- Add libraries from InternalDependency.libraries
- Deprecate association of libraries from the "libraries" keyword
argument to the generated pkg-config file.
This variant was added to allow introspection before configuring a build
directory. This is useful for IDE integration to allow displaying and/or
setting options for the initial configuration of the build directory.
It also allows showing basic information about the project even if it's
not yet configured or configuring failed.
The project 'name' field in --projectinfo is used inconsistently:
For the top level project it always shows the name configured in
the top level meson.build file. For subprojects it's referring to the
name of the directory the subproject's meson.build is contained in.
To have a consistent output and preserve the existing behavior this adds
the 'descriptive_name' field which always shows the name set in the
project.
To be consistent the 'descriptive_name' field was also added to the
--projectfiles variant that uses an already configured build.
It also extends the information shown with the list of buildsystem-files.
This is currently only implemented in the variant for unconfigured
projects.
Some compilers try very had to pretend they're another compiler (ICC
pretends to be GCC and Linux and MacOS, and MSVC on windows), Clang
behaves much like GCC, but now also has clang-cl, which behaves like MSVC.
This method provides an easy way to determine whether testing for MSVC
like arguments `/w1234` or gcc like arguments `-Wfoo` are likely to
succeed, without having to check for dozens of compilers and the host
operating system, (as you would otherwise have to do with ICC).
When dependency(), find_library(), find_program(), or
python.find_installation() return a not-found object and disabler is
true, they return a Disabler object instead.
Remove the code responsible for implicitly compressing manpages as .gz
files. It has been established that manpage compression is a distro
packager's task, with existing distros already having their own
implementations of compression.
Fixes#4330
It's fairly common on Linux and *BSD platforms to check for these
attributes existence, so it makes sense to me to have this checking
build into meson itself. Autotools also has a builtin for handling
these, and by building them in we can short circuit cases that we know
that these don't exist (MSVC).
Additionally this adds support for two common MSVC __declspec
attributes, dllimport and dllexport. This implements the declspec
version (even though GCC has an __attribute__ version that both it and
clang support), since GCC and Clang support the MSVC version as well.
Thus it seems reasonable to assume that most projects will use the
__declspec version over teh __attribute__ version.
This makes any warning message printed by meson raise an exception,
intended to be used by CI and developpers to easily catch deprecation
warnings and other potential issues.
With this it is now possible to do
foobar = executable('foobar', ...)
meson.override_find_program('foobar', foobar)
Which is convenient for a project like protobuf which produces both a
dependency and a tool. If protobuf is updated to use
override_find_program, it can be used as
protobuf_dep = dependency('protobuf', version : '>=3.3.1',
fallback : ['protobuf', 'protobuf_dep'])
protoc_prog = find_program('protoc')
We now use the soversion to set compatibility_version and
current_version by default. This is the only sane thing we can do by
default because of the restrictions on the values that can be used for
compatibility and current version.
Users can override this value with the `darwin_versions:` kwarg, which
can be a single value or a two-element list of values. The first one
is the compatibility version and the second is the current version.
Fixes https://github.com/mesonbuild/meson/issues/3555
Fixes https://github.com/mesonbuild/meson/issues/1451
Ninja buffers all commands and prints them only after they are
complete. Because of this, long-running commands such as `cargo
build` show no output at all and it's impossible to know if the
command is merely taking too long or is stuck somewhere.
To cater to such use-cases, Ninja has a 'pool' with depth 1 called
'console', and all processes in this pool have the following
properties:
1. stdout is connected to the program, so output can be seen in
real-time
2. The output of all other commands is buffered and displayed after
a command in this pool finishes running
3. Commands in this pool are executed serially (normal commands
continue to run in the background)
This feature is available since Ninja v1.5
https://ninja-build.org/manual.html#_the_literal_console_literal_pool