# Copyright 2019 The Meson development team # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # http://www.apache.org/licenses/LICENSE-2.0 # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # This class contains the basic functionality needed to run any interpreter # or an interpreter-based tool. from .. import mlog, mesonlib from ..mesonlib import PerMachine, Popen_safe, version_compare, MachineChoice from ..environment import Environment from typing import List, Tuple, Optional, TYPE_CHECKING if TYPE_CHECKING: from ..dependencies.base import ExternalProgram import re, os, shutil, ctypes class CMakeExecutor: # The class's copy of the CMake path. Avoids having to search for it # multiple times in the same Meson invocation. class_cmakebin = PerMachine(None, None) class_cmakevers = PerMachine(None, None) class_cmake_cache = {} def __init__(self, environment: Environment, version: str, for_machine: MachineChoice, silent: bool = False): self.min_version = version self.environment = environment self.for_machine = for_machine self.cmakebin, self.cmakevers = self.find_cmake_binary(self.environment, silent=silent) if self.cmakebin is False: self.cmakebin = None return if not version_compare(self.cmakevers, self.min_version): self.cmakebin = None mlog.warning( 'The version of CMake', mlog.bold(self.cmakebin.get_path()), 'is', mlog.bold(self.cmakevers), 'but version', mlog.bold(self.min_version), 'is required') return def find_cmake_binary(self, environment: Environment, silent: bool = False) -> Tuple['ExternalProgram', str]: from ..dependencies.base import ExternalProgram # Create an iterator of options def search(): # Lookup in cross or machine file. potential_cmakepath = environment.binaries[self.for_machine].lookup_entry('cmake') if potential_cmakepath is not None: mlog.debug('CMake binary for %s specified from cross file, native file, or env var as %s.', self.for_machine, potential_cmakepath) yield ExternalProgram.from_entry('cmake', potential_cmakepath) # We never fallback if the user-specified option is no good, so # stop returning options. return mlog.debug('CMake binary missing from cross or native file, or env var undefined.') # Fallback on hard-coded defaults. # TODO prefix this for the cross case instead of ignoring thing. if environment.machines.matches_build_machine(self.for_machine): for potential_cmakepath in environment.default_cmake: mlog.debug('Trying a default CMake fallback at', potential_cmakepath) yield ExternalProgram(potential_cmakepath, silent=True) # Only search for CMake the first time and store the result in the class # definition if CMakeExecutor.class_cmakebin[self.for_machine] is False: mlog.debug('CMake binary for %s is cached as not found' % self.for_machine) elif CMakeExecutor.class_cmakebin[self.for_machine] is not None: mlog.debug('CMake binary for %s is cached.' % self.for_machine) else: assert CMakeExecutor.class_cmakebin[self.for_machine] is None mlog.debug('CMake binary for %s is not cached' % self.for_machine) for potential_cmakebin in search(): mlog.debug('Trying CMake binary {} for machine {} at {}' .format(potential_cmakebin.name, self.for_machine, potential_cmakebin.command)) version_if_ok = self.check_cmake(potential_cmakebin) if not version_if_ok: continue if not silent: mlog.log('Found CMake:', mlog.bold(potential_cmakebin.get_path()), '(%s)' % version_if_ok) CMakeExecutor.class_cmakebin[self.for_machine] = potential_cmakebin CMakeExecutor.class_cmakevers[self.for_machine] = version_if_ok break else: if not silent: mlog.log('Found CMake:', mlog.red('NO')) # Set to False instead of None to signify that we've already # searched for it and not found it CMakeExecutor.class_cmakebin[self.for_machine] = False CMakeExecutor.class_cmakevers[self.for_machine] = None return CMakeExecutor.class_cmakebin[self.for_machine], CMakeExecutor.class_cmakevers[self.for_machine] def check_cmake(self, cmakebin: 'ExternalProgram') -> Optional[str]: if not cmakebin.found(): mlog.log('Did not find CMake {!r}'.format(cmakebin.name)) return None try: p, out = Popen_safe(cmakebin.get_command() + ['--version'])[0:2] if p.returncode != 0: mlog.warning('Found CMake {!r} but couldn\'t run it' ''.format(' '.join(cmakebin.get_command()))) return None except FileNotFoundError: mlog.warning('We thought we found CMake {!r} but now it\'s not there. How odd!' ''.format(' '.join(cmakebin.get_command()))) return None except PermissionError: msg = 'Found CMake {!r} but didn\'t have permissions to run it.'