* coredata: Correctly handle receiving a pipe for native/cross files
In some cases a cross/native file may be a pipe, such as when using bash
process replacement `meson --native-file
<([binaries]llvm-config='/opt/bin/llvm-config')`, for example. In this
case we copy the contents of the pipe into a file in the meson-private
directory so we can create a proper ninja dependency, and be able to
reload the file on --wipe/--reconfigure. This requires some extra
negotiation to preserve these native/cross files.
Fixes#5505
* run_unitests: Add a unit test for native files that are pipes
Using mkfifo.
We were setting the base options for the Objective-C compiler
manually, due to which options such as b_bitcode and b_ndebug were not
getting set at all.
The base options here are the same as for C code with the Clang
compiler, so just use the same inherited list.
Also expand the bitcode test to ObjC and ObjC++ so this doesn't happen
again.
i86pc may be either 32-bit or 64-bit, so use existing compiler checks
to determine if it should return 'x86' or 'x86_64'.
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
This mirrors the modules keyword argument that some dependencies (such
as qt and llvm) take. This allows an easier method to determine if
modules are installed.
Some things, like `method[...](...)` or `x: ... = ...` python 3.5
doesn't support, so I made a comment instead with the intention that it
can someday be made into a real annotation.
In most cases instead pass `for_machine`, the name of the relevant
machines (what compilers target, what targets run on, etc). This allows
us to use the cross code path in the native case, deduplicating the
code.
As one can see, environment got bigger as more information is kept
structured there, while ninjabackend got a smaller. Overall a few amount
of lines were added, but the hope is what's added is a lot simpler than
what's removed.
Now, all source files are ignored that are not part of the
language of the target. This is also what CMake does.
Additionally it is now supported to build source files that
are generated inside the build directory.