When using --reset we should guarantee that next reconfigure will pick
the latest code. For wrap-file we have no way to know if the revision
changed, so we have to delete the source tree and extract again.
It is unlikely that user has local changes in non-git subprojects, and
--reset is known to be dangerous.
Currently the Qt Dependencies still use the old "combined" method for
dependencies with multiple ways to be found. This is problematic as it
means that `get_variable()` and friends don't work, as the dependency
can't implement any of those methods. The correct solution is to make
use of multiple Dependency instances, and a factory to tie them
together. This does that.
To handle QMake, I've leveraged the existing config-tool mechanism,
which allows us to save a good deal of code, and use well tested code
instead of rolling more of our own code.
The one thing this doesn't do, but we probably should, is expose the
macOS ExtraFrameworks directly, instead of forcing them to be found
through QMake. That is a problem for another series, and someone who
cares more about macOS than I do.
Rather than having to manually build the locale aware man paths with
`install_data('foo.fr.1', install_dir: join_paths(get_option('mandir'), 'fr', 'man1'), rename: 'foo.1')`
Support doing
`install_man('foo.fr.1', locale: 'fr')`
Useful in case of boolean values to distinguish between a boolean
value having been set in the native/cross file and not having been
provided, which can't be achieved by passing a fallback parameter
to .get_external_property().
It's a pure subset of `get_external_property`, and has odd behavior in
host == build configurations. `get_external_property` is clear, and uses
the standard `native : bool` syntax to control host vs build properties
By default all subprojects are installed. If --skip-subprojects is given
with no value only the main project is installed. If --skip-subprojects
is given with a value, it should be a coma separated list of subprojects
to skip and all others will be installed.
Fixes: #2550.
This has a couple of advantages over rolling it by hand:
1. it correctly handles include_directories objects, which is always
handy
2. it correctly generates a depfile for you, which makes it more
reliable
3. it requires less typing
Our approach to unity builds with vala is broken, you cannot unify the
generated C files, as they contain duplicate symbols. We would need to
instead combine the files while they are still in their vala form, then
convert that to C and compile the unified C file.
This does not fix the linked issue, as this removed the ability to do
vala unity builds, but it does allow running vala with `--unity=on`.
Related: #5280
Re-implement it in backend using the same code path as for
custom_target(). This for example handle setting PATH on Windows when
command is an executable.
Various GNOME projects have scripts that does similar task, better do it
directly in meson. This ensures it's done correctly regarding usage of
subprojects and pkg-config. See for example this gtk bug:
https://gitlab.gnome.org/GNOME/gtk/-/issues/3626.
Fixes: #8268
Following #7890, this patch introduces the ability to read the contents
of a file to the fs module.
This patch introduces the ability to read files at configure time, but
has some restrictions:
- binary files are not supported (I don't think this will prove a
problem, and if people are wanting to do something with binary
files, they should probably be shelling out to their own script).
- Only files outside the build directory allowed. This limitation
should prevent build loops.
Given that reading an arbitrary file at configure time can affect the
configuration in almost arbitrary ways, meson should force a reconfigure
when the given file changes. This is non-configurable, but this can
easily be changed with a future keyword argument.
Both Clang and GCC support using multiple threads for preforming link
time optimizaions, and they can now be configured using the
`-Db_lto_threads` option.
Fixes#7820
It is common, at least in GNOME projects, to have scripts that must be
run only in the final destination, to update system icon cache, etc.
Skipping them from Meson ensures we can properly log that they have not
been run instead of relying on such scripts to to it (they don't
always).
This commit performs some cleanup for the msvc and clang-cl arguments.
* "Disable Debug" (`/Od`) is no longer manually specified for optimization levels {`0`,`g`} (it is already the default for MSVC).
* "Run Time Checking" (`/RTC1`) removed from `debug` buildtype by default
* Clang-CL `debug` buildtype arguments now match MSVC arguments
* There is now no difference between `buildtype` flags and `debug` + `optimization` flags