* docs: document unrecognized escape sequence behaviour [skip ci]
Document that unrecognized escape sequence behaviour is like python, not
C.
* Don't try to decode invalid hex escape sequences
Don't try to decode escape sequences which should contain a sequence of
hex digits, but don't, throwing a python exception. These will treated
literally instead.
* Extend test case to cover invalid escape sequences
Previously, this called out to the %ninja_test macro to run the
tests, but that limits us to only the arguments that ninja can
understand. In particular, it is not possible to add a test
timeout multiplier (such as is sometimes needed when building for
slow architectures such as armv7hl). With this patch, it will be
possible to specify `%meson_test -t 5` in the RPM spec file
without needing to patch the sources to extend the timeouts,
making life easier for packagers.
Related: https://github.com/mesonbuild/meson/issues/2037
Signed-off-by: Stephen Gallagher <sgallagh@redhat.com>
After the previous commit, outfile is now passed down to lots of things
which don't use it, as they only create built statements, rather than
writing them out. Remove these unnecessary args.
Store the build statements and then write them all out, rather than
writing them out as we go.
Construct a NinjaBuildElement for the 'PHONY' target, rather than
writing it literally to the build.ninja file.
After the previous commit, outfile is now passed down to lots of things
which don't use it, as they only create rules, rather than writing them
out. Remove these unnecessary args.
Store the rules and then write them all out, rather than writing them
out as we go.
Store the rule broken down into parts which do and don't go into
rspfile, so we can construct either a rsp or non-rsp version of the
rule.
Instead of using the ___cmp__ method just straight up compare the two
values, since we've already converted numbers to ints and split
non-numeric seperators this is sufficient, and 4x faster
Before this we only covered >, <, and ==, but we an apply some basic
logic to know that a > b == !(a <= b), or that if a > b then a != b.
This uncovered some bugs I wrote while working on this code.