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# Copyright 2019 The Meson development team
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# This class contains the basic functionality needed to run any interpreter
# or an interpreter-based tool.
from .. import mlog, mesonlib
from ..mesonlib import PerMachine, Popen_safe, version_compare, MachineChoice
from ..environment import Environment
from typing import List, Tuple, Optional, TYPE_CHECKING
if TYPE_CHECKING:
from ..dependencies.base import ExternalProgram
import re, os, shutil, ctypes
class CMakeExecutor:
# The class's copy of the CMake path. Avoids having to search for it
# multiple times in the same Meson invocation.
class_cmakebin = PerMachine(None, None)
class_cmakevers = PerMachine(None, None)
class_cmake_cache = {}
def __init__(self, environment: Environment, version: str, for_machine: MachineChoice, silent: bool = False):
self.min_version = version
self.environment = environment
self.for_machine = for_machine
self.cmakebin, self.cmakevers = self.find_cmake_binary(self.environment, silent=silent)
if self.cmakebin is False:
self.cmakebin = None
return
if not version_compare(self.cmakevers, self.min_version):
self.cmakebin = None
mlog.warning(
'The version of CMake', mlog.bold(self.cmakebin.get_path()),
'is', mlog.bold(self.cmakevers), 'but version', mlog.bold(self.min_version),
'is required')
return
def find_cmake_binary(self, environment: Environment, silent: bool = False) -> Tuple['ExternalProgram', str]:
from ..dependencies.base import ExternalProgram
# Create an iterator of options
def search():
# Lookup in cross or machine file.
potential_cmakepath = environment.binaries[self.for_machine].lookup_entry('cmake')
if potential_cmakepath is not None:
mlog.debug('CMake binary for %s specified from cross file, native file, or env var as %s.', self.for_machine, potential_cmakepath)
yield ExternalProgram.from_entry('cmake', potential_cmakepath)
# We never fallback if the user-specified option is no good, so
# stop returning options.
return
mlog.debug('CMake binary missing from cross or native file, or env var undefined.')
# Fallback on hard-coded defaults.
# TODO prefix this for the cross case instead of ignoring thing.
if environment.machines.matches_build_machine(self.for_machine):
for potential_cmakepath in environment.default_cmake:
mlog.debug('Trying a default CMake fallback at', potential_cmakepath)
yield ExternalProgram(potential_cmakepath, silent=True)
# Only search for CMake the first time and store the result in the class
# definition
if CMakeExecutor.class_cmakebin[self.for_machine] is False:
mlog.debug('CMake binary for %s is cached as not found' % self.for_machine)
elif CMakeExecutor.class_cmakebin[self.for_machine] is not None:
mlog.debug('CMake binary for %s is cached.' % self.for_machine)
else:
assert CMakeExecutor.class_cmakebin[self.for_machine] is None
mlog.debug('CMake binary for %s is not cached' % self.for_machine)
for potential_cmakebin in search():
mlog.debug('Trying CMake binary {} for machine {} at {}'
.format(potential_cmakebin.name, self.for_machine, potential_cmakebin.command))
version_if_ok = self.check_cmake(potential_cmakebin)
if not version_if_ok:
continue
if not silent:
mlog.log('Found CMake:', mlog.bold(potential_cmakebin.get_path()),
'(%s)' % version_if_ok)
CMakeExecutor.class_cmakebin[self.for_machine] = potential_cmakebin
CMakeExecutor.class_cmakevers[self.for_machine] = version_if_ok
break
else:
if not silent:
mlog.log('Found CMake:', mlog.red('NO'))
# Set to False instead of None to signify that we've already
# searched for it and not found it
CMakeExecutor.class_cmakebin[self.for_machine] = False
CMakeExecutor.class_cmakevers[self.for_machine] = None
return CMakeExecutor.class_cmakebin[self.for_machine], CMakeExecutor.class_cmakevers[self.for_machine]
def check_cmake(self, cmakebin: 'ExternalProgram') -> Optional[str]:
if not cmakebin.found():
mlog.log('Did not find CMake {!r}'.format(cmakebin.name))
return None
try:
p, out = Popen_safe(cmakebin.get_command() + ['--version'])[0:2]
if p.returncode != 0:
mlog.warning('Found CMake {!r} but couldn\'t run it'
''.format(' '.join(cmakebin.get_command())))
return None
except FileNotFoundError:
mlog.warning('We thought we found CMake {!r} but now it\'s not there. How odd!'
''.format(' '.join(cmakebin.get_command())))
return None
except PermissionError:
msg = 'Found CMake {!r} but didn\'t have permissions to run it.'.format(' '.join(cmakebin.get_command()))
if not mesonlib.is_windows():
msg += '\n\nOn Unix-like systems this is often caused by scripts that are not executable.'
