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277 lines
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277 lines
10 KiB
--- |
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short-description: Using meson projects as subprojects within other meson projects |
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# Subprojects |
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Some platforms do not provide a native packaging system. In these |
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cases it is common to bundle all third party libraries in your source |
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tree. This is usually frowned upon because it makes it hard to add |
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these kinds of projects into e.g. those Linux distributions that |
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forbid bundled libraries. |
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Meson tries to solve this problem by making it extremely easy to |
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provide both at the same time. The way this is done is that Meson |
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allows you to take any other Meson project and make it a part of your |
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build without (in the best case) any changes to its Meson setup. It |
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becomes a transparent part of the project. |
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It should be noted that this is only guaranteed to work for subprojects |
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that are built with Meson. The reason is the simple fact that there is |
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no possible way to do this reliably with mixed build systems. Because of |
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this, only meson subprojects are described here. |
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[CMake based subprojects](CMake-module.md#CMake-subprojects) are also |
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supported but not guaranteed to work. |
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## A subproject example |
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Usually dependencies consist of some header files plus a library to link against. |
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To declare this internal dependency use `declare_dependency` function. |
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As an example, suppose we have a simple project that provides a shared |
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library. Its `meson.build` would look like this. |
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```meson |
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project('libsimple', 'c') |
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inc = include_directories('include') |
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libsimple = shared_library('simple', |
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'simple.c', |
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include_directories : inc, |
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install : true) |
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libsimple_dep = declare_dependency(include_directories : inc, |
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link_with : libsimple) |
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``` |
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### Naming convention for dependency variables |
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Ideally the dependency variable name should be of `<project_name>_dep` form. |
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This way one can just use it without even looking inside build definitions of that subproject. |
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In cases where there are multiple dependencies need to be declared, the default one |
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should be named as `<project_name>_dep` (e.g. `gtest_dep`), and others can have |
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`<project_name>_<other>_<name>_dep` form (e.g. `gtest_main_dep` - gtest with main function). |
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There may be exceptions to these rules where common sense should be applied. |
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### Build options in subproject |
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All Meson features of the subproject, such as project options keep |
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working and can be set in the master project. There are a few |
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limitations, the most important being that global compiler arguments |
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must be set in the main project before calling subproject. Subprojects |
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must not set global arguments because there is no way to do that |
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reliably over multiple subprojects. To check whether you are running |
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as a subproject, use the `is_subproject` function. |
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## Using a subproject |
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All subprojects must be inside `subprojects` directory. |
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The `subprojects` directory must be at the top level of your project. |
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Subproject declaration must be in your top level `meson.build`. |
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### A simple example |
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Let's use `libsimple` as a subproject. |
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At the top level of your project create `subprojects` directory. |
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Then copy `libsimple` into `subprojects` directory. |
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Your project's `meson.build` should look like this. |
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```meson |
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project('my_project', 'cpp') |
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libsimple_proj = subproject('libsimple') |
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libsimple_dep = libsimple_proj.get_variable('libsimple_dep') |
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executable('my_project', |
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'my_project.cpp', |
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dependencies : libsimple_dep, |
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install : true) |
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``` |
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Note that the subproject object is *not* used as the dependency, but |
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rather you need to get the declared dependency from it with |
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`get_variable` because a subproject may have multiple declared |
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dependencies. |
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### Toggling between system libraries and embedded sources |
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When building distro packages it is very important that you do not |
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embed any sources. Some distros have a rule forbidding embedded |
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dependencies so your project must be buildable without them or |
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otherwise the packager will hate you. |
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Here's how you would use system libraries and fall back to embedding sources |
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if the dependency is not available. |
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```meson |
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project('my_project', 'cpp') |
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libsimple_dep = dependency('libsimple', required : false) |
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if not libsimple_dep.found() |
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libsimple_proj = subproject('libsimple') |
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libsimple_dep = libsimple_proj.get_variable('libsimple_dep') |
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endif |
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executable('my_project', |
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'my_project.cpp', |
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dependencies : libsimple_dep, |
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install : true) |
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``` |
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Because this is such a common operation, Meson provides a shortcut for |
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this use case. |
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```meson |
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dep = dependency('foo', fallback : [subproject_name, variable_name]) |
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``` |
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The `fallback` keyword argument takes two items, the name of the |
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subproject and the name of the variable that holds the dependency. If |
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you need to do something more complicated, such as extract several |
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different variables, then you need to do it yourself with the manual |
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method described above. |
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Using this shortcut the build definition would look like this. |
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```meson |
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project('my_project', 'cpp') |
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libsimple_dep = dependency('libsimple', fallback : ['libsimple', 'libsimple_dep']) |
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executable('my_project', |
