# Copyright 2014-2016 The Meson development team # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # http://www.apache.org/licenses/LICENSE-2.0 # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import os import pickle import xml.dom.minidom import xml.etree.ElementTree as ET from . import backends from .. import build from .. import dependencies from .. import mlog from .. import compilers from ..compilers import CompilerArgs from ..mesonlib import MesonException, File, python_command from ..environment import Environment def autodetect_vs_version(build): vs_version = os.getenv('VisualStudioVersion', None) vs_install_dir = os.getenv('VSINSTALLDIR', None) if not vs_install_dir: raise MesonException('Could not detect Visual Studio: Environment variable VSINSTALLDIR is not set!\n' 'Are you running meson from the Visual Studio Developer Command Prompt?') # VisualStudioVersion is set since Visual Studio 12.0, but sometimes # vcvarsall.bat doesn't set it, so also use VSINSTALLDIR if vs_version == '14.0' or 'Visual Studio 14' in vs_install_dir: from mesonbuild.backend.vs2015backend import Vs2015Backend return Vs2015Backend(build) if vs_version == '15.0' or 'Visual Studio 17' in vs_install_dir or \ 'Visual Studio\\2017' in vs_install_dir: from mesonbuild.backend.vs2017backend import Vs2017Backend return Vs2017Backend(build) if 'Visual Studio 10.0' in vs_install_dir: return Vs2010Backend(build) raise MesonException('Could not detect Visual Studio using VisualStudioVersion: {!r} or VSINSTALLDIR: {!r}!\n' 'Please specify the exact backend to use.'.format(vs_version, vs_install_dir)) def split_o_flags_args(args): """ Splits any /O args and returns them. Does not take care of flags overriding previous ones. Skips non-O flag arguments. ['/Ox', '/Ob1'] returns ['/Ox', '/Ob1'] ['/Oxj', '/MP'] returns ['/Ox', '/Oj'] """ o_flags = [] for arg in args: if not arg.startswith('/O'): continue flags = list(arg[2:]) # Assume that this one can't be clumped with the others since it takes # an argument itself if 'b' in flags: o_flags.append(arg) else: o_flags += ['/O' + f for f in flags] return o_flags class RegenInfo: def __init__(self, source_dir, build_dir, depfiles): self.source_dir = source_dir self.build_dir = build_dir self.depfiles = depfiles class Vs2010Backend(backends.Backend): def __init__(self, build): super().__init__(build) self.name = 'vs2010' self.project_file_version = '10.0.30319.1' self.platform_toolset = None self.vs_version = '2010' self.windows_target_platform_version = None def generate_custom_generator_commands(self, target, parent_node): generator_output_files = [] custom_target_include_dirs = [] custom_target_output_files = [] target_private_dir = self.relpath(self.get_target_private_dir(target), self.get_target_dir(target)) down = self.target_to_build_root(target) for genlist in target.get_generated_sources(): if isinstance(genlist, (build.CustomTarget, build.CustomTargetIndex)): for i in genlist.get_outputs(): # Path to the generated source from the current vcxproj dir via the build root ipath = os.path.join(down, self.get_target_dir(genlist), i) custom_target_output_files.append(ipath) idir = self.relpath(self.get_target_dir(genlist), self.get_target_dir(target)) if idir not in custom_target_include_dirs: custom_target_include_dirs.append(idir) else: generator = genlist.get_generator() exe = generator.get_exe() infilelist = genlist.get_inputs() outfilelist = genlist.get_outputs() source_dir = os.path.join(self.build_to_src, genlist.subdir) exe_arr = self.exe_object_to_cmd_array(exe) idgroup = ET.SubElement(parent_node, 'ItemGroup') for i in range(len(infilelist)): if len(infilelist) == len(outfilelist): sole_output = os.path.join(target_private_dir, outfilelist[i]) else: sole_output = '' curfile = infilelist[i] infilename = os.path.join(down, curfile.rel_to_builddir(self.build_to_src)) base_args = generator.get_arglist(infilename) outfiles_rel = genlist.get_outputs_for(curfile) outfiles = [os.path.join(target_private_dir, of) for of in outfiles_rel] generator_output_files += outfiles args = [x.replace("@INPUT@", infilename).replace('@OUTPUT@', sole_output) for x in base_args] args = self.replace_outputs(args, target_private_dir, outfiles_rel) args = [x.replace("@SOURCE_DIR@", self.environment.get_source_dir()) .replace("@BUILD_DIR@", target_private_dir) for x in args] args = [x.replace("@CURRENT_SOURCE_DIR@", source_dir) for x in args] args = [x.replace("@SOURCE_ROOT@", self.environment.get_source_dir()) .replace("@BUILD_ROOT@", self.environment.get_build_dir()) for x in args] args = [x.replace('\\', '/') for x in args] cmd = exe_arr + self.replace_extra_args(args, genlist) if generator.capture: exe_data = self.serialize_executable( cmd[0], cmd[1:], self.environment.get_build_dir(), capture=outfiles[0] ) cmd = self.environment.get_build_command() + ['--internal', 'exe', exe_data] abs_pdir = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target)) os.makedirs(abs_pdir, exist_ok=True) cbs = ET.SubElement(idgroup, 'CustomBuild', Include=infilename) ET.SubElement(cbs, 'Command').text = ' '.join(self.quote_arguments(cmd)) ET.SubElement(cbs, 'Outputs').text = ';'.join(outfiles) return generator_output_files, custom_target_output_files, custom_target_include_dirs def generate(self, interp): self.interpreter = interp target_machine = self.interpreter.builtin['target_machine'].cpu_family_method(None, None) if target_machine.endswith('64'): # amd64 or x86_64 self.platform = 'x64' elif target_machine == 'x86': # x86 self.platform = 'Win32' elif 'arm' in target_machine.lower(): self.platform = 'ARM' else: raise MesonException('Unsupported Visual Studio platform: ' + target_machine) self.buildtype = self.environment.coredata.get_builtin_option('buildtype') sln_filename = os.path.join(self.environment.get_build_dir(), self.build.project_name + '.sln') projlist = self.generate_projects() self.gen_testproj('RUN_TESTS', os.path.join(self.environment.get_build_dir(), 'RUN_TESTS.vcxproj')) self.gen_regenproj('REGEN', os.path.join(self.environment.get_build_dir(), 'REGEN.vcxproj')) self.generate_solution(sln_filename, projlist) self.generate_regen_info() Vs2010Backend.touch_regen_timestamp(self.environment.get_build_dir()) @staticmethod