I ran into one of these from LGTM, and it would be nice if pylint could
warn me as part of my local development process instead of waiting for
the CI to tell me.
We have a lot of these. Some of them are harmless, if unidiomatic, such
as `if (condition)`, others are potentially dangerous `assert(...)`, as
`assert(condtion)` works as expected, but `assert(condition, message)`
will result in an assertion that never triggers, as what you're actually
asserting is `bool(tuple[2])`, which will always be true.
Dependencies is already a large and complicated package without adding
programs to the list. This also allows us to untangle a bit of spaghetti
that we have.
This has a bunch of nice features. It obviously centralizes everything,
which is nice. It also means that env is only re-read at `meson --wipe`,
not `meson --reconfigure`. And it's going to allow more cleanups.
I would have prefered to do these seperatately, but they are combined in
some cases, so it was much easier to convert them together.
this eliminates the builtins_per_machine dict, as it's duplicated with
the OptionKey's machine parameter.
And then update the choices in each leaf class. This way we don't end up
with another case where we implicitly allow an invalid standard to be
set on a compiler that doesn't have a 'std' setting currently.
Every class needs to set this, so it should be part of the base. For
classes that require is_cross, the positional argument remains in their
signature. For those that don't, they just allow the base class to set
their value to it's default of False.
Simmilar to gcc, the list of pre-processor defines can be fetched with
`-dM -E` option. The way cpu_family is determined on linux relies on
this list.
Fixes incorrect value of cpu_family on linux, when crosscompiling:
```
CC="clang -m32" meson ./build
```
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Co-authored-by: Dylan Baker <dylan@pnwbakers.com>
D lang compilers have an option -release (or similar) which turns off
asserts, contracts, and other runtime type checking. This patch wires
that up to the b_ndebug flag.
Fixes#7082
A current rather untyped storage of options is one of the things that
contributes to the options code being so complex. This takes a small
step in synching down by storing the compiler options in dicts per
language.
Future work might be replacing the langauge strings with an enum, and
defaultdict with a custom struct, just like `PerMachine` and
`MachineChoice`.
Emscripten does have a stand alone linker, wasm-ld. This patch adds the
linker, adds detection for the linker, and removes the IsLinkerMixin for
emscripten. This is a little more correct, and makes the code a lot
cleaner and more robust.
Emscripten has pthread support (as well as C++ threads), but we don't
currently implement them. This fixes that by adding the necessary code.
The one thing I'm not sure about is setting the pool size. The docs
suggest that you really want to do this to ensure that your code works
correctly, but the number should really be configurable, not sure how to
set that.
Fixes#6684
Instead of checking the compiler id inside the VisualStudioLikeCompiler
class, this creates two subclasses that each represent the divergent
behavior of the two compilers
Currently this is done at the instance level, but we need it at the
class level to allow compiler "lang" args to be gotten early enough.
This patch also removes a couple of instance of branch/leaf classes
providing their own implementation that is identical to the Compiler
version.