
[`library`](#library) has methods that are documented in the [object
methods section](#build-target-object) below.
### configuration_data()
``` meson
configuration_data_object = configuration_data()
```
Creates an empty configuration object. You should add your
configuration with [its method calls](#configuration-data-object) and
finally use it in a call to `configure_file`.
### configure_file()
``` meson
generated_file = configure_file(...)
```
This function can run in two modes depending on the keyword arguments
passed to it.
When a [`configuration_data()`](#configuration_data) object is passed
to the `configuration:` keyword argument, it takes a template file as
the `input:` (optional) and produces the `output:` (required) by
substituting values from the configuration data as detailed in [the
configuration file documentation](Configuration.md).
When a list of strings is passed to the `command:` keyword argument,
it takes any source or configured file as the `input:` and assumes
that the `output:` is produced when the specified command is run.
These are all the supported keyword arguments:
- `capture` when this argument is set to true, Meson captures `stdout`
of the `command` and writes it to the target file specified as
`output`. Available since v0.41.0.
- `command` as explained above, if specified, Meson does not create
the file itself but rather runs the specified command, which allows
you to do fully custom file generation
- `input` the input file name. If it's not specified in configuration
mode, all the variables in the `configuration:` object (see above)
are written to the `output:` file.
- `install_dir` the subdirectory to install the generated file to
(e.g. `share/myproject`), if omitted the file is not installed.
- `output` the output file name (since v0.41.0, may contain
`@PLAINNAME@` or `@BASENAME@` substitutions). In configuration mode,
the permissions of the input file (if it is specified) are copied to
the output file.
### custom_target()
``` meson
customtarget custom_target(*name*, ...)
```
Create a custom top level build target. The only positional argument
is the name of this target and the keyword arguments are the
following.
- `build_by_default` *(added 0.38.0)* causes, when set to true, to
have this target be built by default, that is, when invoking plain
`ninja`; the default value is false
- `build_always` if `true` this target is always considered out of
date and is rebuilt every time, useful for things such as build
timestamps or revision control tags
- `capture`, there are some compilers that can't be told to write
their output to a file but instead write it to standard output. When
this argument is set to true, Meson captures `stdout` and writes it
to the target file. Note that your command argument list may not
contain `@OUTPUT@` when capture mode is active.
- `command` command to run to create outputs from inputs. The command
may be strings or the return of `find_program()` or `executable()`
(note: always specify commands in array form `['commandname',
'-arg1', '-arg2']` rather than as a string `'commandname -arg1
-arg2'` as the latter will *not* work)
- `depend_files` files ([`string`](#string-object),
[`files()`](#files), or [`configure_file()`](#configure_file)) that
this target depends on but are not listed in the `command` keyword
argument. Useful for adding regen dependencies.
- `depends` specifies that this target depends on the specified
target(s), even though it does not take any of them as a command
line argument. This is meant for cases where you have a tool that
e.g. does globbing internally. Usually you should just put the
generated sources as inputs and Meson will set up all dependencies
automatically.
- `depfile` is a dependency file that the command can write listing
all the additional files this target depends on, for example a C
compiler would list all the header files it included, and a change
in any one of these files triggers a recompilation
- `input` list of source files. As of 0.41.0 the list will be flattened.
- `install` when true, this target is installed during the install step
- `install_dir` directory to install to
- `output` list of output files
The list of strings passed to the `command` keyword argument accept
the following special string substitutions:
- `@INPUT@` the full path to the input passed to `input`. If more than
one input is specified, all of them will be substituted as separate
arguments only if the command uses `'@INPUT@'` as a
standalone-argument. For instance, this would not work: `command :
['cp', './@INPUT@']`, but this would: `command : ['cp', '@INPUT@']`.
- `@OUTPUT@` the full path to the output passed to `output`. If more
than one outputs are specified, the behavior is the same as
`@INPUT@`.
- `@INPUT0@` `@INPUT1@` `...` the full path to the input with the specified array index in `input`
- `@OUTPUT0@` `@OUTPUT1@` `...` the full path to the output with the specified array index in `output`
- `@OUTDIR@` the full path to the directory where the output(s) must be written
- `@DEPFILE@` the full path to the dependency file passed to `depfile`
The returned object also has methods that are documented in the
[object methods section](#custom-target-object) below.
### declare_dependency()
``` meson
dependency_object declare_dependency(...)
```
This function returns a [dependency object](#dependency-object) that
behaves like the return value of [`dependency`](#dependency) but is
internal to the current build. The main use case for this is in
subprojects. This allows a subproject to easily specify how it should
be used. This makes it interchangeable with the same dependency that
is provided externally by the system. This function has the following
keyword arguments.
- `compile_args`, compile arguments to use
- `dependencies`, other dependencies needed to use this dependency
- `include_directories`, the directories to add to header search path
- `link_args`, link arguments to use
- `link_with`, libraries to link against
- `sources`, sources to add to targets (or generated header files
that should be built before sources including them are built)
- `version`, the version of this dependency, such as `1.2.3`
### dependency()
``` meson
dependency_object dependency(*dependency_name*, ...)
```
Finds an external dependency (usually a library installed on your
system) with the given name with `pkg-config` if possible and with
[library-specific fallback detection logic](Dependencies.md)
otherwise. This function supports the following keyword arguments:
- `default_options` *(added 0.37.0)* an array of option values that
override those set in the project's `default_options` invocation
(like `default_options` in [`project()`](#project), they only have
effect when Meson is run for the first time, and command line
arguments override any default options in build files)
- `fallback` specifies a subproject fallback to use in case the
dependency is not found in the system. The value is an array
`['subproj_name', 'subproj_dep']` where the first value is the name
of the subproject and the second is the variable name in that
subproject that contains the value of
[`declare_dependency`](#declare_dependency).
- `language` *(added 0.42.0)* defines what language-specific
dependency to find if it's available for multiple languages.
- `method` defines the way the dependency is detected, the default is
`auto` but can be overridden to be e.g. `qmake` for Qt development,
and different dependencies support different values for this (though
`auto` will work on all of them)
- `modules` specifies submodules to use for dependencies such as Qt5
or Boost.