def get_regen_stampfile(build_dir): return os.path.join(os.path.join(build_dir, Environment.private_dir), 'regen.stamp') @staticmethod def touch_regen_timestamp(build_dir): with open(Vs2010Backend.get_regen_stampfile(build_dir), 'w'): pass def generate_regen_info(self): deps = self.get_regen_filelist() regeninfo = RegenInfo(self.environment.get_source_dir(), self.environment.get_build_dir(), deps) filename = os.path.join(self.environment.get_scratch_dir(), 'regeninfo.dump') with open(filename, 'wb') as f: pickle.dump(regeninfo, f) def get_obj_target_deps(self, obj_list): result = {} for o in obj_list: if isinstance(o, build.ExtractedObjects): result[o.target.get_id()] = o.target return result.items() def get_target_deps(self, t, recursive=False): all_deps = {} for target in t.values(): if isinstance(target, build.CustomTarget): for d in target.get_target_dependencies(): all_deps[d.get_id()] = d elif isinstance(target, build.RunTarget): for d in [target.command] + target.args: if isinstance(d, (build.BuildTarget, build.CustomTarget)): all_deps[d.get_id()] = d elif isinstance(target, build.BuildTarget): for ldep in target.link_targets: all_deps[ldep.get_id()] = ldep for ldep in target.link_whole_targets: all_deps[ldep.get_id()] = ldep for obj_id, objdep in self.get_obj_target_deps(target.objects): all_deps[obj_id] = objdep for gendep in target.get_generated_sources(): if isinstance(gendep, build.CustomTarget): all_deps[gendep.get_id()] = gendep elif isinstance(gendep, build.CustomTargetIndex): all_deps[gendep.target.get_id()] = gendep.target else: gen_exe = gendep.generator.get_exe() if isinstance(gen_exe, build.Executable): all_deps[gen_exe.get_id()] = gen_exe else: raise MesonException('Unknown target type for target %s' % target) if not t or not recursive: return all_deps ret = self.get_target_deps(all_deps, recursive) ret.update(all_deps) return ret def generate_solution(self, sln_filename, projlist): default_projlist = self.get_build_by_default_targets() with open(sln_filename, 'w') as ofile: ofile.write('Microsoft Visual Studio Solution File, Format ' 'Version 11.00\n') ofile.write('# Visual Studio ' + self.vs_version + '\n') prj_templ = 'Project("{%s}") = "%s", "%s", "{%s}"\n' for p in projlist: prj_line = prj_templ % (self.environment.coredata.guid, p[0], p[1], p[2]) ofile.write(prj_line) target = self.build.targets[p[0]] t = {target.get_id(): target} # Get direct deps all_deps = self.get_target_deps(t) # Get recursive deps recursive_deps = self.get_target_deps(t, recursive=True) ofile.write('\tProjectSection(ProjectDependencies) = ' 'postProject\n') regen_guid = self.environment.coredata.regen_guid ofile.write('\t\t{%s} = {%s}\n' % (regen_guid, regen_guid)) for dep in all_deps.keys(): guid = self.environment.coredata.target_guids[dep] ofile.write('\t\t{%s} = {%s}\n' % (guid, guid)) ofile.write('EndProjectSection\n') ofile.write('EndProject\n') for dep, target in recursive_deps.items(): if p[0] in default_projlist: default_projlist[dep] = target test_line = prj_templ % (self.environment.coredata.guid, 'RUN_TESTS', 'RUN_TESTS.vcxproj', self.environment.coredata.test_guid) ofile.write(test_line) ofile.write('EndProject\n') regen_line = prj_templ % (self.environment.coredata.guid, 'REGEN', 'REGEN.vcxproj', self.environment.coredata.regen_guid) ofile.write(regen_line) ofile.write('EndProject\n') ofile.write('Global\n') ofile.write('\tGlobalSection(SolutionConfigurationPlatforms) = ' 'preSolution\n') ofile.write('\t\t%s|%s = %s|%s\n' % (self.buildtype, self.platform, self.buildtype, self.platform)) ofile.write('\tEndGlobalSection\n') ofile.write('\tGlobalSection(ProjectConfigurationPlatforms) = ' 'postSolution\n') ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' % (self.environment.coredata.regen_guid, self.buildtype, self.platform, self.buildtype, self.platform)) ofile.write('\t\t{%s}.%s|%s.Build.0 = %s|%s\n' % (self.environment.coredata.regen_guid, self.buildtype, self.platform, self.buildtype, self.platform)) # Create the solution configuration for p in projlist: # Add to the list of projects in this solution ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' % (p[2], self.buildtype, self.platform, self.buildtype, self.platform)) if p[0] in default_projlist and \ not isinstance(self.build.targets[p[0]], build.RunTarget): # Add to the list of projects to be built ofile.write('\t\t{%s}.%s|%s.Build.0 = %s|%s\n' % (p[2], self.buildtype, self.platform, self.buildtype, self.platform)) ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' % (self.environment.coredata.test_guid, self.buildtype, self.platform, self.buildtype, self.platform)) ofile.write('\tEndGlobalSection\n') ofile.write('\tGlobalSection(SolutionProperties) = preSolution\n') ofile.write('\t\tHideSolutionNode = FALSE\n') ofile.write('\tEndGlobalSection\n') ofile.write('EndGlobal\n') def generate_projects(self): projlist = [] for name, target in self.build.targets.items(): outdir = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target)) os.makedirs(outdir, exist_ok=True) fname = name + '.vcxproj' relname = os.path.join(target.subdir, fname) projfile = os.path.join(outdir, fname) uuid = self.environment.coredata.target_guids[name] self.gen_vcxproj(target, projfile, uuid) projlist.append((name, relname, uuid)) return projlist def split_sources(self, srclist): sources = [] headers = [] objects = [] languages = [] for i in srclist: if self.environment.is_header(i): headers.append(i) elif self.environment.is_object(i): objects.append(i) elif self.environment.is_source(i): sources.append(i) lang = self.lang_from_source_file(i) if lang not in languages: languages.append(lang) elif self.environment.is_library(i): pass else: # Everything that is not an object or source file is considered a header. headers.append(i) return sources, headers, objects, languages def target_to_build_root(self, target): if target.subdir == '': return '' directories = os.path.normpath(target.subdir).split(os.sep) return os.sep.join(['..'] * len(directories)) def quote_arguments(self, arr): return ['"%s"' % i for i in arr] def add_project_reference(self, root, include, projid): ig = ET.SubElement(root, 'ItemGroup') pref = ET.SubElement(ig, 'ProjectReference', Include=include) ET.SubElement(pref, 'Project').text = '{%s}' % projid def create_basic_crap(self, target): project_name = target.name root = ET.Element('Project', {'DefaultTargets': "Build", 'ToolsVersion': '4.0', 'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'}) confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'}) prjconf = ET.SubElement(confitems, 'ProjectConfiguration', {'Include': self.buildtype + '|' + self.platform}) p = ET.SubElement(prjconf, 'Configuration') p.text = self.buildtype pl = ET.SubElement(prjconf, 'Platform') pl.text = self.platform globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals') guidelem = ET.SubElement(globalgroup, 'ProjectGuid') guidelem.text = '{%s}' % self.environment.coredata.test_guid kw = ET.SubElement(globalgroup, 'Keyword') kw.text = self.platform + 'Proj' p = ET.SubElement(globalgroup, 'Platform') p.text = self.platform pname = ET.SubElement(globalgroup, 'ProjectName') pname.text = project_name if self.windows_target_platform_version: ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.Default.props') type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration') ET.SubElement(type_config, 'ConfigurationType') ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte' ET.SubElement(type_config, 'UseOfMfc').text = 'false' if self.platform_toolset: ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.props') direlem = ET.SubElement(root, 'PropertyGroup') fver = ET.SubElement(direlem, '_ProjectFileVersion') fver.text = self.project_file_version outdir = ET.SubElement(direlem, 'OutDir') outdir.text = '.\\' intdir = ET.SubElement(direlem, 'IntDir') intdir.text = target.get_id() + '\\' tname = ET.SubElement(direlem, 'TargetName') tname.text = target.name return root def gen_run_target_vcxproj(self, target, ofname, guid): root = self.create_basic_crap(target) action = ET.SubElement(root, 'ItemDefinitionGroup') customstep = ET.SubElement(action, 'PostBuildEvent') cmd_raw = [target.command] + target.args cmd = python_command + \ [os.path.join(self.environment.get_script_dir(), 'commandrunner.py'), self.environment.get_build_dir(), self.environment.get_source_dir(), self.get_target_dir(target)] + self.environment.get_build_command() for i in cmd_raw: if isinstance(i, build.BuildTarget): cmd.append(os.path.join(self.environment.get_build_dir(), self.get_target_filename(i))) elif isinstance(i, dependencies.ExternalProgram): cmd += i.get_command() elif isinstance(i, File): relfname = i.rel_to_builddir(self.build_to_src) cmd.append(os.path.join(self.environment.get_build_dir(), relfname)) else: cmd.append(i) cmd_templ = '''"%s" ''' * len(cmd) ET.SubElement(customstep, 'Command').text = cmd_templ % tuple(cmd) ET.SubElement(customstep, 'Message').text = 'Running custom command.' ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets') self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname) def gen_custom_target_vcxproj(self, target, ofname, guid): root = self.create_basic_crap(target) action = ET.SubElement(root, 'ItemDefinitionGroup') customstep = ET.SubElement(action, 'CustomBuildStep') # We need to always use absolute paths because our invocation is always # from the target dir, not the build root. target.absolute_paths = True (srcs, ofilenames, cmd) = self.eval_custom_target_command(target, True) depend_files = self.get_custom_target_depend_files(target, True) # Always use a wrapper because MSBuild eats random characters when # there are many arguments. tdir_abs = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target)) extra_bdeps = target.get_transitive_build_target_deps() extra_paths = self.determine_windows_extra_paths(target.command[0], extra_bdeps) exe_data = self.serialize_executable(target.command[0], cmd[1:], # All targets run from the target dir tdir_abs, extra_paths=extra_paths, capture=ofilenames[0] if target.capture else None) wrapper_cmd = self.environment.get_build_command() + ['--internal', 'exe', exe_data] ET.SubElement(customstep, 'Command').text = ' '.join(self.quote_arguments(wrapper_cmd)) ET.SubElement(customstep, 'Outputs').text = ';'.join(ofilenames) ET.SubElement(customstep, 'Inputs').text = ';'.join([exe_data] + srcs + depend_files) ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets') self.generate_custom_generator_commands(target, root) self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname) @classmethod def lang_from_source_file(cls, src): ext = src.split('.')[-1] if ext in compilers.c_suffixes: return 'c' if ext in compilers.cpp_suffixes: return 'cpp' raise MesonException('Could not guess language from source file %s.' % src) def add_pch(self, inc_cl, proj_to_src_dir, pch_sources, source_file): if len(pch_sources) <= 1: # We only need per file precompiled headers if we have more than 1 language. return lang = Vs2010Backend.lang_from_source_file(source_file) header = os.path.join(proj_to_src_dir, pch_sources[lang][0]) pch_file = ET.SubElement(inc_cl, 'PrecompiledHeaderFile') pch_file.text = header pch_include = ET.SubElement(inc_cl, 'ForcedIncludeFiles') pch_include.text = header + ';%(ForcedIncludeFiles)' pch_out = ET.SubElement(inc_cl, 'PrecompiledHeaderOutputFile') pch_out.text = '$(IntDir)$(TargetName)-%s.pch' % lang def add_additional_options(self, lang, parent_node, file_args): args = [] for arg in file_args[lang].to_native(): if arg == '%(AdditionalOptions)': args.append(arg) else: args.append(self.escape_additional_option(arg)) ET.SubElement(parent_node, "AdditionalOptions").text = ' '.join(args) def add_preprocessor_defines(self, lang, parent_node, file_defines): defines = [] for define in file_defines[lang]: if define == '%(PreprocessorDefinitions)': defines.append(define) else: defines.append(self.escape_preprocessor_define(define)) ET.SubElement(parent_node, "PreprocessorDefinitions").text = ';'.join(defines) def add_include_dirs(self, lang, parent_node, file_inc_dirs): dirs = file_inc_dirs[lang] ET.SubElement(parent_node, "AdditionalIncludeDirectories").text = ';'.join(dirs) @staticmethod def has_objects(objects, additional_objects, generated_objects): # Ignore