First, check if the env program exists. If it does, it is faster than
doing it via a python script `basically-env.py` that maybe imports all
of mesonbuild.* as a side effect of project structure.
We do not, however, use env for setting up PATH additions, since env can
override an environment variable but not extend it. So in that case we
still need to wrap the command via python.
By default, all run_targets (at least) are wrapped and now wrap via the
`env` program as they export e.g.
MESONINTROSPECT='/usr/bin/meson introspect'
https://github.com/mesonbuild/meson/pull/9287 changed the `optimization=0`
to pass `-O0` to the compiler. This change is reasonable by itself
but unfortunately, it breaks `buildtype=plain`, which promises
that “no extra build flags are used”.
`buildtype=plain` is important for distros like NixOS,
which manage compiler flags for optimization and hardening
themselves.
Let’s introduce a new optimization level that does nothing
and set it as the default for `buildtype=plain`.
Those classes are used by wrapper scripts and we should not have to
import the rest of mesonlib, build.py, and all their dependencies for
that.
This renames mesonlib/ directory to utils/ and add a mesonlib.py module
that imports everything from utils/ to not have to change `import
mesonlib` everywhere. It allows to import utils.core without importing
the rest of mesonlib.
It is common, at least in GNOME projects, to install tests. Files goes
into various locations, including:
- /usr/lib/x86_64-linux-gnu/installed-tests
- /usr/share/installed-tests
- /usr/libexec/installed-tests
It is safe to assume that everything that goes into a "installed-tests"
subdir should be tagged as "tests" by default.
Type annotation, documentation string, and implementation were doing 3
different things. Change implementation to match type annotation which
makes the most sense because it match what get_target_sources() does.
All callers only use keys from the returned dictionary any way, but
that's going to change in next commits.
Only import the ones we need for the language we are detecting, once we
actually detect that language.
This will allow finally dropping the main imports of these files in a
followup commit.
In various situations we want to figure out what type of compiler we
have, because we want to know stuff like "is it the pgi one", or "does
it use msvc style". The compiler object has this property already, via
an API specifically designed to communicate this info, but instead we
performed isinstance checks on a compiler class.
This is confusing and indirect, and has the side effect of requiring
more imports everywhere. We should do away with it.
When at least one Rust target is present, we now generate a
rust-project.json file, which can be consumed by rust-analyzer. This is
placed in the build directory, and the editor must be configured to look
for this (as it is not a default search path).
When calculating the output filename for a compiled object, we sanitize
the whole input path, more or less. In cases where the input path is
very long, this can overflow the max length of an individual filename
component.
At the same time, we do want unique names so people can recognize what
these outputs actually are. Compromise:
- for filepaths with >5 components (which are a lot more likely to cause
problems, and simultanously less likely to have crucial information that
far back in the filepath)
- if an sha1 hash of the full path, replacing all *but* those last 5
components, produces a path that is *shorter* than the original path
... then use that modified path canonicalization via a hash. Due to the
use of hashes, it's unique enough to guarantee correct builds. Because
we keep the last 5 components intact, it's easy to tell what the output
file is compiled from.
Fixes building in ecosystems such as spack, where the build environment
is a very long path containing repetitions of
`__spack_path_placeholder__/` for... reasons of making the path long.
%% survived into the output since 038b31e72b. That failed to fail, at
least in the common cases, because the whole command sequence is unnecessary /
redundant - it appears to come from cmake, which executes multiple commands
within a single CustomBuild element.
Currently a cosmetic bug is present: once a build dir was regenerated,
meson would start showing:
User defined options
backend: ninja
This is not true as user have not defined the option, it is default.
Fix this by omitting the `--backend ninja` parameter from "regenerate"
In my tests this does not affect the situation when one specifies
`--backend ninja` explicitly, it still shows the backend as user-defined
after reconfiguration.
Fixes: https://github.com/mesonbuild/meson/issues/10632
Generally plumb through the values of get_option() passed to
install_dir, and use this to establish the install plan name. Fixes
several odd cases, such as:
- {datadir} being prepended to "share" or "include"
- dissociating custom install directories and writing them out as
{prefix}/share/foo or {prefix}/lib/python3.10/site-packages
This is the second half of #9478Fixes#10601
Apple's AR is old, and doesn't add externed symbols to the symbol table,
instead relying on the user calling ranlib with -c. We need to do that
for the user
In commit 4ca9a16288 we added unreliable
support (it warns you if you try it) for gcc-compatible treatment of
uppercase-C files being C++ instead of C. In order to handle it
correctly, we needed to evaluate can-compile by special-casing "C" to
avoid lowercasing it for comparisons.
This didn't cover all cases where we check if "C" is a C++ language
file. We also straight-up check the language of a file (rather than
working backwards to see if a C++ compiler can compile it) when doing
module scanning, and this needs to special-case "C" as well.
We also had one case where we only checked lowercase fortran extensions,
but not lowercase C++ extensions. While we are at it, use lowercase for
C++ as well, except the "C" special case.
Fixes#10629
Ninja backend will fail to find the vs dep dependency
prefix string in a mingw64 environment. This change
simply updates the regex to be able to capture mingw64's unique
file separation pattern.
Regardless of which MachineChoice we base the platform on, we compare
its value to lowercased identifiers. So we need to lowercase the
targetplatform too... but we only did so sometimes.
This broke e.g. on "Win32", but only when *not* doing a cross build.
Fixes#10539
At several points in the code base, f-strings are not correctly expanded
due to missing 'f' string prefix. This fixes all the occurrences I could
find.
Instead of asking the ExtractedObjects, but with a hook back into the backend,
use the existing function in the backend itself. This fixes using the
extract_objects(...) of a generated source file in a custom_target.
It should also fix recursive extract_all_objects with the Xcode backend.
Fixes: #10394
A single target could be picked for unity build, and in that case
extract_objects() should not be allowed.
Likewise for the opposite case, where extract_objects() should be allowed
if unity build is disabled for a single target. A test that covers that
case is added later.
'meson-test-prereq' now depends on any targets that were formerly added
directly to 'all'. Behavior is not changed -- the all target still
depends on this other meta-rule, and thus indirectly depends on all
targets it used to depend on.
It is now possible to build just the targets needed for the testsuite
and then e.g. run `meson test --no-rebuild`.
There are a couple issues that combine to make the current handling a
bit confusing.
- we call it "install_dir_name" but it is only ever the class default
- CustomTarget always has it set to None, and then we check if it is
None then create a different variable with a safe fallback. The if is
useless -- it cannot fail, but if it did we'd get an undefined
variable error when we tried to use `dir_name`
Remove the special handling for CustomTarget. Instead, just always
accept None as a possible value of outdir_name when constructing install
data, and, if it is None, fall back to {prefix}/outdir regardless of
what type it used to be.
Since they are actually dependencies out the output not the Generator
itself.
This fixes dependency issues in the ninja backend, allowing Meson to
rebuild more accurately. It also does sometimes in the vs backend, but
there are problems in the vs backend I'm not sure how to solve. The
vsbackend is, itself, so fragile looking I don't want to get too
involved with it.
This doesn't actually fix the problem, but it provides parity with what
is currently happening. I don't have access to a Windows machine to
further debug, however, so not breaking anything is the best I can do
ATM.