- `native` if set to `true`, causes Meson to find the dependency on
the build machine system rather than the host system (i.e. where the
cross compiled binary will run on), usually only needed if you build
a tool to be used during compilation.
- `required`, when set to false, Meson will proceed with the build
even if the dependency is not found
- `static` tells the dependency provider to try to get static
libraries instead of dynamic ones (note that this is not supported
by all dependency backends)
- `version`, specifies the required version, a string containing a
comparison operator followed by the version string, examples include
`>1.0.0`, `<=2.3.5` or `3.1.4` for exact matching. (*Added 0.37.0*)
You can also specify multiple restrictions by passing a list to this
keyword argument, such as: `['>=3.14.0', '<=4.1.0']`.
The returned object also has methods that are documented in the
[object methods section](#dependency-object) below.
### error()
``` meson
void error(message)
```
Print the argument string and halts the build process.
### environment()
``` meson
environment_object environment()
```
Returns an empty [environment variable object](#environment-object).
### executable()
``` meson
buildtarget executable(*exe_name*, *sources*, ...)
```
Creates a new executable. The first argument specifies its name and
the remaining positional arguments define the input files to use. They
can be of the following types:
- Strings relative to the current source directory
- [`files()`](#files) objects defined in any preceding build file
- The return value of configure-time generators such as [`configure_file()`](#configure_file)
- The return value of build-time generators such as
[`custom_target()`](#custom_target) or
[`generator.process()`](#generator-object)
These input files can be sources, objects, libraries, or any other
file. Meson will automatically categorize them based on the extension
and use them accordingly. For instance, sources (`.c`, `.cpp`,
`.vala`, `.rs`, etc) will be compiled, objects (`.o`, `.obj`) and
libraries (`.so`, `.dll`, etc) will be linked, and all other files
(headers, unknown extensions, etc) will be ignored.
With the Ninja backend, Meson will create a build-time [order-only
dependency](https://ninja-build.org/manual.html#ref_dependencies) on
all generated input files, including unknown files. For all input
files (generated and non-generated), Meson uses the [dependency
file](https://ninja-build.org/manual.html#ref_headers) generated by
your compiler to determine when to rebuild sources. The behavior is
similar for other backends.
Executable supports the following keyword arguments. Note that just
like the positional arguments above, these keyword arguments can also
be passed to [shared and static libraries](#library).
- `<languagename>_pch` precompiled header file to use for the given language
- `<languagename>_args` compiler flags to use for the given language;
eg: `cpp_args` for C++
- `build_by_default` causes, when set to true, to have this target be
built by default, that is, when invoking plain `ninja`, the default
value is true for all built target types, since 0.38.0
- `build_rpath` a string to add to target's rpath definition in the
build dir, but which will be removed on install
- `dependencies` one or more objects created with
[`dependency`](#dependency) or [`find_library`](#compiler-object)
(for external deps) or [`declare_dependency`](#declare_dependency)
(for deps built by the project)
- `extra_files` are not used for the build itself but are shown as
source files in IDEs that group files by targets (such as Visual
Studio)
- `gui_app` when set to true flags this target as a GUI application on
platforms where this makes a difference (e.g. Windows)
- `link_args` flags to use during linking. You can use UNIX-style
flags here for all platforms.
- `link_depends` strings, files, or custom targets the link step
depends on such as a symbol visibility map. The purpose is to
automaticallytrigger a re-link (but not a re-compile) of the target
when this file changes.
- `link_whole` links all contents of the given static libraries
whether they are used by not, equivalent to the
`-Wl,--whole-archive` argument flag of GCC, available since
0.40.0. As of 0.41.0 if passed a list that list will be flattened.
- `link_with`, one or more shared or static libraries (built by this
project) that this target should be linked with, If passed a list
this list will be flattened as of 0.41.0.
- `implib` when set to true, an import library is generated for the
executable (the name of the import library is based on *exe_name*).
Alternatively, when set to a string, that gives the base name for
the import library. The import library is used when the returned
build target object appears in `link_with:` elsewhere. Only has any
effect on platforms where that is meaningful (e.g. Windows). Since
0.42.0
- `implicit_include_directories` is a boolean telling whether Meson
adds the current source and build directories to the include path,
defaults to `true`, since 0.42.0
- `include_directories` one or more objects created with the
`include_directories` function
- `install`, when set to true, this executable should be installed
- `install_dir` override install directory for this file. The value is
relative to the `prefix` specified. F.ex, if you want to install
plugins into a subdir, you'd use something like this: `install_dir :
get_option('libdir') + '/projectname-1.0'`.
- `install_rpath` a string to set the target's rpath to after install
(but *not* before that)
- `objects` list of prebuilt object files (usually for third party
products you don't have source to) that should be linked in this
target, **never** use this for object files that you build yourself.
- `name_suffix` the string that will be used as the extension for the
target by overriding the default. By default on Windows this is
`exe` and on other platforms it is omitted.
- `override_options` takes an array of strings in the same format as
`project`'s `default_options` overriding the values of these options
for this target only, since 0.40.0
The list of `sources`, `objects`, and `dependencies` is always
flattened, which means you can freely nest and add lists while
creating the final list. As a corollary, the best way to handle a
'disabled dependency' is by assigning an empty list `[]` to it and
passing it like any other dependency to the `dependencies:` keyword
argument.
The returned object also has methods that are documented in the
[object methods section](#build-target-object) below.
### find_library()
This function is deprecated and in the 0.31.0 release it was moved to
[the compiler object](#compiler-object) as obtained from
`meson.get_compiler(lang)`.
### find_program()
``` meson
program find_program(program_name1, program_name2, ...)
```
`program_name1` here is a string that can be an executable or script
to be searched for in `PATH`, or a script in the current source
directory.
`program_name2` and later positional arguments are used as fallback
strings to search for. This is meant to be used for cases where the
program may have many alternative names, such as `foo` and
`foo.py`. The function will check for the arguments one by one and the
first one that is found is returned. Meson versions earlier than
0.37.0 only accept one argument.
Keyword arguments are the following:
- `required` By default, `required` is set to `true` and Meson will
abort if no program can be found. If `required` is set to `false`,
Meson continue even if none of the programs can be found. You can
then use the `.found()` method on the returned object to check
whether it was found or not.
