Since relative path in qrc files are always relative to qrc file
itself then we just need to check that normpath(qrc file + resource)
doesn't start with build dir path, this would mean that the resource is
generated.
Signed-off-by: Alexis Jeandet <alexis.jeandet@member.fsf.org>
When several qrc files are given all qrc files dependencies were mixed.
Fixed non working use case:
When user try to guess build dir layout and add use a relative
path between a generated qrc file and a generated resource.
Signed-off-by: Alexis Jeandet <alexis.jeandet@member.fsf.org>
It is weird and inconsistent to have different pc file depending on
default_library value when using library() or build_target(). We should
skip dependencies only when user explicitly want shared library only.
In order to handle generated resources embedded in qrc file, we
need to be able to detect if files pointed from qrc are in build
directory or not.
Signed-off-by: Alexis Jeandet <alexis.jeandet@member.fsf.org>
Whilst working on the Reproducible Builds effort [0], we noticed
that meson creates non-reproducible pkgconfig files as it relies
on Python set ordering.
This was originally filed in Debian as #892515 [1].
[0] https://reproducible-builds.org/
[1] https://bugs.debian.org/892515
Recent versions of systemd (starting with v238) started to check for the
existence of the statx structure using the cc.sizeof() operation. The cc
compiler implementation fails to detect this structure because it's size
limit is 128, meaning it will fail for any type larger than 128 bytes in
the following way during cross-compilation checks:
meson.build:10:2: ERROR: Cross-compile check overflowed
Increase the size limit for data types to 1024 bytes, which should give
plenty of room for even large data structures. This is obviously not
guaranteed to be an upper bound, but given the binary search algorithm
implemented in the cross-compile check, raising the limit too high may
significantly increase the time required for this check on smaller data
types.
Signed-off-by: Thierry Reding <treding@nvidia.com>