Add function to Build class to get targets of type BuildTarget
Update xcode backend to call get_build_targets when iterating over targets.
This resolves crash in xcode backend when using custom targets:
AttributeError: ‘CustomTarget’ object has no attribute ‘objects’
Currently mesonlib does some import tricks to figure out whether it
needs to use windows or posix specific functions. This is a little
hacky, but works fine. However, the way the typing stubs are implemented
for the msvcrt and fnctl modules will cause mypy to fail on the other
platform, since the functions are not implemented.
To aleviate this (and for slightly cleaner design), I've split mesonlib
into a pacakge with three modules. A universal module contains all of
the platform agnositc code, a win32 module contains window specific
code, a posix module contains the posix specific code, and a platform
module contains no-op implementations. Then the package's __init__ file
imports all of the universal functions and all of the functions from the
approriate platform module, or the no-op versions as fallbacks. This
makes mypy happy, and avoids `if`ing all over the code to switch between
the platform specific code.
This patches takes the options work to it's logical conclusion: A single
flat dictionary of OptionKey: UserOptions. This allows us to simplify a
large number of cases, as we don't need to check if an option is in this
dict or that one (or any of 5 or 6, actually).
D lang compilers have an option -release (or similar) which turns off
asserts, contracts, and other runtime type checking. This patch wires
that up to the b_ndebug flag.
Fixes#7082