- `native` defines how this executable should be searched. By default
it is set to `false`, which causes Meson to first look for the
executable in the cross file (when cross building) and if it is not
defined there, then from the system. If set to `true`, the cross
file is ignored and the program is only searched from the system.
Meson will also autodetect scripts with a shebang line and run them
with the executable/interpreter specified in it both on Windows
(because the command invocator will reject the command otherwise) and
Unixes (if the script file does not have the executable bit
set). Hence, you *must not* manually add the interpreter while using
this script as part of a list of commands.
If you need to check for a program in a non-standard location, you can
just pass an absolute path to `find_program`, e.g. ``` setcap =
find_program('setcap', '/usr/sbin/setcap', '/sbin/setcap', required :
false) ```
It is also possible to pass an array to `find_program` in case you
need to construct the set of paths to search on the fly:
```
setcap = find_program(['setcap', '/usr/sbin/setcap', '/sbin/setcap'], required : false)
```
The returned object also has methods that are documented in the
[object methods section](#external-program-object) below.
### files()
``` meson
file_array files(list_of_filenames)
```
This command takes the strings given to it in arguments and returns
corresponding File objects that you can use as sources for build
targets. The difference is that file objects remember the subdirectory
they were defined in and can be used anywhere in the source tree. As
an example suppose you have source file `foo.cpp` in subdirectory
`bar1` and you would like to use it in a build target that is defined
in `bar2`. To make this happen you first create the object in `bar1`
like this:
```meson
foofile = files('foo.cpp')
```
Then you can use it in `bar2` like this:
```meson
executable('myprog', 'myprog.cpp', foofile, ...)
```
Meson will then do the right thing.
### generator()
``` meson
generator_object generator(*executable*, ...)
```
See also: [`custom_target`](#custom_target)
This function creates a [generator object](#generator-object) that can
be used to run custom compilation commands. The only positional
argument is the executable to use. It can either be a self-built
executable or one returned by find_program. Keyword arguments are the
following:
- `arguments` a list of template strings that will be the command line
arguments passed to the executable
- `depfile` is a template string pointing to a dependency file that a
generator can write listing all the additional files this target
depends on, for example a C compiler would list all the header files
it included, and a change in any one of these files triggers a
recompilation
- `output` a template string (or list of template strings) defining
how an output file name is (or multiple output names are) generated
from a single source file name
The returned object also has methods that are documented in the
[object methods section](#generator-object) below.
The template strings passed to all the above keyword arguments accept
the following special substitutions:
- `@PLAINNAME@`: the complete input file name, e.g: `foo.c` becomes `foo.c` (unchanged)
- `@BASENAME@`: the base of the input filename, e.g.: `foo.c.y` becomes `foo.c` (extension is removed)
Each string passed to the `outputs` keyword argument *must* be
constructed using one or both of these two substitutions.
In addition to the above substitutions, the `arguments` keyword
argument also accepts the following:
- `@OUTPUT@`: the full path to the output file
- `@INPUT@`: the full path to the input file
- `@SOURCE_DIR@`: the full path to the root of the source tree
- `@CURRENT_SOURCE_DIR@`: this is the directory where the currently processed meson.build is located in
- `@BUILD_DIR@`: the full path to the root of the build dir where the output will be placed
NOTE: Generators should only be used for outputs that will ***only***
be used as inputs for a [build target](#build_target) or a [custom
target](#custom_target). When you use the processed output of a
generator in multiple targets, the generator will be run multiple
times to create outputs for each target. Each output will be created
in a target-private directory `@BUILD_DIR@`.
If you want to generate files for general purposes such as for
generating headers to be used by several sources, or data that will be
installed, and so on, use a [`custom_target`](#custom_target) instead.
### get_option()
``` meson
value get_option(option_name)
```
Obtains the value of the [project build option](Build-options.md) specified in the positional argument.
### get_variable()
``` meson
value get_variable(variable_name, fallback)
```
This function can be used to dynamically obtain a variable. `res =
get_variable(varname, fallback)` takes the value of `varname` (which
must be a string) and stores the variable of that name into `res`. If
the variable does not exist, the variable `fallback` is stored to
`res`instead. If a fallback is not specified, then attempting to read
a non-existing variable will cause a fatal error.
### import()
``` meson
module_object import(module_name)
```
Imports the given extension module. Returns an opaque object that can
be used to call the methods of the module. Here's an example for a
hypothetical `testmod` module.
```meson
tmod = import('testmod')
tmod.do_something()
```
### include_directories()
``` meson
include_object include_directories(directory_names, ...)
```
Returns an opaque object which contains the directories (relative to
the current directory) given in the positional arguments. The result
can then be passed to the `include_directories:` keyword argument when
building executables or libraries. You can use the returned object in
any subdirectory you want, Meson will make the paths work
automatically.
Note that this function call itself does not add the directories into
the search path, since there is no global search path. For something
like that, see [`add_project_arguments()`](#add_project_arguments).
Each directory given is converted to two include paths: one that is
relative to the source root and one relative to the build root.
For example, with the following source tree layout in
`/home/user/project.git`:
`meson.build`:
```meson
project(...)
subdir('include')
subdir('src')
...
```
`include/meson.build`:
```meson
inc = include_directories('.')
...
```
`src/meson.build`:
```meson
sources = [...]
executable('some-tool', sources,
include_directories : inc,
...)
...
```
If the build tree is `/tmp/build-tree`, the following include paths will be added to the `executable()` call: `-I/tmp/build-tree/include -I/home/user/project.git/include`.
This function has one keyword argument `is_system` which, if set, flags the specified directories as system directories. This means that they will be used with the `-isystem` compiler argument rather than `-I` on compilers that support this flag (in practice everything except Visual Studio).
### install_data()
``` meson
void install_data(list_of_files, ...)
```
Installs files from the source tree that are listed as positional
arguments. The following keyword arguments are supported:
- `install_dir` the absolute or relative path to the installation
directory. If this is a relative path, it is assumed to be relative
to the prefix.
- `install_mode` specify the file mode in symbolic format and
optionally the owner/uid and group/gid for the installed files. For
example:
`install_mode: 'rw-r--r--'` for just the file mode
`install_mode: ['rw-r--r--', 'nobody', 'nobody']` for the file mode and the user/group
`install_mode: ['rw-r-----', 0, 0]` for the file mode and uid/gid
To leave any of these three as the default, specify `false`.