generated objects, those are automatically used by MSBuild because they are part of # the CustomBuild Outputs. return len(objects) + len(additional_objects) > 0 @staticmethod def add_generated_objects(node, generated_objects): # Do not add generated objects to project file. Those are automatically used by MSBuild, because # they are part of the CustomBuild Outputs. return @staticmethod def escape_preprocessor_define(define): # See: https://msdn.microsoft.com/en-us/library/bb383819.aspx table = str.maketrans({'%': '%25', '$': '%24', '@': '%40', "'": '%27', ';': '%3B', '?': '%3F', '*': '%2A', # We need to escape backslash because it'll be un-escaped by # Windows during process creation when it parses the arguments # Basically, this converts `\` to `\\`. '\\': '\\\\'}) return define.translate(table) @staticmethod def escape_additional_option(option): # See: https://msdn.microsoft.com/en-us/library/bb383819.aspx table = str.maketrans({'%': '%25', '$': '%24', '@': '%40', "'": '%27', ';': '%3B', '?': '%3F', '*': '%2A', ' ': '%20'}) option = option.translate(table) # Since we're surrounding the option with ", if it ends in \ that will # escape the " when the process arguments are parsed and the starting # " will not terminate. So we escape it if that's the case. I'm not # kidding, this is how escaping works for process args on Windows. if option.endswith('\\'): option += '\\' return '"{}"'.format(option) @staticmethod def split_link_args(args): """ Split a list of link arguments into three lists: * library search paths * library filenames (or paths) * other link arguments """ lpaths = [] libs = [] other = [] for arg in args: if arg.startswith('/LIBPATH:'): lpath = arg[9:] # De-dup library search paths by removing older entries when # a new one is found. This is necessary because unlike other # search paths such as the include path, the library is # searched for in the newest (right-most) search path first. if lpath in lpaths: lpaths.remove(lpath) lpaths.append(lpath) elif arg.startswith(('/', '-')): other.append(arg) # It's ok if we miss libraries with non-standard extensions here. # They will go into the general link arguments. elif arg.endswith('.lib') or arg.endswith('.a'): # De-dup if arg not in libs: libs.append(arg) else: other.append(arg) return lpaths, libs, other def _get_cl_compiler(self, target): for lang, c in target.compilers.items(): if lang in ('c', 'cpp'): return c # No source files, only objects, but we still need a compiler, so # return a found compiler if len(target.objects) > 0: for lang, c in self.environment.coredata.compilers.items(): if lang in ('c', 'cpp'): return c raise MesonException('Could not find a C or C++ compiler. MSVC can only build C/C++ projects.') def _prettyprint_vcxproj_xml(self, tree, ofname): tree.write(ofname, encoding='utf-8', xml_declaration=True) # ElementTree can not do prettyprinting so do it manually doc = xml.dom.minidom.parse(ofname) with open(ofname, 'w') as of: of.write(doc.toprettyxml()) def gen_vcxproj(self, target, ofname, guid): mlog.debug('Generating vcxproj %s.' % target.name) entrypoint = 'WinMainCRTStartup' subsystem = 'Windows' if isinstance(target, build.Executable): conftype = 'Application' if not target.gui_app: subsystem = 'Console' entrypoint = 'mainCRTStartup' elif isinstance(target, build.StaticLibrary): conftype = 'StaticLibrary' elif isinstance(target, build.SharedLibrary): conftype = 'DynamicLibrary' entrypoint = '_DllMainCrtStartup' elif isinstance(target, build.CustomTarget): return self.gen_custom_target_vcxproj(target, ofname, guid) elif isinstance(target, build.RunTarget): return self.gen_run_target_vcxproj(target, ofname, guid) else: raise MesonException('Unknown target type for %s' % target.get_basename()) # Prefix to use to access the build root from the vcxproj dir down = self.target_to_build_root(target) # Prefix to use to access the source tree's root from the vcxproj dir proj_to_src_root = os.path.join(down, self.build_to_src) # Prefix to use to access the source tree's subdir from the vcxproj dir proj_to_src_dir = os.path.join(proj_to_src_root, target.subdir) (sources, headers, objects, languages) = self.split_sources(target.sources) if self.is_unity(target): sources = self.generate_unity_files(target, sources) compiler = self._get_cl_compiler(target) buildtype_args = compiler.get_buildtype_args(self.buildtype) buildtype_link_args = compiler.get_buildtype_linker_args(self.buildtype) project_name = target.name target_name = target.name root = ET.Element('Project', {'DefaultTargets': "Build", 'ToolsVersion': '4.0', 'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'}) confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'}) prjconf = ET.SubElement(confitems, 'ProjectConfiguration', {'Include': self.buildtype + '|' + self.platform}) p = ET.SubElement(prjconf, 'Configuration') p.text = self.buildtype pl = ET.SubElement(prjconf, 'Platform') pl.text = self.platform # Globals globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals') guidelem = ET.SubElement(globalgroup, 'ProjectGuid') guidelem.text = '{%s}' % guid kw = ET.SubElement(globalgroup, 'Keyword') kw.text = self.platform + 'Proj' ns = ET.SubElement(globalgroup, 'RootNamespace') ns.text = target_name p = ET.SubElement(globalgroup, 'Platform') p.text = self.platform pname = ET.SubElement(globalgroup, 'ProjectName') pname.text = project_name if self.windows_target_platform_version: ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.Default.props') # Start configuration type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration') ET.SubElement(type_config, 'ConfigurationType').text = conftype ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte' if self.platform_toolset: ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset # FIXME: Meson's LTO support needs to be integrated here ET.SubElement(type_config, 'WholeProgramOptimization').text = 'false' # Let VS auto-set the RTC level ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'Default' o_flags = split_o_flags_args(buildtype_args) if '/Oi' in o_flags: ET.SubElement(type_config, 'IntrinsicFunctions').text = 'true' if '/Ob1' in o_flags: ET.SubElement(type_config, 