mlog.warning(msg)
return None
cmvers = re.sub(r'\s*cmake version\s*', '', out.split('\n')[0]).strip()
return cmvers
def _cache_key(self, args: List[str], build_dir: str, env):
fenv = frozenset(env.items()) if env is not None else None
targs = tuple(args)
return (self.cmakebin, targs, build_dir, fenv)
def _call_real(self, args: List[str], build_dir: str, env) -> Tuple[int, str, str]:
os.makedirs(build_dir, exist_ok=True)
cmd = self.cmakebin.get_command() + args
p, out, err = Popen_safe(cmd, env=env, cwd=build_dir)
rc = p.returncode
call = ' '.join(cmd)
mlog.debug("Called `{}` in {} -> {}".format(call, build_dir, rc))
return rc, out, err
def call(self, args: List[str], build_dir: str, env=None, disable_cache: bool = False):
if env is None:
env = os.environ
if disable_cache:
return self._call_real(args, build_dir, env)
# First check if cached, if not call the real cmake function
cache = CMakeExecutor.class_cmake_cache
key = self._cache_key(args, build_dir, env)
if key not in cache:
cache[key] = self._call_real(args, build_dir, env)
return cache[key]
def call_with_fake_build(self, args: List[str], build_dir: str, env=None):
# First check the cache
cache = CMakeExecutor.class_cmake_cache
key = self._cache_key(args, build_dir, env)
if key in cache:
return cache[key]
os.makedirs(build_dir, exist_ok=True)
# Try to set the correct compiler for C and C++
# This step is required to make try_compile work inside CMake
fallback = os.path.realpath(__file__) # A file used as a fallback wehen everything else fails
compilers = self.environment.coredata.compilers[MachineChoice.BUILD]
def make_abs(exe: str, lang: str):
if os.path.isabs(exe):
return exe
p = shutil.which(exe)
if p is None:
mlog.debug('Failed to find a {} compiler for CMake. This might cause CMake to fail.'.format(lang))
p = fallback
return p
def choose_compiler(lang: str):
exe_list = []
if lang in compilers:
exe_list = compilers[lang].get_exelist()
else:
comp_obj = self.environment.compiler_from_language(lang, MachineChoice.BUILD)
if comp_obj is not None:
exe_list = comp_obj.get_exelist()
if len(exe_list) == 1:
return make_abs(exe_list[0], lang), ''
elif len(exe_list) == 2:
return make_abs(exe_list[1], lang), make_abs(exe_list[0], lang)
else:
mlog.debug('Failed to find a {} compiler for CMake. This might cause CMake to fail.'.format(lang))
return fallback, ''
c_comp, c_launcher = choose_compiler('c')
cxx_comp, cxx_launcher = choose_compiler('cpp')
# Reset the CMake cache
with open('{}/CMakeCache.txt'.format(build_dir), 'w') as fp:
fp.write('CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1\n')
# Fake the compiler files
comp_dir = '{}/CMakeFiles/{}'.format(build_dir, self.cmakevers)
os.makedirs(comp_dir, exist_ok=True)
c_comp_file = '{}/CMakeCCompiler.cmake'.format(comp_dir)
cxx_comp_file = '{}/CMakeCXXCompiler.cmake'.format(comp_dir)
if not os.path.exists(c_comp_file):
with open(c_comp_file, 'w') as fp:
fp.write('''# Fake CMake file to skip the boring and slow stuff
set(CMAKE_C_COMPILER "{}") # Should be a valid compiler for try_compile, etc.
set(CMAKE_C_COMPILER_LAUNCHER "{}") # The compiler launcher (if presentt)
set(CMAKE_C_COMPILER_ID "GNU") # Pretend we have found GCC
set(CMAKE_COMPILER_IS_GNUCC 1)
set(CMAKE_C_COMPILER_LOADED 1)
set(CMAKE_C_COMPILER_WORKS TRUE)
set(CMAKE_C_ABI_COMPILED TRUE)
set(CMAKE_C_SOURCE_FILE_EXTENSIONS c;m)
set(CMAKE_C_IGNORE_EXTENSIONS h;H;o;O;obj;OBJ;def;DEF;rc;RC)
set(CMAKE_SIZEOF_VOID_P "{}")
'''.format(c_comp, c_launcher, ctypes.sizeof(ctypes.c_voidp)))
if not os.path.exists(cxx_comp_file):
with open(cxx_comp_file, 'w') as fp:
fp.write('''# Fake CMake file to skip the boring and slow stuff
set(CMAKE_CXX_COMPILER "{}") # Should be a valid compiler for try_compile, etc.
set(CMAKE_CXX_COMPILER_LAUNCHER "{}") # The compiler launcher (if presentt)
set(CMAKE_CXX_COMPILER_ID "GNU") # Pretend we have found GCC
set(CMAKE_COMPILER_IS_GNUCXX 1)
set(CMAKE_CXX_COMPILER_LOADED 1)
set(CMAKE_CXX_COMPILER_WORKS TRUE)
set(CMAKE_CXX_ABI_COMPILED TRUE)
set(CMAKE_CXX_IGNORE_EXTENSIONS inl;h;hpp;HPP;H;o;O;obj;OBJ;def;DEF;rc;RC)
set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS C;M;c++;cc;cpp;cxx;mm;CPP)
set(CMAKE_SIZEOF_VOID_P "{}")
'''.format(cxx_comp, cxx_launcher, ctypes.sizeof(ctypes.c_voidp)))
return self.call(args, build_dir, env)
def found(self) -> bool:
return self.cmakebin is not None
def version(self) -> str:
return self.cmakevers
def executable_path(self) -> str:
return self.cmakebin.get_path()
def get_command(self):
return self.cmakebin.get_command()
def machine_choice(self) -> MachineChoice:
return self.for_machine