### install_headers()
``` meson
void install_headers(list_of_headers, ...)
```
Installs the specified header files from the source tree into the
system header directory (usually `/{prefix}/include`) during the
install step. This directory can be overridden by specifying it with
the `install_dir` keyword argument. If you just want to install into a
subdirectory of the system header directory, then use the `subdir`
argument. As an example if this has the value `myproj` then the
headers would be installed to `/{prefix}/include/myproj`.
For example, this will install `common.h` and `kola.h` into
`/{prefix}/include`:
```meson
install_headers('common.h', 'proj/kola.h')
```
This will install `common.h` and `kola.h` into `/{prefix}/include/myproj`:
```meson
install_headers('common.h', 'proj/kola.h', subdir : 'myproj')
```
This will install `common.h` and `kola.h` into `/{prefix}/cust/myproj`:
```meson
install_headers('common.h', 'proj/kola.h', install_dir : 'cust', subdir : 'myproj')
```
### install_man()
``` meson
void install_man(list_of_manpages, ...)
```
Installs the specified man files from the source tree into system's
man directory during the install step. This directory can be
overridden by specifying it with the `install_dir` keyword
argument. All man pages are compressed during installation and
installed with a `.gz` suffix.
### install_subdir()
``` meson
void install_subdir(subdir_name, install_dir : ..., exclude_files : ..., exclude_directories : ...)
```
Installs the entire given subdirectory and its contents from the
source tree to the location specified by the keyword argument
`install_dir`. Note that due to implementation issues this command
deletes the entire target dir before copying the files, so you should
never use `install_subdir` to install into two overlapping directories
(such as `foo` and `foo/bar`) because if you do the behavior is
undefined.
The following keyword arguments are supported:
- `exclude_files`: a list of file names that should not be installed.
Names are interpreted as paths relative to the `subdir_name` location.
- `exclude_directories`: a list of directory names that should not be installed.
Names are interpreted as paths relative to the `subdir_name` location.
- `install_dir`: the location to place the installed subdirectory.
### is_variable()
``` meson
bool is_variable(varname)
```
Returns true if a variable of the given name exists and false otherwise.
### jar()
```meson
jar_object jar(name, list_of_sources, ...)
```
Build a jar from the specified Java source files. Keyword arguments
are the same as [`executable`](#executable)'s, with the addition of
`main_class` which specifies the main class to execute when running
the jar with `java -jar file.jar`.
### join_paths()
``` meson
string join_paths(string1, string2, ...)
```
Joins the given strings into a file system path segment. For example
`join_paths('foo', 'bar')` results in `foo/bar`. If any one of the
individual segments is an absolute path, all segments before it are
dropped. That means that `join_paths('foo', '/bar')` returns `/bar`.
*Added 0.36.0*
### library()
``` meson
buildtarget library(library_name, list_of_sources, ...)
```
Builds a library that is either static or shared depending on the
value of `default_library` user option. You should use this instead of
[`shared_library`](#shared_library) or
[`static_library`](#static_library) most of the time. This allows you
to toggle your entire project (including subprojects) from shared to
static with only one option.
The keyword arguments for this are the same as for [`executable`](#executable) with the following additions:
- `name_prefix` the string that will be used as the suffix for the
target by overriding the default (only used for libraries). By
default this is `lib` on all platforms and compilers except with
MSVC where it is omitted.
- `rust_crate_type` specifies the crate type for Rust
libraries. Defaults to `dylib` for shared libraries and `rlib` for
static libraries.
`static_library` and `shared_library` also accept these keyword arguments.
### message()
``` meson
void message(text)
```
This function prints its argument to stdout.
### project()
``` meson
void project(project_name, list_of_languages, ...)
```
The first argument to this function must be a string defining the name
of this project. It is followed by programming languages that the
project uses. Supported values for languages are `c`, `cpp` (for
`C++`), `objc`, `objcpp`, `fortran`, `java`, `cs` (for `C#`) and
`vala`. In versions before `0.40.0` you must have at least one
language listed.
The project name can be any string you want, it's not used for
anything except descriptive purposes. However since it is written to
e.g. the dependency manifest is usually makes sense to have it be the
same as the project tarball or pkg-config name. So for example you
would probably want to use the name _libfoobar_ instead of _The Foobar
Library_.
Project supports the following keyword arguments.
- `default_options` takes an array of strings. The strings are in the
form `key=value` and have the same format as options to
`mesonconf`. For example to set the default project type you would
set this: `default_options : ['buildtype=debugoptimized']`. Note
that these settings are only used when running Meson for the first
time. Global options such as `buildtype` can only be specified in
the master project, settings in subprojects are ignored. Project
specific options are used normally even in subprojects.
- `license` takes a string or array of strings describing the
license(s) the code is under. Usually this would be something like
`license : 'GPL2+'`, but if the code has multiple licenses you can
specify them as an array like this: `license : ['proprietary',
'GPL3']`. Note that the text is informal and is only written to
the dependency manifest. Meson does not do any license validation,
you are responsible for verifying that you abide by all licensing
terms.
- `meson_version` takes a string describing which Meson version the
project requires. Usually something like `>0.28.0`.
- `subproject_dir` specifies the top level directory name that holds
Meson subprojects. This is only meant as a compatibility option
for existing code bases that house their embedded source code in a
custom directory. All new projects should not set this but instead
use the default value. It should be noted that this keyword
argument is ignored inside subprojects. There can be only one
subproject dir and it is set in the top level Meson file.
- `version`, which is a free form string describing the version of
this project. You can access the value in your Meson build files
with `meson.project_version()`.
### run_command()
``` meson
runresult run_command(command, list_of_args)
```
Runs the command specified in positional arguments. Returns [an opaque
object](#run-result-object) containing the result of the
invocation. The script is run from an *unspecified* directory, and
Meson will set three environment variables `MESON_SOURCE_ROOT`,
`MESON_BUILD_ROOT` and `MESON_SUBDIR` that specify the source
directory, build directory and subdirectory the target was defined in,
respectively.
### run_target
``` meson
buildtarget run_target(target_name, ...)
