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42 lines
1.7 KiB
42 lines
1.7 KiB
# Windows module |
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This module provides functionality used to build applications for |
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Windows. |
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## Methods |
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### compile_resources |
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``` |
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windows.compile_resources(...(string | File | CustomTarget | CustomTargetIndex), |
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args: []string, |
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depend_files: [](string | File), |
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depends: [](BuildTarget | CustomTarget) |
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include_directories: [](IncludeDirectories | string)): []CustomTarget |
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``` |
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Compiles Windows `rc` files specified in the positional arguments. |
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Returns a list of `CustomTarget` objects that you put in the list of sources for |
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the target you want to have the resources in. |
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*Since 0.61.0* CustomTargetIndexs and CustomTargets with more than out output |
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*may be used as positional arguments. |
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This method has the following keyword arguments: |
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- `args` lists extra arguments to pass to the resource compiler |
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- `depend_files` lists resource files that the resource script depends on |
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(e.g. bitmap, cursor, font, html, icon, message table, binary data or manifest |
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files referenced by the resource script) (*since 0.47.0*) |
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- `depends` lists target(s) that this target depends on, even though it does not |
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take them as an argument (e.g. as above, but generated) (*since 0.47.0*) |
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- `include_directories` lists directories to be both searched by the resource |
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compiler for referenced resource files, and added to the preprocessor include |
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search path. |
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The resource compiler executable used is the first which exists from the |
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following list: |
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1. The `windres` executable given in the `[binaries]` section of the cross-file |
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2. The `WINDRES` environment variable |
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3. The resource compiler which is part of the same toolset as the C or C++ compiler in use.
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