'InlineFunctionExpansion').text = 'OnlyExplicitInline' elif '/Ob2' in o_flags: ET.SubElement(type_config, 'InlineFunctionExpansion').text = 'AnySuitable' # Size-preserving flags if '/Os' in o_flags: ET.SubElement(type_config, 'FavorSizeOrSpeed').text = 'Size' else: ET.SubElement(type_config, 'FavorSizeOrSpeed').text = 'Speed' # Incremental linking increases code size if '/INCREMENTAL:NO' in buildtype_link_args: ET.SubElement(type_config, 'LinkIncremental').text = 'false' # CRT type; debug or release if '/MDd' in buildtype_args: ET.SubElement(type_config, 'UseDebugLibraries').text = 'true' ET.SubElement(type_config, 'RuntimeLibrary').text = 'MultiThreadedDebugDLL' else: ET.SubElement(type_config, 'UseDebugLibraries').text = 'false' ET.SubElement(type_config, 'RuntimeLibrary').text = 'MultiThreadedDLL' # Debug format if '/ZI' in buildtype_args: ET.SubElement(type_config, 'DebugInformationFormat').text = 'EditAndContinue' elif '/Zi' in buildtype_args: ET.SubElement(type_config, 'DebugInformationFormat').text = 'ProgramDatabase' elif '/Z7' in buildtype_args: ET.SubElement(type_config, 'DebugInformationFormat').text = 'OldStyle' # Runtime checks if '/RTC1' in buildtype_args: ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'EnableFastChecks' elif '/RTCu' in buildtype_args: ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'UninitializedLocalUsageCheck' elif '/RTCs' in buildtype_args: ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'StackFrameRuntimeCheck' # Optimization flags if '/Ox' in o_flags: ET.SubElement(type_config, 'Optimization').text = 'Full' elif '/O2' in o_flags: ET.SubElement(type_config, 'Optimization').text = 'MaxSpeed' elif '/O1' in o_flags: ET.SubElement(type_config, 'Optimization').text = 'MinSpace' elif '/Od' in o_flags: ET.SubElement(type_config, 'Optimization').text = 'Disabled' # End configuration ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.props') generated_files, custom_target_output_files, generated_files_include_dirs = self.generate_custom_generator_commands(target, root) (gen_src, gen_hdrs, gen_objs, gen_langs) = self.split_sources(generated_files) (custom_src, custom_hdrs, custom_objs, custom_langs) = self.split_sources(custom_target_output_files) gen_src += custom_src gen_hdrs += custom_hdrs gen_langs += custom_langs # Project information direlem = ET.SubElement(root, 'PropertyGroup') fver = ET.SubElement(direlem, '_ProjectFileVersion') fver.text = self.project_file_version outdir = ET.SubElement(direlem, 'OutDir') outdir.text = '.\\' intdir = ET.SubElement(direlem, 'IntDir') intdir.text = target.get_id() + '\\' tfilename = os.path.splitext(target.get_filename()) ET.SubElement(direlem, 'TargetName').text = tfilename[0] ET.SubElement(direlem, 'TargetExt').text = tfilename[1] # Build information compiles = ET.SubElement(root, 'ItemDefinitionGroup') clconf = ET.SubElement(compiles, 'ClCompile') # Arguments, include dirs, defines for all files in the current target target_args = [] target_defines = [] target_inc_dirs = [] # Arguments, include dirs, defines passed to individual files in # a target; perhaps because the args are language-specific # # file_args is also later split out into defines and include_dirs in # case someone passed those in there file_args = dict((lang, CompilerArgs(comp)) for lang, comp in target.compilers.items()) file_defines = dict((lang, []) for lang in target.compilers) file_inc_dirs = dict((lang, []) for lang in target.compilers) # The order in which these compile args are added must match # generate_single_compile() and generate_basic_compiler_args() for l, comp in target.compilers.items(): if l in file_args: file_args[l] += compilers.get_base_compile_args(self.get_base_options_for_target(target), comp) file_args[l] += comp.get_option_compile_args(self.environment.coredata.compiler_options) # Add compile args added using add_project_arguments() for l, args in self.build.projects_args.get(target.subproject, {}).items(): if l in file_args: file_args[l] += args # Add compile args added using add_global_arguments() # These override per-project arguments for l, args in self.build.global_args.items(): if l in file_args: file_args[l] += args if not target.is_cross: # Compile args added from the env: CFLAGS/CXXFLAGS, etc. We want these # to override all the defaults, but not the per-target compile args. for l, args in self.environment.coredata.external_args.items(): if l in file_args: file_args[l] += args for args in file_args.values(): # This is where Visual Studio will insert target_args, target_defines, # etc, which are added later from external deps (see below). args += ['%(AdditionalOptions)', '%(PreprocessorDefinitions)', '%(AdditionalIncludeDirectories)'] # Add custom target dirs as includes automatically, but before # target-specific include dirs. See _generate_single_compile() in # the ninja backend for caveats. args += ['-I' + arg for arg in generated_files_include_dirs] # Add include dirs from the `include_directories:` kwarg on the target # and from `include_directories:` of internal deps of the target. # # Target include dirs should override internal deps include dirs. # This is handled in BuildTarget.process_kwargs() # # Include dirs from internal deps should override include dirs from # external deps and must maintain the order in which they are # specified. Hence, we must reverse so that the order is preserved. # # These are per-target, but we still add them as per-file because we # need them to be looked in first. for d in reversed(target.get_include_dirs()): # reversed is used to keep order of includes for i in reversed(d.get_incdirs()): curdir = os.path.join(d.get_curdir(), i) args.append('-I' + self.relpath(curdir, target.subdir)) # build dir args.append('-I' + os.path.join(proj_to_src_root, curdir)) # src dir for i in d.get_extra_build_dirs(): curdir = os.path.join(d.get_curdir(), i) args.append('-I' + self.relpath(curdir, target.subdir)) # build dir # Add per-target compile args, f.ex, `c_args : ['/DFOO']`. We set these # near the end since these are supposed to override everything else. for l, args in target.extra_args.items(): if l in file_args: file_args[l] += args # The highest