```
This function creates a new top-level target that runs a specified
command with the specified arguments. Like all top-level targets, this
integrates with the selected backend. For instance, with Ninja you can
run it as `ninja target_name`.
The script is run from an *unspecified* directory, and Meson will set
three environment variables `MESON_SOURCE_ROOT`, `MESON_BUILD_ROOT`
and `MESON_SUBDIR` that specify the source directory, build directory
and subdirectory the target was defined in, respectively.
- `command` is a list containing the command to run and the arguments
to pass to it. Each list item may be a string or a target. For
instance, passing the return value of [`executable()`](#executable)
as the first item will run that executable, or passing a string as
the first item will find that command in `PATH` and run it.
- `depends` is a list of targets that this target depends on but which
are not listed in the command array (because, for example, the
script does file globbing internally)
### set_variable()
``` meson
void set_variable(variable_name, value)
```
Assigns a value to the given variable name. Calling
`set_variable('foo', bar)` is equivalent to `foo = bar`.
### shared_library()
``` meson
buildtarget shared_library(library_name, list_of_sources, ...)
```
Builds a shared library with the given sources. Positional and keyword
arguments are the same as for [`library`](#library) with the following
extra keyword arguments.
- `soversion` a string specifying the soversion of this shared
library, such as `0`. On Linux and Windows this is used to set the
soversion (or equivalent) in the filename. For example, if
`soversion` is `4`, a Windows DLL will be called `foo-4.dll` and one
of the aliases of the Linux shared library would be
`libfoo.so.4`. If this is not specified, the first part of `version`
is used instead. For example, if `version` is `3.6.0` and
`soversion` is not defined, it is set to `3`.
- `version` a string specifying the version of this shared library,
such as `1.1.0`. On Linux and OS X, this is used to set the shared
library version in the filename, such as `libfoo.so.1.1.0` and
`libfoo.1.1.0.dylib`. If this is not specified, `soversion` is used
instead (see below).
- `vs_module_defs` a string, a File object, or Custom Target for a
Microsoft module definition file for controlling symbol exports,
etc., on platforms where that is possible (e.g. Windows).
### shared_module()
``` meson
buildtarget shared_module(module_name, list_of_sources, ...)
```
Builds a shared module with the given sources. Positional and keyword
arguments are the same as for [`library`](#library).
This is useful for building modules that will be `dlopen()`ed and
hence may contain undefined symbols that will be provided by the
library that is loading it.
*Added 0.37.0*
### static_library()
``` meson
buildtarget static_library(library_name, list_of_sources, ...)
```
Builds a static library with the given sources. Positional and keyword
arguments are otherwise the same as for [`library`](#library), but it
has one argument the others don't have:
- `pic`, (*Added 0.36.0*) builds the library as positional
independent code (so it can be linked into a shared library). This
option has no effect on Windows and OS X since it doesn't make
sense on Windows and PIC cannot be disabled on OS X.
### subdir()
``` meson
void subdir(dir_name)
```
Enters the specified subdirectory and executes the `meson.build` file
in it. Once that is done, it returns and execution continues on the
line following this `subdir()` command. Variables defined in that
`meson.build` file are then available for use in later parts of the
current build file and in all subsequent build files executed with
`subdir()`.
Note that this means that each `meson.build` file in a source tree can
and must only be executed once.
### subproject()
``` meson
subproject_object subproject(subproject_name, ...)
```
Takes the project specified in the positional argument and brings that
in the current build specification by returning a [subproject
object](#subproject-object). Subprojects must always be placed inside
the `subprojects` directory at the top source directory. So for
example a subproject called `foo` must be located in
`${MESON_SOURCE_ROOT}/subprojects/foo`. Supports the following keyword
arguments:
- `default_options`, *(added 0.37.0)* an array of default option
values that override those set in the project's `default_options`
invocation (like `default_options` in `project`, they only have
effect when Meson is run for the first time, and command line
arguments override any default options in build files)
- `version` keyword argument that works just like the one in
`dependency`. It specifies what version the subproject should be,
as an example `>=1.0.1`
Note that you can use the returned [subproject
object](#subproject-object) to access any variable in the
subproject. However, if you want to use a dependency object from
inside a subproject, an easier way is to use the `fallback:` keyword
argument to [`dependency()`](#dependency).
### test()
``` meson
void test(name, executable, ...)
```
Defines a unit test. Takes two positional arguments, the first is the
name of this test and the second is the executable to run. Keyword
arguments are the following.
- `args` arguments to pass to the executable
- `env` environment variables to set, such as `['NAME1=value1',
'NAME2=value2']`, or an [`environment()`
object](#environment-object) which allows more sophisticated
environment juggling
- `is_parallel` when false, specifies that no other test must be
running at the same time as this test
- `should_fail` when true the test is considered passed if the
executable returns a non-zero return value (i.e. reports an error)
- `timeout` the amount of seconds the test is allowed to run, a test
that exceeds its time limit is always considered failed, defaults to
30 seconds
- `workdir` absolute path that will be used as the working directory
for the test
Defined tests can be run in a backend-agnostic way by calling
`mesontest` inside the build dir, or by using backend-specific
commands, such as `ninja test` or `msbuild RUN_TESTS.vcxproj`.
### vcs_tag()
``` meson
customtarget vcs_tag(...)
```
This command detects revision control commit information at build time
and places it in the specified output file. This file is guaranteed to
be up to date on every build. Keywords are similar to `custom_target`.
- `command` string list with the command to execute, see
[`custom_target`](#custom_target) for details on how this command
must be specified
- `fallback` version number to use when no revision control
information is present, such as when building from a release tarball
(defaults to `meson.project_version()`)
- `input` file to modify (e.g. `version.c.in`) (required)
- `output` file to write the results to (e.g. `version.c`) (required)
- `replace_string` string in the input file to substitute with the
commit information (defaults to `@VCS_TAG@`)
Meson will read the contents of `input`, substitute the
`replace_string` with the detected revision number, and write the
result to `output`. This method returns an opaque
[`custom_target`](#custom_target) object that can be used as
source. If you desire more specific behavior than what this command
provides, you should use `custom_target`.
## Built-in objects
These are built-in objects that are always available.
### `meson` object
The `meson` object allows you to introspect various properties of the
system. This object is always mapped in the `meson` variable. It has
the following methods.
