#include<adder.h>
#include<stdlib.h>
struct _Adder {
int number;
};
adder* adder_create(int number) {
adder *a = malloc(sizeof(struct _Adder));
a->number = number;
return a;
}
// adder_add is implemented in the Rust file.
void adder_destroy(adder *a) {
free(a);