* backends: Add a Visual Studio 2013 backend
This is more-or-less a quick port from the VS2015 backend, except that
we update the Visual Studio version strings and toolset versions
accordingly. Also correct the generator string for Visual Studio 2015
in mesonbuild/cmake/common.py.
* backend: Add VS2012 backend
Similar to what we did for Visual Studio 2013, add a Visual Studio 2012
backend.
* vs2010backend.py: Implement `link_whole:` if needed
We actually need Visual Studio 2015 Update 2 to use `/WHOLEARCHIVE:`,
which is what we are currently using for `link_whole:` on Visual Studio.
For Visual Studio versions before that, we need to expand from the
static targets that were indicated by `link_whole:`, and any of the
sub-dependent targets that were pulled in via the dependent target's
`link_whole:`. This wil ensure `link_whole:` would actually work in
such cases.
* vs2010backend.py: Handle objects from generated sources
Unforunately, we can't use backends.determine_ext_objs() reliably, as
the Visual Studio backends handle this differently.
* vs2010backend.py: Fix generating VS2010 projects
Visual Studio 2010 (at least the Express Edition) does not set the envvar
%VisualStudioVersion% in its command prompt, so fix generating VS2010
projects by taking account into this, so that we can determine the location
of vcvarsall.bat correctly.
* whole archive test: Disable on vs2012/2013 backends too
The Visual Studio 2012/2013 IDE has problems handling the items that would be
generated from this test case, so skip this test when using
--backend=vs[2012|2013]. This test does work for the Ninja backend when
VS2012 or VS2013 is used, though.
Consolidate this error message with XCode along with the vs2010 backend.
* docs: Add the new vs2012 and vs2013 backends
Let people know that we have backends for vs2012 and 2013. Also let
people know that generating Visual Studio 2010 projects have been fixed
and the pre-vs2015 backends now handle the `link_whole:` project option.
As seen in the testcase, passing objects to custom_target does not work
if headers are passed extract_objects(), or if extract_all_objects() is used
and the sources include any header files. To fix this, use the code that
already exists for unity build to filter out the nonexistent ".h.o" files.
This already gives for free the handling of genlist, which was mentioned
in a TODO comment.
As a side-effect from #8885 `find_program()` returns now `Executable`
objects when `meson.override_find_program` is called with an
executable target. To resolve this conflict the missing methods
from `ExternalProgram` are added to `BuildTarget`.
Checking how to aquire the *gettext family of symbols portably is
annoyingly complex, and may come from the libc, or standalone.
builtin dependency:
This detects if libintl is unneeded, because the *gettext family of
symbols is available in the libc.
system dependency:
This detects if libintl is installed as separate software, linkable via
-lintl; unfortunately, GNU gettext does not ship pkg-config files for
it.
Fixes#3929
mesonbuild.dependencies.__init__ exposes configtool, pkgconfig, cmake
and more in __init__.py, so there's no reason we should be tying
SystemDependency to the internal organization implementation of the
subpackage!
In the 2nd previous commit it took quite some effort to figure out that
the python module "does not exist" because of import errors while
refactoring something completely different.
For dependencies that on some systems are built into libc etc. and don't
need to be separately linked. This is distinct from "system"
dependencies which add linker args.
The dependency lookup is a lot of complex code. This refactor it all
into a single file/class outside of interpreter main class. This new
design allows adding more fallbacks candidates in the future (e.g. using
cc.find_library()) but does not yet add any extra API.
When no message is provided to assert(), it uses the ast printer to show
the condition that failed. In this case the 'not' is the first string
appended to the result, self.result[-1] would raise range error.
Remove an unused method (that didn't work before this series), and
remove the ability to pass a Generator to the GeneratedListHolder, it's
never used and it's weird and not the way Meson generally works now.
While we're here, finish the type annotations.
For qt we already have all of the necissary checking in place. Now in
the interpreter we have the same, the intrperter does all of the
checking, then passed the arguments to the Generator initializer, which
just assigns the passed values. This is nice, neat, and clean and fixes
the layering violatino between build and interpreter.