- `add_install_script(script_name, arg1, arg2, ...)` causes the script
given as an argument to be run during the install step, this script
will have the environment variables `MESON_SOURCE_ROOT`,
`MESON_BUILD_ROOT`, `MESON_INSTALL_PREFIX`,
`MESON_INSTALL_DESTDIR_PREFIX`, and `MESONINTROSPECT` set. All
additional arguments are passed as parameters.
- `add_postconf_script(script_name, arg1, arg2, ...)` will run the
executable given as an argument after all project files have been
generated. This script will have the environment variables
`MESON_SOURCE_ROOT` and `MESON_BUILD_ROOT` set.
- `backend()` *(added 0.37.0)* returns a string representing the
current backend: `ninja`, `vs2010`, `vs2015`, `vs2017`, or `xcode`.
- `build_root()` returns a string with the absolute path to the build
root directory.
- `current_build_dir()` returns a string with the absolute path to the
current build directory.
- `current_source_dir()` returns a string to the current source
directory. Note: **you do not need to use this function** when
passing files from the current source directory to a function since
that is the default. Also, you can use the `files()` function to
refer to files in the current or any other source directory instead
of constructing paths manually with `meson.current_source_dir()`.
- `get_cross_property(propname, fallback_value)` returns the given
property from a cross file, the optional second argument is returned
if not cross compiling or the given property is not found.
- `get_compiler(language)` returns [an object describing a
compiler](#compiler-object), takes one positional argument which is
the language to use. It also accepts one keyword argument, `native`
which when set to true makes Meson return the compiler for the build
machine (the "native" compiler) and when false it returns the host
compiler (the "cross" compiler). If `native` is omitted, Meson
returns the "cross" compiler if we're currently cross-compiling and
the "native" compiler if we're not.
- `has_exe_wrapper()` returns true when doing a cross build if there
is a wrapper command that can be used to execute cross built
binaries (for example when cross compiling from Linux to Windows,
one can use `wine` as the wrapper).
- `install_dependency_manifest(output_name)` installs a manifest file
containing a list of all subprojects, their versions and license
files to the file name given as the argument.
- `is_cross_build()` returns `true` if the current build is a [cross
build](Cross-compilation.md) and `false` otherwise.
- `is_subproject()` returns `true` if the current project is being
built as a subproject of some other project and `false` otherwise.
- `is_unity()` returns `true` when doing a [unity
build](Unity-builds.md) (multiple sources are combined before
compilation to reduce build time) and `false` otherwise.
To determine the installation location, the script should use the
`DESTDIR`, `MESON_INSTALL_PREFIX`, `MESON_INSTALL_DESTDIR_PREFIX`
variables. `DESTDIR` will be set only if it is inherited from the
outside environment. `MESON_INSTALL_PREFIX` is always set and has
the value of the `prefix` option passed to
Meson. `MESON_INSTALL_DESTDIR_PREFIX` is always set and contains
`DESTDIR` and `prefix` joined together. This is useful because both
are absolute paths, and many path-joining functions such as
[`os.path.join` in
Python](https://docs.python.org/3/library/os.path.html#os.path.join)
special-case absolute paths.
`MESONINTROSPECT` contains the path to the `mesonintrospect`
executable that corresponds to the `meson` executable that was used
to configure the build. (This might be a different path then the
first `mesonintrospect` executable found in `PATH`.) It can be used
to query build configuration.
- `source_root()` returns a string with the absolute path to the
source root directory. Note: you should use the `files()` function
to refer to files in the root source directory instead of
constructing paths manually with `meson.source_root()`.
- `project_version()` returns the version string specified in `project` function call.
- `project_name()` returns the project name specified in the `project` function call.
- `version()` return a string with the version of Meson.
### `build_machine` object
Provides information about the build machine — the machine that is
doing the actual compilation. See
[Cross-compilation](Cross-compilation.md). It has the following
methods:
- `cpu_family()` returns the CPU family name. Guaranteed to return
`x86` for 32-bit userland on x86 CPUs, `x86_64` for 64-bit userland
on x86 CPUs, `arm` for 32-bit userland on all ARM CPUs, etc.
- `cpu()` returns a more specific CPU name, such as `i686`, `amd64`,
etc.
- `system()` returns the operating system name, such as `windows` (all
versions of Windows), `linux` (all Linux distros), `darwin` (all
versions of OS X/macOS), `cygwin` (for Cygwin), and `bsd` (all *BSD
OSes).
- `endian()` returns `big` on big-endian systems and `little` on
little-endian systems.
Currently, these values are populated using
[`platform.system()`](https://docs.python.org/3.4/library/platform.html#platform.system)
and
[`platform.machine()`](https://docs.python.org/3.4/library/platform.html#platform.machine). If
you think the returned values for any of these are incorrect for your
system or CPU, or if your OS is not in the above list, please file [a
bug report](https://github.com/mesonbuild/meson/issues/new) with
details and we'll look into it.
### `host_machine` object
Provides information about the host machine — the machine on which the
compiled binary will run. See
[Cross-compilation](Cross-compilation.md).
It has the same methods as [`build_machine`](#build_machine-object).
When not cross-compiling, all the methods return the same values as
`build_machine` (because the build machine is the host machine)
Note that while cross-compiling, it simply returns the values defined
in the cross-info file.
### `target_machine` object
Provides information about the target machine — the machine on which
the compiled binary's output will run. Hence, this object should only
be used while cross-compiling a compiler. See
[Cross-compilation](Cross-compilation.md).
It has the same methods as [`build_machine`](#build_machine-object).
When all compilation is 'native', all the methods return the same
values as `build_machine` (because the build machine is the host
machine and the target machine).
Note that while cross-compiling, it simply returns the values defined
in the cross-info file. If `target_machine` values are not defined in
the cross-info file, `host_machine` values are returned instead.
### `compiler` object
This object is returned by
[`meson.get_compiler(lang)`](#meson-object). It represents a compiler
for a given language and allows you to query its properties. It has
the following methods:
- `alignment(typename)` returns the alignment of the type specified in
the positional argument, you can specify external dependencies to
use with `dependencies` keyword argument.