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'my_project.cpp', |
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dependencies : libsimple_dep, |
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install : true) |
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``` |
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With this setup when libsimple is provided by the system, we use it. When |
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that is not the case we use the embedded version (the one from subprojects). |
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Note that `libsimple_dep` can point to an external or an internal dependency but |
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you don't have to worry about their differences. Meson will take care |
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of the details for you. |
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### Subprojects depending on other subprojects |
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Subprojects can use other subprojects, but all subprojects must reside |
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in the top level `subprojects` directory. Recursive use of subprojects |
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is not allowed, though, so you can't have subproject `a` that uses |
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subproject `b` and have `b` also use `a`. |
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## Obtaining subprojects |
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Meson ships with a dependency system to automatically obtain |
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dependency subprojects. It is documented in the [Wrap dependency |
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system manual](Wrap-dependency-system-manual.md). |
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## Command-line options |
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The usage of subprojects can be controlled by users and distros with |
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the following command-line options: |
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* **--wrap-mode=nodownload** |
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Meson will not use the network to download any subprojects or |
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fetch any wrap information. Only pre-existing sources will be used. |
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This is useful (mostly for distros) when you want to only use the |
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sources provided by a software release, and want to manually handle |
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or provide missing dependencies. |
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* **--wrap-mode=nofallback** |
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Meson will not use subproject fallbacks for any dependency |
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declarations in the build files, and will only look for them in the |
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system. Note that this does not apply to unconditional subproject() |
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calls, and those are meant to be used for sources that cannot be |
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provided by the system, such as copylibs. |
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* **--wrap-mode=forcefallback** |
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Meson will not look at the system for any dependencies which have |
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subproject fallbacks available, and will *only* use subprojects for |
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them. This is useful when you want to test your fallback setup, or |
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want to specifically build against the library sources provided by |
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your subprojects. |
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## Download subprojects |
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*Since 0.49.0* |
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Meson will automatically download needed subprojects during configure, unless |
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**--wrap-mode=nodownload** option is passed. It is sometimes preferable to |
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download all subprojects in advance, so the meson configure can be performed |
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offline. The command-line `meson subprojects download` can be used for that, it |
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will download all missing subprojects, but will not update already fetched |
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subprojects. |
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## Update subprojects |
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*Since 0.49.0* |
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Once a subproject has been fetched, Meson will not update it automatically. |
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For example if the wrap file tracks a git branch, it won't pull latest commits. |
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To pull latest version of all your subprojects at once, just run the command: |
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`meson subprojects update`. |
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- If the wrap file comes from wrapdb, the latest version of the wrap file will |
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be pulled and used next time meson reconfigure the project. This can be |
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triggered using `meson --reconfigure`. Previous source tree is not deleted, to |
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prevent from any loss of local changes. |
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- If the wrap file points to a git commit or tag, a checkout of that commit is |
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performed. |
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- If the wrap file points to a git branch, and the current branch has the same |
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name, a `git pull` is performed. |
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- If the wrap file points to a git branch, and the current branch is different, |
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it is skipped. Unless `--rebase` option is passed in which case |
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`git pull --rebase` is performed. |
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## Start a topic branch across all git subprojects |
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*Since 0.49.0* |
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The command-line `meson subprojects checkout <branch_name>` will checkout a |
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branch, or create one with `-b` argument, in every git subprojects. This is |
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useful when starting local changes across multiple subprojects. It is still your |
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responsibility to commit and push in each repository where you made local |
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changes. |
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To come back to the revision set in wrap file (i.e. master), just run |
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`meson subprojects checkout` with no branch name. |
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## Execute a command on all subprojects |
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*Since 0.51.0* |
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The command-line `meson subprojects foreach <command> [...]` will |
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execute a command in each subproject directory. For example this can be useful |
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to check the status of subprojects (e.g. with `git status` or `git diff`) before |
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performing other actions on them. |
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## Why must all subprojects be inside a single directory? |
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There are several reasons. |
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First of all, to maintain any sort of sanity, the system must prevent going |
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inside other subprojects with `subdir()` or variations thereof. Having the |
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subprojects in well defined places makes this easy. If subprojects could be |
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anywhere at all, it would be a lot harder. |
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Second of all it is extremely important that end users can easily see what |
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subprojects any project has. Because they are in one, and only one, place, |
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reviewing them becomes easy. |
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This is also a question of convention. Since all Meson projects have the same |
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layout w.r.t subprojects, switching between projects becomes easier. You don't |
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have to spend time on a new project traipsing through the source tree looking |
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for subprojects. They are always in the same place. |
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Finally if you can have subprojects anywhere, this increases the possibility of |
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having many different (possibly incompatible) versions of a dependency in your |
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source tree. Then changing some code (such as changing the order you traverse |
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directories) may cause a completely different version of the subproject to be |
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used by accident.
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