The compilers module is rather large and confusing, with spaghetti
dependencies going every which way. I'm planning to start breaking out
the internal representations into a mixins submodule, for things that
shouldn't be required outside of the compilers module itself.
* correct handling of LDFLAGS in find_library and sanity_check on MSVC (fixes#3629)
The MSVC compiler requires all linker flags to be placed after the compiler flags, separated by a "/link" argument. This was already handled for regular linking commands, but not yet for the aforementioned special code paths.
* on MSVC, add /link separator between compiler and linker flags when it is missing
* avoid unnecessary /link argument
In most cases instead pass `for_machine`, the name of the relevant
machines (what compilers target, what targets run on, etc). This allows
us to use the cross code path in the native case, deduplicating the
code.
As one can see, environment got bigger as more information is kept
structured there, while ninjabackend got a smaller. Overall a few amount
of lines were added, but the hope is what's added is a lot simpler than
what's removed.
It was using ':' as a path separator while GCC uses ';' resulting in bogus
paths being returned. Instead assume that the compiler uses the platform native
separator.
The previous splitting code still worked sometimes because splitting
"C:/foo;C:/bar" resulted in the last part "/bar" being valid if "<DriveOfCWD>:/bar"
existed.
The fix also exposes a clang Windows bug where it uses the wrong separator:
https://reviews.llvm.org/D61121 . Use a regex to fix those first.
This resulted in linker errors when statically linking against a library which
had an external dependency linking against system libs.
Fixes#5386
Currently C++ inherits C, which can lead to diamond problems. By pulling
the code out into a standalone mixin class that the C, C++, ObjC, and
Objc++ compilers can inherit and override as necessary we remove one
source of diamonding. I've chosen to split this out into it's own file
as the CLikeCompiler class is over 1000 lines by itself. This also
breaks the VisualStudio derived classes inheriting from each other, to
avoid the same C -> CPP inheritance problems. This is all one giant
patch because there just isn't a clean way to separate this.
I've done the same for Fortran since it effectively inherits the
CCompiler (I say effectively because was it actually did was gross
beyond explanation), it's probably not correct, but it seems to work for
now. There really is a lot of layering violation going on in the
Compilers, and a really good scrubbing would do this code a lot of good.
Instad of having special casing of threads in the backends and
everywehre else, do what we did for openmp, create a real
dependency. Then make use of the fact that dependencies can now have
sub dependencies to add threads.
Previously cross, but not native, external args were used. Then in
d451a4bd97 the cross special cases were
removed, so external args are never used.
This commit switches that so they are always used. Sanity checking works
just the same as compiler checks like has header / has library.
I recall that @jpakkane never wanted this, but @nirbheek did, but then
@nirbheek changed his mind.
I am fine either way except for the cross inconsistency that exists
today: There is no `c_preproc_args` or similar one can put in the cross
file, so no way to replicate the effect of CPPFLAGS during cross
compilation.
This patch creates an enum for selecting libtype as static, shared,
prefer-static, or prefer-shared. This also renames 'static-shared'
with 'prefer_static' and 'shared-static' with 'prefer_shared'. This is
just a refactor with no behavioral changes or user facing changes.
Currently we specialcase OpenMP like we do threads, with a special
`need_openmp` method. This seems like a great idea, but doesn't work
out in practice, as well as it complicates the opemp
implementation. If GCC is built without opemp support for example, we
still add -fopenmp to the the command line, which results in
compilation errors.
This patch discards that and treats it like a normal dependency,
removes the need_openmp() method, and sets the compile_args attributes
from the compiler.
Fixes#5115
Instead use coredata.compiler_options.<machine>. This brings the cross
and native code paths closer together, since both now use that.
Command line options are interpreted just as before, for backwards
compatibility. This does introduce some funny conditionals. In the
future, I'd like to change the interpretation of command line options so
- The logic is cross-agnostic, i.e. there are no conditions affected by
`is_cross_build()`.
- Compiler args for both the build and host machines can always be
controlled by the command line.
- Compiler args for both machines can always be controlled separately.
macOS provides the tool `lipo` to check the archs supported by an
object (executable, static library, dylib, etc). This is especially
useful for fat archives, but it also helps with thin archives.
Without this, the linker will fail to link to the library we mistakenly
'found' like so:
ld: warning: ignoring file /path/to/libfoo.a, missing required architecture armv7 in file /path/to/libfoo.a
Instead of only doing a naive filesystem search, also run the linker
so that it can tell us whether the -F path specified actually contains
the framework we're looking for.
Unfortunately, `extraframework` searching is still not 100% correct in
the case when since we want to search in either /Library/Frameworks or
in /System/Library/Frameworks but not in both. The -Z flag disables
searching in those prefixes and would in theory allow this, but then
you cannot force the linker to look in those by manually adding -F
args, so that doesn't work.