- `compiles(code)` returns true if the code fragment given in the
positional argument compiles, you can specify external dependencies
to use with `dependencies` keyword argument, `code` can be either a
string containing source code or a `file` object pointing to the
source code.
- `compute_int(expr, ...')` computes the value of the given expression
(as an example `1 + 2`). When cross compiling this is evaluated with
an iterative algorithm, you can specify keyword arguments `low`
(defaults to -1024), `high` (defaults to 1024) and `guess` to
specify max and min values for the search and the value to try
first.
- `find_library(lib_name, ...)` tries to find the library specified in
the positional argument. The [result
object](#external-library-object) can be used just like the return
value of `dependency`. If the keyword argument `required` is false,
Meson will proceed even if the library is not found. By default the
library is searched for in the system library directory
(e.g. /usr/lib). This can be overridden with the `dirs` keyword
argument, which can be either a string or a list of strings.
- `first_supported_argument(list_of_strings)`, given a list of
strings, returns the first argument that passes the `has_argument`
test above or an empty array if none pass.
- `get_define(definename)` returns the given preprocessor symbol's
value as a string or empty string if it is not defined.
- `get_id()` returns a string identifying the compiler. For example,
`gcc`, `msvc`, [and more](Compiler-properties.md#compiler-id).
- `get_supported_arguments(list_of_string)` returns an array
containing only the arguments supported by the compiler, as if
`has_argument` were called on them individually.
- `has_argument(argument_name)` returns true if the compiler accepts
the specified command line argument, that is, can compile code
without erroring out or printing a warning about an unknown flag,
you can specify external dependencies to use with `dependencies`
keyword argument.
- `has_function(funcname)` returns true if the given function is
provided by the standard library or a library passed in with the
`args` keyword, you can specify external dependencies to use with
`dependencies` keyword argument.
- `has_header` returns true if the specified header can be included,
you can specify external dependencies to use with `dependencies`
keyword argument and extra code to put above the header test with
the `prefix` keyword. In order to look for headers in a specific
directory you can use `args : '-I/extra/include/dir`, but this
should only be used in exceptional cases for includes that can't be
detected via pkg-config and passed via `dependencies`.
- `has_header_symbol(headername, symbolname)` allows one to detect
whether a particular symbol (function, variable, #define, type
definition, etc) is declared in the specified header, you can
specify external dependencies to use with `dependencies` keyword
argument.
- `has_member(typename, membername)` takes two arguments, type name
and member name and returns true if the type has the specified
member, you can specify external dependencies to use with
`dependencies` keyword argument.
- `has_members(typename, membername1, membername2, ...)` takes at
least two arguments, type name and one or more member names, returns
true if the type has all the specified members, you can specify
external dependencies to use with `dependencies` keyword argument.
- `has_multi_arguments(arg1, arg2, arg3, ...)` is the same as
`has_argument` but takes multiple arguments and uses them all in a
single compiler invocation, available since 0.37.0.
- `has_type(typename)` returns true if the specified token is a type,
you can specify external dependencies to use with `dependencies`
keyword argument.
- `links(code)` returns true if the code fragment given in the
positional argument compiles and links, you can specify external
dependencies to use with `dependencies` keyword argument, `code` can
be either a string containing source code or a `file` object
pointing to the source code.
- `run(code)` attempts to compile and execute the given code fragment,
returns a run result object, you can specify external dependencies
to use with `dependencies` keyword argument, `code` can be either a
string containing source code or a `file` object pointing to the
source code.
- `symbols_have_underscore_prefix()` returns `true` if the C symbol
mangling is one underscore (`_`) prefixed to the symbol, available
since 0.37.0.
- `sizeof(typename, ...)` returns the size of the given type
(e.g. `'int'`) or -1 if the type is unknown, to add includes set
them in the `prefix` keyword argument, you can specify external
dependencies to use with `dependencies` keyword argument.
- `version()` returns the compiler's version number as a string.
The following keyword arguments can be used:
- `args` can be used to pass a list of compiler arguments that are
required to find the header or symbol. For example, you might need
to pass the include path `-Isome/path/to/header` if a header is not
in the default include path. In versions newer than 0.38.0 you
should use the `include_directories` keyword described above. You
may also want to pass a library name `-lfoo` for `has_function` to
check for a function. Supported by all methods except `get_id`,
`version`, and `find_library`.
- `include_directories` specifies extra directories for header
searches. *(added 0.38.0)*
- `name` the name to use for printing a message about the compiler
check. Supported by the methods `compiles()`, `links()`, and
`run()`. If this keyword argument is not passed to those methods, no
message will be printed about the check.
- `prefix` can be used to add #includes and other things that are
required for the symbol to be declared. System definitions should be
passed via compiler args (eg: `_GNU_SOURCE` is often required for
some symbols to be exposed on Linux, and it should be passed via
`args` keyword argument, see below). Supported by the methods
`sizeof`, `has_type`, `has_function`, `has_member`, `has_members`,
`has_header_symbol`.
Note that if you have a single prefix with all your dependencies, you
might find it easier to append to the environment variables
`C_INCLUDE_PATH` with GCC/Clang and `INCLUDE` with MSVC to expand the
default include path, and `LIBRARY_PATH` with GCC/Clang and `LIB` with
MSVC to expand the default library search path.
However, with GCC, these variables will be ignored when
cross-compiling. In that case you need to use a specs file. See:
<http://www.mingw.org/wiki/SpecsFileHOWTO>
### `string` object
All [strings](Syntax.md#strings) have the following methods. Strings
are immutable, all operations return their results as a new string.
