As seen in the testcase, passing objects to custom_target does not work
if headers are passed extract_objects(), or if extract_all_objects() is used
and the sources include any header files. To fix this, use the code that
already exists for unity build to filter out the nonexistent ".h.o" files.
This already gives for free the handling of genlist, which was mentioned
in a TODO comment.
QEMU would like to use the result of extract_objects in a custom_target;
examples are using objcopy, or using the object files as the key to look
up command line arguments in compile_commands.json. This is slightly
peculiar and not covered by the test suite, but it works; in order to avoid
regressions, add a test case and document it.
install_scripts used to replace @BUILD_ROOT@ and @SOURCE_ROOT@ but it
was not documented and got removed in Meson 0.58.0. gnome.gtkdoc() was
relying on that behaviour, but it has always been broken in the case the
source or build directory contains spaces.
Fix this by changing get_include_args() to substitue paths directly
which will then get escaped correctly.
Add a unit test that builds GObject documentation which is where this
issue has been spotted.
Fixes: #8744
"Stored by value" is more correct way to explain that example.
Mutable vs immutable means that you cannot mutate the value (e.g. list vs tuple in Python), and the example shows that `var2` is actually mutable.
Copying/storing a reference vs value is what what matters in the assignment, in Python `a=b` means `a` and `b` are references to the same list, while in meson `a=b` copies the value of `b` into `a`.
We need to konw on rconfigure which options have already bee set not
just for the super project, but also for the subproject. However, using
first_invocation is not sufficient, as a reconfigure could add a new
subpproject that wasn't present before, and we need to initialize that
project's builtins.
This will help facilitate cache busting in certain situations, and
replaces hand-rolled solutions of writing a length command to remove
various files/folders within the subprojects directory.