.format(' '.join(cmakebin.get_command())) if not mesonlib.is_windows(): msg += '\n\nOn Unix-like systems this is often caused by scripts that are not executable.' mlog.warning(msg) return None cmvers = re.sub(r'\s*cmake version\s*', '', out.split('\n')[0]).strip() return cmvers def _cache_key(self, args: List[str], build_dir: str, env): fenv = frozenset(env.items()) if env is not None else None targs = tuple(args) return (self.cmakebin, targs, build_dir, fenv) def _call_real(self, args: List[str], build_dir: str, env) -> Tuple[int, str, str]: os.makedirs(build_dir, exist_ok=True) cmd = self.cmakebin.get_command() + args p, out, err = Popen_safe(cmd, env=env, cwd=build_dir) rc = p.returncode call = ' '.join(cmd) mlog.debug("Called `{}` in {} -> {}".format(call, build_dir, rc)) return rc, out, err def call(self, args: List[str], build_dir: str, env=None, disable_cache: bool = False): if env is None: env = os.environ if disable_cache: return self._call_real(args, build_dir, env) # First check if cached, if not call the real cmake function cache = CMakeExecutor.class_cmake_cache key = self._cache_key(args, build_dir, env) if key not in cache: cache[key] = self._call_real(args, build_dir, env) return cache[key] def call_with_fake_build(self, args: List[str], build_dir: str, env=None): # First check the cache cache = CMakeExecutor.class_cmake_cache key = self._cache_key(args, build_dir, env) if key in cache: return cache[key] os.makedirs(build_dir, exist_ok=True) # Try to set the correct compiler for C and C++ # This step is required to make try_compile work inside CMake fallback = os.path.realpath(__file__) # A file used as a fallback wehen everything else fails compilers = self.environment.coredata.compilers[MachineChoice.BUILD] def make_abs(exe: str, lang: str): if os.path.isabs(exe): return exe p = shutil.which(exe) if p is None: mlog.debug('Failed to find a {} compiler for CMake. This might cause CMake to fail.'.format(lang)) p = fallback return p def choose_compiler(lang: str): exe_list = [] if lang in compilers: exe_list = compilers[lang].get_exelist() else: comp_obj = self.environment.compiler_from_language(lang, MachineChoice.BUILD) if comp_obj is not None: exe_list = comp_obj.get_exelist() if len(exe_list) == 1: return make_abs(exe_list[0], lang), '' elif len(exe_list) == 2: return make_abs(exe_list[1], lang), make_abs(exe_list[0], lang) else: mlog.debug('Failed to find a {} compiler for CMake. This might cause CMake to fail.'.format(lang)) return fallback, '' c_comp, c_launcher = choose_compiler('c') cxx_comp, cxx_launcher = choose_compiler('cpp') # Reset the CMake cache with open('{}/CMakeCache.txt'.format(build_dir), 'w') as fp: fp.write('CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1\n') # Fake the compiler files comp_dir = '{}/CMakeFiles/{}'.format(build_dir, self.cmakevers) os.makedirs(comp_dir, exist_ok=True) c_comp_file = '{}/CMakeCCompiler.cmake'.format(comp_dir) cxx_comp_file = '{}/CMakeCXXCompiler.cmake'.format(comp_dir) if not os.path.exists(c_comp_file): with open(c_comp_file, 'w') as fp: fp.write('''# Fake CMake file to skip the boring and slow stuff set(CMAKE_C_COMPILER "{}") # Should be a valid compiler for try_compile, etc. set(CMAKE_C_COMPILER_LAUNCHER "{}") # The compiler launcher (if presentt) set(CMAKE_C_COMPILER_ID "GNU") # Pretend we have found GCC set(CMAKE_COMPILER_IS_GNUCC 1) set(CMAKE_C_COMPILER_LOADED 1) set(CMAKE_C_COMPILER_WORKS TRUE) set(CMAKE_C_ABI_COMPILED TRUE) set(CMAKE_C_SOURCE_FILE_EXTENSIONS c;m) set(CMAKE_C_IGNORE_EXTENSIONS h;H;o;O;obj;OBJ;def;DEF;rc;RC) set(CMAKE_SIZEOF_VOID_P "{}") '''.format(c_comp, c_launcher, ctypes.sizeof(ctypes.c_voidp))) if not os.path.exists(cxx_comp_file): with open(cxx_comp_file, 'w') as fp: fp.write('''# Fake CMake file to skip the boring and slow stuff set(CMAKE_CXX_COMPILER "{}") # Should be a valid compiler for try_compile, etc. set(CMAKE_CXX_COMPILER_LAUNCHER "{}") # The compiler launcher (if presentt) set(CMAKE_CXX_COMPILER_ID "GNU") # Pretend we have found GCC set(CMAKE_COMPILER_IS_GNUCXX 1) set(CMAKE_CXX_COMPILER_LOADED 1) set(CMAKE_CXX_COMPILER_WORKS TRUE) set(CMAKE_CXX_ABI_COMPILED TRUE) set(CMAKE_CXX_IGNORE_EXTENSIONS inl;h;hpp;HPP;H;o;O;obj;OBJ;def;DEF;rc;RC) set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS C;M;c++;cc;cpp;cxx;mm;CPP) set(CMAKE_SIZEOF_VOID_P "{}") '''.format(cxx_comp, cxx_launcher, ctypes.sizeof(ctypes.c_voidp))) return self.call(args, build_dir, env) def found(self) -> bool: return self.cmakebin is not None def version(self) -> str: return self.cmakevers def executable_path(self) -> str: return self.cmakebin.get_path() def get_command(self): return self.cmakebin.get_command() def machine_choice(self) -> MachineChoice: return self.for_machine