- `contains(string)` returns true if string contains the string
specified as the argument
- `endswith(string)` returns true if string ends with the string
specified as the argument
- `format()` formats text, see the [Syntax
manual](Syntax.md#string-formatting) for usage info
- `join(list_of_strings)` is the opposite of split, for example
`'.'.join(['a', 'b', 'c']` yields `'a.b.c'`
- `split(split_character)` splits the string at the specified
character (or whitespace if not set) and returns the parts in an
array
- `startswith(string)` returns true if string starts with the string
specified as the argument
- `strip()` removes whitespace at the beginning and end of the string
- `to_int` returns the string converted to an integer (error if string
is not a number)
- `to_lower()` creates a lower case version of the string
- `to_upper()` creates an upper case version of the string
- `underscorify()` creates a string where every non-alphabetical
non-number character is replaced with `_`
- `version_compare(comparison_string)` does semantic version
comparison, if `x = '1.2.3'` then `x.version_compare('>1.0.0')`
returns `true`
### `Number` object
[Numbers](Syntax.md#numbers) support these methods:
- `is_even()` returns true if the number is even
- `is_odd()` returns true if the number is odd
### `boolean` object
A [boolean](Syntax.md#booleans) object has two simple methods:
- `to_int()` as above, but returns either `1` or `0`
- `to_string()` returns the string `'true'` if the boolean is true or
`'false'` otherwise. You can also pass it two strings as positional
arguments to specify what to return for true/false. For instance,
`bool.to_string('yes', 'no')` will return `yes` if the boolean is
true and `no` if it is false.
### `array` object
The following methods are defined for all [arrays](Syntax.md#arrays):
- `contains(item)`, returns `true` if the array contains the object
given as argument, `false` otherwise
- `get(index, fallback)`, returns the object at the given index,
negative indices count from the back of the array, indexing out of
bounds returns the `fallback` value *(added 0.38.0)* or, if it is
not specified, causes a fatal error
- `length()`, the size of the array
You can also iterate over arrays with the [`foreach`
statement](https://github.com/mesonbuild/meson/wiki/Syntax#foreach-statements).
## Returned objects
These are objects returned by the [functions listed above](#functions).
### `build target` object
A build target is either an [executable](#executable),
[shared](#shared_library), [static library](#static_library) or
[shared module](#shared_module).
- `extract_all_objects()` is same as `extract_objects` but returns all
object files generated by this target
- `extract_objects()` returns an opaque value representing the
generated object files of arguments, usually used to take single
object files and link them to unit tests or to compile some source
files with custom flags. To use the object file(s) in another build
target, use the `objects:` keyword argument.
- `full_path()` returns a full path pointing to the result target file
- `private_dir_include()` returns a opaque value that works like
`include_directories` but points to the private directory of this
target, usually only needed if an another target needs to access
some generated internal headers of this target
### `configuration` data object
This object is returned by
[`configuration_data()`](#configuration_data) and encapsulates
configuration values to be used for generating configuration files. A
more in-depth description can be found in the [the configuration wiki
page](Configuration.md) It has three methods:
- `get(varname, default_value)` returns the value of `varname`, if the
value has not been set returns `default_value` if it is defined
*(added 0.38.0)* and errors out if not
- `has(varname)`, returns `true` if the specified variable is set
- `merge_from(other)` takes as argument a different configuration data
object and copies all entries from that object to the current
object, available since 0.42.0
- `set(varname, value)`, sets a variable to a given value
- `set10(varname, boolean_value)` is the same as above but the value
is either `true` or `false` and will be written as 1 or 0,
respectively
- `set_quoted(varname, value)` is same as `set` but quotes the value
in double quotes (`"`)
They all take the `description` keyword that will be written in the
result file. The replacement assumes a file with C syntax. If your
generated file is source code in some other language, you probably
don't want to add a description field because it most likely will
cause a syntax error.
### `custom target` object
This object is returned by [`custom_target`](#custom_target) and
contains a target with the following methods:
- `full_path()` returns a full path pointing to the result target file
### `dependency` object
This object is returned by [`dependency()`](#dependency) and contains
an external dependency with the following methods:
- `found()` which returns whether the dependency was found
- `get_pkgconfig_variable(varname)` (*Added 0.36.0*) will get the
pkg-config variable specified, or, if invoked on a non pkg-config
dependency, error out
- `type_name()` which returns a string describing the type of the
dependency, the most common values are `internal` for deps created
with `declare_dependencies` and `pkgconfig` for system dependencies
obtained with Pkg-config.
- `version()` is the version number as a string, for example `1.2.8`
### `external program` object
This object is returned by [`find_program()`](#find_program) and
contains an external (i.e. not built as part of this project) program
and has the following methods:
- `found()` which returns whether the executable was found
- `path()` which returns an array pointing to the executable (this is
an array as opposed to a string because the program might be
`['python', 'foo.py']`, for example)
### `environment` object
This object is returned by [`environment()`](#environment) and stores
detailed information about how environment variables should be set
during tests. It should be passed as the `env` keyword argument to
tests. It has the following methods.
- `append(varname, value)` appends the given value to the old value of
the environment variable, e.g. `env.append'('FOO', 'BAR', separator
: ';')` produces `BOB;BAR` if `FOO` had the value `BOB` and plain
`BAR` if the value was not defined. If the separator is not
specified explicitly, the default path separator for the host
operating system will be used, i.e. ';' for Windows and ':' for
UNIX/POSIX systems.
- `prepend(varname, value)` is the same as `append` except that it
writes to the beginning of the variable
- `set(varname, value)` sets environment variable in the first
argument to the value in the second argument, e.g.
`env.set('FOO', 'BAR') sets envvar`FOO`to value`BAR\`
### `external library` object
This object is returned by [`find_library()`](#find_library) and
contains an external (i.e. not built as part of this project)
library. This object has only one method, `found`, which returns
whether the library was found.
### `generator` object
This object is returned by [`generator()`](#generator) and contains a
generator that is used to transform files from one type to another by
an executable (e.g. `idl` files into source code and headers).
* `process(list_of_files)` takes a list of files, causes them to be
processed and returns an object containing the result which can
then, for example, be passed into a build target definition. The
keyword argument `extra_args`, if specified, will be used to replace
an entry `@EXTRA_ARGS@` in the argument list.
### `subproject` object
This object is returned by [`subproject()`](#subproject) and is an
opaque object representing it.
- `get_variable(name)` fetches the specified variable from inside the
subproject. This is useful to, for instance, get a [declared
dependency](#declare_dependency) from the subproject.
### `run result` object
This object encapsulates the result of trying to compile and run a
sample piece of code with [`compiler.run()`](#compiler-object) or
[`run_command()`](#run_command). It has the following methods:
- `compiled()` if true, the compilation succeeded, if false it did not
and the other methods return unspecified data
- `returncode()` the return code of executing the compiled binary
- `stderr()` the standard error produced when the command was run
- `stdout()` the standard out produced when the command was run