The interpreter takes significant amount of time to initialize
everything in project() function. We only need to extract a string from
AST, just like we do in handle_meson_version_from_ast().
Performed using https://github.com/ilevkivskyi/com2ann
This has no actual effect on the codebase as type checkers (still)
support both and negligible effect on runtime performance since
__future__ annotations ameliorates that. Technically, the bytecode would
be bigger for non function-local annotations, of which we have many
either way.
So if it doesn't really matter, why do a large-scale refactor? Simple:
because people keep wanting to, but it's getting nickle-and-dimed. If
we're going to do this we might as well do it consistently in one shot,
using tooling that guarantees repeatability and correctness.
Repeat with:
```
com2ann mesonbuild/
```
To take good decisions we'll need to know if we are a Rust library which
is only know after processing source files and compilers.
Note that is it not the final list of compilers, some can be added in
process_compilers_late(), but those are compilers for which we don't
have source files any way.
We will still try to load `meson_options.txt` if `meson.options` doesn't
exist. Because there are some advantages to using `meson.options` even
with older versions of meson (such as better text editor handling)
we will not warn about the existence of a `meson.options` file if a
`meson_options.txt` file or symlink also exists.
The name `meson.options` was picked instead of alternative proposals,
such as `meson_options.build` for a couple of reasons:
1. meson.options is shorter
2. While the syntax is the same, only the `option()` function may be
called in meson.options, while, it may not be called in meson.build
3. While the two files share a syntax and elementary types (strings,
arrays, etc), they have different purposes: `meson.build` declares
build targets, `meson.options` declares options. This is similar to
the difference between C's `.c` and `.h` extensions.
As an implementation detail `Interpreter.option_file` has been removed,
as it is used exactly once, in the `project()` call to read the options,
and we can just calculate it there and not store it.
Fixes: #11176
Which adds the `use-set-for-membership` check. It's generally faster in
python to use a set with the `in` keyword, because it's a hash check
instead of a linear walk, this is especially true with strings, where
it's actually O(n^2), one loop over the container, and an inner loop of
the strings (as string comparison works by checking that `a[n] == b[n]`,
in a loop).
Also, I'm tired of complaining about this in reviews, let the tools do
it for me :)
Previously subprojects inherited languages already added by main
project, or any previous subproject. This change to have a list of
compilers per interpreters, which means that if a subproject does not
add 'c' language it won't be able to compile .c files any more, even if
main project added the 'c' language.
This delays processing list of compilers until the interpreter adds the
BuildTarget into its list of targets. That way the interpreter can add
missing languages instead of duplicating that logic into BuildTarget for
the cython case.
We have a lot of these. Some of them are harmless, if unidiomatic, such
as `if (condition)`, others are potentially dangerous `assert(...)`, as
`assert(condtion)` works as expected, but `assert(condition, message)`
will result in an assertion that never triggers, as what you're actually
asserting is `bool(tuple[2])`, which will always be true.
This patches takes the options work to it's logical conclusion: A single
flat dictionary of OptionKey: UserOptions. This allows us to simplify a
large number of cases, as we don't need to check if an option is in this
dict or that one (or any of 5 or 6, actually).
It is much easier to not try to parse options into complicated
structures until we actually collected all options: machine files,
command line, project()'s default_options, environment.
This creates a full set of option in environment that mirror those in
coredata, this mirroring of the coredata structure is convenient because
lookups int env (such as when initializing compilers) becomes a straight
dict lookup, with no list iteration. It also means that all of the
command line and machine files are read and stored in the correct order
before they're ever accessed, simplifying the logic of using them.
D lang compilers have an option -release (or similar) which turns off
asserts, contracts, and other runtime type checking. This patch wires
that up to the b_ndebug flag.
Fixes#7082
In most cases instead pass `for_machine`, the name of the relevant
machines (what compilers target, what targets run on, etc). This allows
us to use the cross code path in the native case, deduplicating the
code.
As one can see, environment got bigger as more information is kept
structured there, while ninjabackend got a smaller. Overall a few amount
of lines were added, but the hope is what's added is a lot simpler than
what's removed.