priority includes. In order of directory search: # target private dir, target build dir, target source dir for args in file_args.values(): t_inc_dirs = [self.relpath(self.get_target_private_dir(target), self.get_target_dir(target))] if target.implicit_include_directories: t_inc_dirs += ['.'] if target.implicit_include_directories: t_inc_dirs += [proj_to_src_dir] args += ['-I' + arg for arg in t_inc_dirs] # Split preprocessor defines and include directories out of the list of # all extra arguments. The rest go into %(AdditionalOptions). for l, args in file_args.items(): for arg in args[:]: if arg.startswith(('-D', '/D')) or arg == '%(PreprocessorDefinitions)': file_args[l].remove(arg) # Don't escape the marker if arg == '%(PreprocessorDefinitions)': define = arg else: define = arg[2:] # De-dup if define in file_defines[l]: file_defines[l].remove(define) file_defines[l].append(define) elif arg.startswith(('-I', '/I')) or arg == '%(AdditionalIncludeDirectories)': file_args[l].remove(arg) # Don't escape the marker if arg == '%(AdditionalIncludeDirectories)': inc_dir = arg else: inc_dir = arg[2:] # De-dup if inc_dir not in file_inc_dirs[l]: file_inc_dirs[l].append(inc_dir) # Split compile args needed to find external dependencies # Link args are added while generating the link command for d in reversed(target.get_external_deps()): # Cflags required by external deps might have UNIX-specific flags, # so filter them out if needed d_compile_args = compiler.unix_args_to_native(d.get_compile_args()) for arg in d_compile_args: if arg.startswith(('-D', '/D')): define = arg[2:] # De-dup if define in target_defines: target_defines.remove(define) target_defines.append(define) elif arg.startswith(('-I', '/I')): inc_dir = arg[2:] # De-dup if inc_dir not in target_inc_dirs: target_inc_dirs.append(inc_dir) else: target_args.append(arg) languages += gen_langs if len(target_args) > 0: target_args.append('%(AdditionalOptions)') ET.SubElement(clconf, "AdditionalOptions").text = ' '.join(target_args) target_inc_dirs.append('%(AdditionalIncludeDirectories)') ET.SubElement(clconf, 'AdditionalIncludeDirectories').text = ';'.join(target_inc_dirs) target_defines.append('%(PreprocessorDefinitions)') ET.SubElement(clconf, 'PreprocessorDefinitions').text = ';'.join(target_defines) ET.SubElement(clconf, 'MinimalRebuild').text = 'true' ET.SubElement(clconf, 'FunctionLevelLinking').text = 'true' pch_node = ET.SubElement(clconf, 'PrecompiledHeader') # Warning level warning_level = self.get_option_for_target('warning_level', target) ET.SubElement(clconf, 'WarningLevel').text = 'Level' + str(1 + int(warning_level)) if self.get_option_for_target('werror', target): ET.SubElement(clconf, 'TreatWarningAsError').text = 'true' # Note: SuppressStartupBanner is /NOLOGO and is 'true' by default pch_sources = {} for lang in ['c', 'cpp']: pch = target.get_pch(lang) if not pch: continue pch_node.text = 'Use' if compiler.id == 'msvc': if len(pch) != 2: raise MesonException('MSVC requires one header and one source to produce precompiled headers.') pch_sources[lang] = [pch[0], pch[1], lang] else: # I don't know whether its relevant but let's handle other compilers # used with a vs backend pch_sources[lang] = [pch[0], None, lang] if len(pch_sources) == 1: # If there is only 1 language with precompiled headers, we can use it for the entire project, which # is cleaner than specifying it for each source file. pch_source = list(pch_sources.values())[0] header = os.path.join(proj_to_src_dir, pch_source[0]) pch_file = ET.SubElement(clconf, 'PrecompiledHeaderFile') pch_file.text = header pch_include = ET.SubElement(clconf, 'ForcedIncludeFiles') pch_include.text = header + ';%(ForcedIncludeFiles)' pch_out = ET.SubElement(clconf, 'PrecompiledHeaderOutputFile') pch_out.text = '$(IntDir)$(TargetName)-%s.pch' % pch_source[2] resourcecompile = ET.SubElement(compiles, 'ResourceCompile') ET.SubElement(resourcecompile, 'PreprocessorDefinitions') # Linker options link = ET.SubElement(compiles, 'Link') extra_link_args = CompilerArgs(compiler) # FIXME: Can these buildtype linker args be added as tags in the # vcxproj file (similar to buildtype compiler args) instead of in # AdditionalOptions? extra_link_args += compiler.get_buildtype_linker_args(self.buildtype) # Generate Debug info if self.buildtype.startswith('debug'): self.generate_debug_information(link) if not isinstance(target, build.StaticLibrary): if isinstance(target, build.SharedModule): extra_link_args += compiler.get_std_shared_module_link_args() # Add link args added using add_project_link_arguments() extra_link_args += self.build.get_project_link_args(compiler, target.subproject) # Add link args added using add_global_link_arguments() # These override per-project link arguments extra_link_args += self.build.get_global_link_args(compiler) if not target.is_cross: # Link args added from the env: LDFLAGS. We want these to # override all the defaults but not the per-target link args. extra_link_args += self.environment.coredata.external_link_args[compiler.get_language()] # Only non-static built targets need link args and link dependencies extra_link_args += target.link_args # External deps must be last because target link libraries may depend on them. for dep in target.get_external_deps(): # Extend without reordering or de-dup to preserve `-L -l` sets # https://github.com/mesonbuild/meson/issues/1718 extra_link_args.extend_direct(dep.get_link_args()) for d in target.get_dependencies(): if isinstance(d, build.StaticLibrary): for dep in d.get_external_deps(): extra_link_args.extend_direct(dep.get_link_args()) # Add link args for c_* or cpp_* build options. Currently this only # adds c_winlibs and cpp_winlibs when building for Windows. This needs # to be after all internal and external libraries so that unresolved # symbols from those can be found here. This is needed when the # *_winlibs that we want to link to are static mingw64 libraries. extra_link_args += compiler.get_option_link_args(self.environment.coredata.compiler_options) (additional_libpaths, additional_links, extra_link_args) = self.split_link_args(extra_link_args.to_native()) # Add more libraries to be linked if needed