Not only does extract_all_objects() now work properly again,
extract_objects() also works if you specify a subset of sources all of
which have been compiled into a single unified object.
So, for instance, this allows you to extract all the objects
corresponding to the C sources compiled into a target consisting of
C and C++ sources.
The use of has_dir_part is a terrible back that we need to move away
from. This will eventually be fixed by always using File() objects
everywhere. For now, this is needed for unity builds to work.
* add support for wrap of mercurial repo, and a test with a clone of the sample subproject used for the git test into a mercuriel repo.
* Added myself to author list, and switched the URL of the sample subproject in the wrap file to one under the control of the project's maintainers.
This is the first step in making Vala support have feature-parity with
C/C++ support. Vala and Vapi sources generated with Generators and
CustomTargets are no longer ignored. Dependencies are setup properly and
they are added to the commandline.
Pre-calculate the output directory for GeneratedList and CustomTarget so
we can directly use the same code for both while compiling C/C++ files
and headers.
There is no reason to have separate branches for GeneratedList and
CustomTarget since both can be used in almost exactly the same way for
generating sources.
This is going to used next for adding generated sources support to Vala.
This isn't useful yet because we currently only have dependencies for
C/C++ targets (the rest all use link deps), but we will need this for
Vala, Rust, and more.
get_filename() made no sense for CustomTarget since it can have multiple
outputs. Also use get_outputs() for GeneratedList since it has the same
meaning and remove unused set_generated().
As a side-effect, we now install all the outputs of a CustomTarget.
If a fallback dependency is not found just return None. The
caller can then raise the exception it already has if
required=True, or just continue on if required=False.
This is done by adding a new compiler method called 'no_warn_args' which
returns the argument(s) required for the compiler to emit no warnings
for that compilation.
This take care of not disabling warnings for C code compiled into the
BuildTarget. Also includes tests for ensuring all this.
https://github.com/mesonbuild/meson/issues/864
In the case the main project set a subproject for a dependency another
subprojects uses, that other subproject should rather use the first
subproject rather that using native dependency.
For example in gst-all we set all GStreamer modules as subprojects
and, gst-plugins-base is set after gstreamer core, and
we want gst-plugins-base to always use GStreamer core from the subproject
and not the possibly avalaible native one.
And remove the InternalDependencyHolder class.
In some cases we need to know the type of dependency we are
dealing with. For example in GStreamer if the dependency
is not an internal one, then we need to get some env var
from pkg-config to know where to find some plugins necessary
to run some tests.