If you change only some project in meson.build,
only that .vcxproj file will be updated and reloaded.
If you change something not related to VS solution and projects
or simply touch the meson.build file, nothing will be reloaded.
Accomodate clang-cl /showIncludes output in detect_vs_dep_prefix().
clang-cl outputs lines terminated with \n, not \r\n
v2:
should invoke the detected compiler, not hardcode 'cl'
Handle clang's cl or clang-cl being in PATH, or set in CC/CXX
Future work: checking the name of the executable here seems like a bad idea.
These compilers will fail to be detected if they are renamed.
v2:
Update compiler.get_argument_type() test
Fix comparisons of id inside CCompiler, backends and elsewhere
v3:
ClangClCPPCompiler should be a subclass of ClangClCCompier, as well
Future work: mocking in test_find_library_patterns() is effected, as we
now test for a subclass, rather than self.id in CCompiler.get_library_naming()
This reduces the build time about 2 sec. The result itself is not hard
to calculate. However, persistent join calls with the same 2 strings are
not that usefull. This also caused about 600'000 calls to
get_target_dir, we are now down to 60'000 calls form this function to
get_target_dir.
Remove the code responsible for implicitly compressing manpages as .gz
files. It has been established that manpage compression is a distro
packager's task, with existing distros already having their own
implementations of compression.
Fixes#4330
* Don't try to import empty-string custom target include dirs
* Import current directory if custom target dir is empty
This restores the previous behavior and fixes test failures caused by
the previous commit.
If builddir and sourcedir have different drive letters, a relative path
doesn't exist, and os.path.relpath fails with a ValueError exception.
This just fixes the places which are hit by test cases in a simple-minded
way. There are several other uses of os.path.relpath(), which might be
suspect.
Meson 0.48.0 some validation for using compiled binaries in custom
targets and generators, which is nice. It didn't take into account
though that as long as the OS is the same, some architectures support
running a related architecture natively (x86_64 can run x86 natively,
for example).
Fortunately we already have a method for covering this case available
through the Environment class.
Fixes#4254
Before, the mappings has been created over all the links, while it
actaully only used the Shared or Static Targets. This structure now is
tree like structured and cached, thus the results can be computed a lot
faster.
The generator step generate_install is now for EFL from 6 sec. down to
0.3s. Which improves the overall build time from ~20 sec. to ~14 sec.
there is a huge amount of isinstance calls, this reduces the amount of
these calls while splitting up a rather big function. It also assosiates
every target type with theire default install directory.
Otherwise if we for some reason get '/usr/lib/../lib' in there
we end up saying it is not a system path.
And for some reason here I got:
```
$ pkg-config --libs libffi 148 ST 117 hotdoc
-L/usr/lib/../lib -lffi
```
The problem with the earlier position of the generation code was, that
the results could not be cached, because the list of all link_deps was
overall different. However, it shared a special kind of subsets with
other build build targets.
Generating the set of subdirs that are required for linking, alongside
with the link dependencies brings the possibility of caching this.
This reduces the buildting from 1 min. in efl down to 20 sec. And
reduces the amount of 30872534 calls down.
this saves ~40 sec.
We now use the soversion to set compatibility_version and
current_version by default. This is the only sane thing we can do by
default because of the restrictions on the values that can be used for
compatibility and current version.
Users can override this value with the `darwin_versions:` kwarg, which
can be a single value or a two-element list of values. The first one
is the compatibility version and the second is the current version.
Fixes https://github.com/mesonbuild/meson/issues/3555
Fixes https://github.com/mesonbuild/meson/issues/1451
This means that we will take into account all the flags set in the
cross file when fetching the list of library dirs, which means we
won't incorrectly look for 64-bit libraries when building for 32-bit.
Signed-off-by: Nirbheek Chauhan <nirbheek@centricular.com>
Closes https://github.com/mesonbuild/meson/issues/3881
Shared modules may be resource-only DLLs, or might automatically
self-initialize using C constructors or WinMain at DLL load time.
When an import library is not found for a shared module, just print
a message about it instead of erroring out.
Fixes#3965
Ninja buffers all commands and prints them only after they are
complete. Because of this, long-running commands such as `cargo
build` show no output at all and it's impossible to know if the
command is merely taking too long or is stuck somewhere.
To cater to such use-cases, Ninja has a 'pool' with depth 1 called
'console', and all processes in this pool have the following
properties:
1. stdout is connected to the program, so output can be seen in
real-time
2. The output of all other commands is buffered and displayed after
a command in this pool finishes running
3. Commands in this pool are executed serially (normal commands
continue to run in the background)
This feature is available since Ninja v1.5
https://ninja-build.org/manual.html#_the_literal_console_literal_pool