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105 lines
3.8 KiB
105 lines
3.8 KiB
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short-description: Using precompiled headers to reduce compilation time |
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# Precompiled headers |
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Parsing header files of system libraries is surprisingly expensive. A |
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typical source file has less than one thousand lines of code. In |
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contrast the headers of large libraries can be tens of thousands of |
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lines. This is especially problematic with C++, where header-only |
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libraries are common and they may contain extremely complex code. This |
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makes them slow to compile. |
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Precompiled headers are a tool to mitigate this issue. Basically what |
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they do is parse the headers and then serialize the compiler's |
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internal state to disk. The downside of precompiled headers is that |
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they are tricky to set up. Meson has native support for precompiled |
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headers, but using them takes a little work. |
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A precompiled header file is relatively simple. It is a header file |
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that contains `#include` directives for the system headers to |
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precompile. Here is a C++ example. |
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```cpp |
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#include<vector> |
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#include<string> |
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#include<map> |
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``` |
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In Meson, precompiled header files are always per-target. That is, the |
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given precompiled header is used when compiling every single file in |
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the target. Due to limitations of the underlying compilers, this |
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header file must not be in the same subdirectory as any of the source |
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files. It is strongly recommended that you create a subdirectory |
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called `pch` in the target directory and put the header files (and |
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nothing else) there. |
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Toggling the usage of precompiled headers |
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-- |
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If you wish to compile your project without precompiled headers, you |
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can change the value of the pch option by passing `-Db_pch=false` |
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argument to Meson at configure time or later with `meson configure`. You can |
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also toggle the use of pch in a configured build directory with the |
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GUI tool. You don't have to do any changes to the source |
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code. Typically this is done to test whether your project compiles |
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cleanly without pch (that is, checking that its #includes are in |
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order) and working around compiler bugs. |
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Using precompiled headers with GCC and derivatives |
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-- |
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Once you have a file to precompile, you can enable the use of pch for |
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a give target with a *pch* keyword argument. As an example, here's how |
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you would use it with a C binary. |
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```meson |
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executable('myexe', sources : sourcelist, c_pch : 'pch/myexe_pch.h') |
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``` |
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You should note that your source files must _not_ include the file |
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`myexe_pch.h` and you must _not_ add the pch subdirectory to your |
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search path. Meson will make the compiler include the pch with |
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compiler options. If you want to disable pch (because of, say, |
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compiler bugs), it can be done entirely on the build system side with |
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no changes to source code. |
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You can use precompiled headers on any build target. If your target |
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has multiple languages, you can specify multiple pch files like this. |
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```meson |
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executable('multilang', sources : srclist, |
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c_pch : 'pch/c_pch.h', cpp_pch : 'pch/cpp_pch.h') |
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``` |
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Using precompiled headers with MSVC |
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-- |
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MSVC is a bit trickier, because in addition to the header file, it |
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also requires a corresponding source file. If your header is called |
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`foo_pch.h`, the corresponding source file is usually called |
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`foo_pch.cpp` and it resides in the same `pch` subdirectory as the |
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header. Its contents are this: |
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```cpp |
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#if !defined(_MSC_VER) |
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#error "This file is only for use with MSVC." |
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#endif |
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#include "foo_pch.h" |
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``` |
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To enable pch, simply list both files in the target definition: |
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```meson |
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executable('myexe', sources : srclist, |
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cpp_pch : ['pch/foo_pch.h', 'pch/foo_pch.cpp']) |
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``` |
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This form will work with both GCC and msvc, because Meson knows that |
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GCC does not need a `.cpp` file and thus just ignores it. |
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It should be noted that due to implementation details of the MSVC |
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compiler, having precompiled headers for multiple languages in the |
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same target is not guaranteed to work.
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