for t in target.get_dependencies(): lobj = self.build.targets[t.get_id()] linkname = os.path.join(down, self.get_target_filename_for_linking(lobj)) if t in target.link_whole_targets: # /WHOLEARCHIVE:foo must go into AdditionalOptions extra_link_args += compiler.get_link_whole_for(linkname) # To force Visual Studio to build this project even though it # has no sources, we include a reference to the vcxproj file # that builds this target. Technically we should add this only # if the current target has no sources, but it doesn't hurt to # have 'extra' references. trelpath = self.get_target_dir_relative_to(t, target) tvcxproj = os.path.join(trelpath, t.get_id() + '.vcxproj') tid = self.environment.coredata.target_guids[t.get_id()] self.add_project_reference(root, tvcxproj, tid) else: # Other libraries go into AdditionalDependencies additional_links.append(linkname) for lib in self.get_custom_target_provided_libraries(target): additional_links.append(self.relpath(lib, self.get_target_dir(target))) additional_objects = [] for o in self.flatten_object_list(target, down): assert(isinstance(o, str)) additional_objects.append(o) for o in custom_objs: additional_objects.append(o) if len(extra_link_args) > 0: extra_link_args.append('%(AdditionalOptions)') ET.SubElement(link, "AdditionalOptions").text = ' '.join(extra_link_args) if len(additional_libpaths) > 0: additional_libpaths.insert(0, '%(AdditionalLibraryDirectories)') ET.SubElement(link, 'AdditionalLibraryDirectories').text = ';'.join(additional_libpaths) if len(additional_links) > 0: additional_links.append('%(AdditionalDependencies)') ET.SubElement(link, 'AdditionalDependencies').text = ';'.join(additional_links) ofile = ET.SubElement(link, 'OutputFile') ofile.text = '$(OutDir)%s' % target.get_filename() subsys = ET.SubElement(link, 'SubSystem') subsys.text = subsystem if (isinstance(target, build.SharedLibrary) or isinstance(target, build.Executable)) and target.get_import_filename(): # DLLs built with MSVC always have an import library except when # they're data-only DLLs, but we don't support those yet. ET.SubElement(link, 'ImportLibrary').text = target.get_import_filename() if isinstance(target, build.SharedLibrary): # Add module definitions file, if provided if target.vs_module_defs: relpath = os.path.join(down, target.vs_module_defs.rel_to_builddir(self.build_to_src)) ET.SubElement(link, 'ModuleDefinitionFile').text = relpath if '/ZI' in buildtype_args or '/Zi' in buildtype_args: pdb = ET.SubElement(link, 'ProgramDataBaseFileName') pdb.text = '$(OutDir}%s.pdb' % target_name if isinstance(target, build.Executable): ET.SubElement(link, 'EntryPointSymbol').text = entrypoint targetmachine = ET.SubElement(link, 'TargetMachine') targetplatform = self.platform.lower() if targetplatform == 'win32': targetmachine.text = 'MachineX86' elif targetplatform == 'x64': targetmachine.text = 'MachineX64' elif targetplatform == 'arm': targetmachine.text = 'MachineARM' else: raise MesonException('Unsupported Visual Studio target machine: ' + targetmachine) extra_files = target.extra_files if len(headers) + len(gen_hdrs) + len(extra_files) > 0: inc_hdrs = ET.SubElement(root, 'ItemGroup') for h in headers: relpath = os.path.join(down, h.rel_to_builddir(self.build_to_src)) ET.SubElement(inc_hdrs, 'CLInclude', Include=relpath) for h in gen_hdrs: ET.SubElement(inc_hdrs, 'CLInclude', Include=h) for h in target.extra_files: relpath = os.path.join(down, h.rel_to_builddir(self.build_to_src)) ET.SubElement(inc_hdrs, 'CLInclude', Include=relpath) if len(sources) + len(gen_src) + len(pch_sources) > 0: inc_src = ET.SubElement(root, 'ItemGroup') for s in sources: relpath = os.path.join(down, s.rel_to_builddir(self.build_to_src)) inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=relpath) lang = Vs2010Backend.lang_from_source_file(s) self.add_pch(inc_cl, proj_to_src_dir, pch_sources, s) self.add_additional_options(lang, inc_cl, file_args) self.add_preprocessor_defines(lang, inc_cl, file_defines) self.add_include_dirs(lang, inc_cl, file_inc_dirs) ET.SubElement(inc_cl, 'ObjectFileName').text = "$(IntDir)" + self.object_filename_from_source(target, s, False) for s in gen_src: inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=s) lang = Vs2010Backend.lang_from_source_file(s) self.add_pch(inc_cl, proj_to_src_dir, pch_sources, s) self.add_additional_options(lang, inc_cl, file_args) self.add_preprocessor_defines(lang, inc_cl, file_defines) self.add_include_dirs(lang, inc_cl, file_inc_dirs) for lang in pch_sources: header, impl, suffix = pch_sources[lang] if impl: relpath = os.path.join(proj_to_src_dir, impl) inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=relpath) pch = ET.SubElement(inc_cl, 'PrecompiledHeader') pch.text = 'Create' pch_out = ET.SubElement(inc_cl, 'PrecompiledHeaderOutputFile') pch_out.text = '$(IntDir)$(TargetName)-%s.pch' % suffix pch_file = ET.SubElement(inc_cl, 'PrecompiledHeaderFile') # MSBuild searches for the header relative from the implementation, so we have to use # just the file name instead of the relative path to the file. pch_file.text = os.path.basename(header) self.add_additional_options(lang, inc_cl, file_args) self.add_preprocessor_defines(lang, inc_cl, file_defines) self.add_include_dirs(lang, inc_cl, file_inc_dirs) if self.has_objects(objects, additional_objects, gen_objs): inc_objs = ET.SubElement(root, 'ItemGroup') for s in objects: relpath = os.path.join(down, s.rel_to_builddir(self.build_to_src)) ET.SubElement(inc_objs, 'Object', Include=relpath) for s in additional_objects: ET.SubElement(inc_objs, 'Object', Include=s) self.add_generated_objects(inc_objs, gen_objs) ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets') # Reference the regen target. regen_vcxproj = os.path.join(self.environment.get_build_dir(), 'REGEN.vcxproj') self.add_project_reference(root, regen_vcxproj, self.environment.coredata.regen_guid) self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname) def gen_regenproj(self, project_name, ofname): root = ET.Element('Project', {'DefaultTargets': 'Build', 'ToolsVersion': '4.0', 'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'}) confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'}) prjconf = ET.SubElement(confitems, 'ProjectConfiguration', {'Include': self.buildtype + '|' + self.platform}) p = ET.SubElement(prjconf, 'Configuration') p.text = self.buildtype pl = ET.SubElement(prjconf, 'Platform') pl.text = self.platform globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals') guidelem = ET.SubElement(globalgroup, 'ProjectGuid') guidelem.text = '{%s}' % self.environment.coredata.test_guid kw = ET.SubElement(globalgroup, 'Keyword') kw.text = self.platform + 'Proj' p = ET.SubElement(globalgroup, 'Platform') p.text = self.platform pname = ET.SubElement(globalgroup, 'ProjectName') pname.text = project_name if self.windows_target_platform_version: ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.Default.props') type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration') ET.SubElement(type_config, 'ConfigurationType').text = "Utility" ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte' ET.SubElement(type_config, 'UseOfMfc').text = 'false' if self.platform_toolset: ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.props') direlem = ET.SubElement(root, 'PropertyGroup') fver = ET.SubElement(direlem, '_ProjectFileVersion') fver.text = self.project_file_version outdir = ET.SubElement(direlem, 'OutDir') outdir.text = '.\\' intdir = ET.SubElement(direlem, 'IntDir') intdir.text = 'regen-temp\\' tname = ET.SubElement(direlem, 'TargetName') tname.text = project_name action = ET.SubElement(root, 'ItemDefinitionGroup') midl = ET.SubElement(action, 'Midl') ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)' ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)' ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h' ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb' ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c' ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c' regen_command = self.environment.get_build_command() + ['--internal', 'regencheck'] private_dir = self.environment.get_scratch_dir() cmd_templ = '''setlocal "%s" "%s" if %%errorlevel%% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %%errorlevel%% & goto :cmDone :cmErrorLevel exit /b %%1 :cmDone if %%errorlevel%% neq 0 goto :VCEnd''' igroup = ET.SubElement(root, 'ItemGroup') rulefile = os.path.join(self.environment.get_scratch_dir(), 'regen.rule') if not os.path.exists(rulefile): with open(rulefile, 'w') as f: f.write("# Meson regen file.") custombuild = ET.SubElement(igroup, 'CustomBuild', Include=rulefile) message = ET.SubElement(custombuild, 'Message') message.text = 'Checking whether solution needs to be regenerated.' ET.SubElement(custombuild, 'Command').text = cmd_templ % \ ('" "'.join(regen_command), private_dir) ET.SubElement(custombuild, 'Outputs').text = Vs2010Backend.get_regen_stampfile(self.environment.get_build_dir()) deps = self.get_regen_filelist() ET.SubElement(custombuild, 'AdditionalInputs').text = ';'.join(deps) ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets') ET.SubElement(root, 'ImportGroup', Label='ExtensionTargets') self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname) def gen_testproj(self, target_name, ofname): project_name = target_name root = ET.Element('Project', {'DefaultTargets': "Build", 'ToolsVersion': '4.0', 'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'}) confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'}) prjconf = ET.SubElement(confitems, 'ProjectConfiguration', {'Include': self.buildtype + '|' + self.platform}) p = ET.SubElement(prjconf, 'Configuration') p.text = self.buildtype pl = ET.SubElement(prjconf, 'Platform') pl.text = self.platform globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals') guidelem = ET.SubElement(globalgroup, 'ProjectGuid') guidelem.text = '{%s}' % self.environment.coredata.test_guid kw = ET.SubElement(globalgroup, 'Keyword') kw.text = self.platform + 'Proj' p = ET.SubElement(globalgroup, 'Platform') p.text = self.platform pname = ET.SubElement(globalgroup, 'ProjectName') pname.text = project_name if self.windows_target_platform_version: ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.Default.props') type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration') ET.SubElement(type_config, 'ConfigurationType') ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte' ET.SubElement(type_config, 'UseOfMfc').text = 'false' if self.platform_toolset: ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.props') direlem = ET.SubElement(root, 'PropertyGroup') fver = ET.SubElement(direlem, '_ProjectFileVersion') fver.text = self.project_file_version outdir = ET.SubElement(direlem, 'OutDir') outdir.text = '.\\' intdir = ET.SubElement(direlem, 'IntDir') intdir.text = 'test-temp\\' tname = ET.SubElement(direlem, 'TargetName') tname.text = target_name action = ET.SubElement(root, 'ItemDefinitionGroup') midl = ET.SubElement(action, 'Midl') ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)' ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)' ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h' ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb' ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c' ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c' postbuild = ET.SubElement(action, 'PostBuildEvent') ET.SubElement(postbuild, 'Message') # FIXME: No benchmarks? test_command = self.environment.get_build_command() + ['test', '--no-rebuild'] if not self.environment.coredata.get_builtin_option('stdsplit'): test_command += ['--no-stdsplit'] if self.environment.coredata.get_builtin_option('errorlogs'): test_command += ['--print-errorlogs'] cmd_templ = '''setlocal "%s" if %%errorlevel%% neq 0 goto :cmEnd :cmEnd endlocal & call :cmErrorLevel %%errorlevel%% & goto :cmDone :cmErrorLevel exit /b %%1 :cmDone if %%errorlevel%% neq 0 goto :VCEnd''' self.serialize_tests() ET.SubElement(postbuild, 'Command').text =\ cmd_templ % ('" "'.join(test_command)) ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets') self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname) def generate_debug_information(self, link): # valid values for vs2015 is 'false', 'true', 'DebugFastLink' ET.SubElement(link, 'GenerateDebugInformation').text = 'true'