project('gui_app_test', 'c') # # test that linking a Windows console applications with the main function in a # library is correctly instructed which entrypoint function to look for # console_lib = static_library('main', 'console_prog.c') executable('console', 'dummy.c', link_with: console_lib, win_subsystem: 'console') executable('console2', 'dummy.c', link_with: console_lib, gui_app: false) # # also verify that the correct subsystem is set by executable(gui_app:) # gui_prog = executable('gui_prog', 'gui_prog.c', win_subsystem: 'windows,6.0') gui_prog2 = executable('gui_prog2', 'gui_prog.c', gui_app: true) console_prog = executable('console_prog', 'console_prog.c', win_subsystem: 'console') console_prog2 = executable('console_prog2', 'console_prog.c', gui_app: false) tester = find_program('gui_app_tester.py') test('is_gui', tester, args: [gui_prog, '2']) test('is_gui2', tester, args: [gui_prog2, '2']) test('not_gui', tester, args: [console_prog, '3']) test('not_gui2', tester, args: [console_prog2, '3'])