There are two problems with this:
- It has false positives when the code that trips it is conditional and
no run on cross.
- It confuses users who never wrote any `native` flags and don't care
about cross.
Fixes#5509
In most cases instead pass `for_machine`, the name of the relevant
machines (what compilers target, what targets run on, etc). This allows
us to use the cross code path in the native case, deduplicating the
code.
As one can see, environment got bigger as more information is kept
structured there, while ninjabackend got a smaller. Overall a few amount
of lines were added, but the hope is what's added is a lot simpler than
what's removed.
the problem here is, that get_custom_target_provided_libraries iterated
over all generated sources of a target. In each output we check if this
is a library or not. In projects like EFL we have added a lot of
generated target to many different targets, so the iterating of the
output is rather consistent, with this commit we drop from 19% of the
time spending in get_custom_target_provided_libraries down to 3.51%.
This avoids the duplication where the option is stored in a dict at its
name, and also contains its own name. In general, the maxim in
programming is things shouldn't know their own name, so removed the name
field just leaving the option's position in the dictionary as its name.
Also, we should at some point decide whether we're going to use American
spelling (serialize/serialization) or British (serialise/serialisation)
because we have both, and both is always worse than one or the other.
Currently C++ inherits C, which can lead to diamond problems. By pulling
the code out into a standalone mixin class that the C, C++, ObjC, and
Objc++ compilers can inherit and override as necessary we remove one
source of diamonding. I've chosen to split this out into it's own file
as the CLikeCompiler class is over 1000 lines by itself. This also
breaks the VisualStudio derived classes inheriting from each other, to
avoid the same C -> CPP inheritance problems. This is all one giant
patch because there just isn't a clean way to separate this.
I've done the same for Fortran since it effectively inherits the
CCompiler (I say effectively because was it actually did was gross
beyond explanation), it's probably not correct, but it seems to work for
now. There really is a lot of layering violation going on in the
Compilers, and a really good scrubbing would do this code a lot of good.
Instad of having special casing of threads in the backends and
everywehre else, do what we did for openmp, create a real
dependency. Then make use of the fact that dependencies can now have
sub dependencies to add threads.
Currently we specialcase OpenMP like we do threads, with a special
`need_openmp` method. This seems like a great idea, but doesn't work
out in practice, as well as it complicates the opemp
implementation. If GCC is built without opemp support for example, we
still add -fopenmp to the the command line, which results in
compilation errors.
This patch discards that and treats it like a normal dependency,
removes the need_openmp() method, and sets the compile_args attributes
from the compiler.
Fixes#5115
Instead use coredata.compiler_options.<machine>. This brings the cross
and native code paths closer together, since both now use that.
Command line options are interpreted just as before, for backwards
compatibility. This does introduce some funny conditionals. In the
future, I'd like to change the interpretation of command line options so
- The logic is cross-agnostic, i.e. there are no conditions affected by
`is_cross_build()`.
- Compiler args for both the build and host machines can always be
controlled by the command line.
- Compiler args for both machines can always be controlled separately.
A custom_target, if install is set to true, will always be built by
default even if build_by_default is explicitly set to false.
Ensure that this does not happen if it's set explicitly. To keep
backward compatibility, if build_by_default is not set explicitly and
install is true, set build_by_default to true.
Fixes#4107
Building a cross compiler (`build == host != target`) is not cross
compiling. As such, it doesn't make sense to handle it under
`is_cross_build`.
(N.B. Building a standard library for a cross compiler would require
cross compiling, but Meson has support to do such a thing as part of a
compiler build currently.)
Handle clang's cl or clang-cl being in PATH, or set in CC/CXX
Future work: checking the name of the executable here seems like a bad idea.
These compilers will fail to be detected if they are renamed.
v2:
Update compiler.get_argument_type() test
Fix comparisons of id inside CCompiler, backends and elsewhere
v3:
ClangClCPPCompiler should be a subclass of ClangClCCompier, as well
Future work: mocking in test_find_library_patterns() is effected, as we
now test for a subclass, rather than self.id in CCompiler.get_library_naming()
This reduces the build time about 2 sec. The result itself is not hard
to calculate. However, persistent join calls with the same 2 strings are
not that usefull. This also caused about 600'000 calls to
get_target_dir, we are now down to 60'000 calls form this function to
get_target_dir.
Remove the code responsible for implicitly compressing manpages as .gz
files. It has been established that manpage compression is a distro
packager's task, with existing distros already having their own
implementations of compression.
Fixes#4330
If builddir and sourcedir have different drive letters, a relative path
doesn't exist, and os.path.relpath fails with a ValueError exception.
This just fixes the places which are hit by test cases in a simple-minded
way. There are several other uses of os.path.relpath(), which might be
suspect.
Meson 0.48.0 some validation for using compiled binaries in custom
targets and generators, which is nice. It didn't take into account
though that as long as the OS is the same, some architectures support
running a related architecture natively (x86_64 can run x86 natively,
for example).
Fortunately we already have a method for covering this case available
through the Environment class.
Fixes#4254
Before, the mappings has been created over all the links, while it
actaully only used the Shared or Static Targets. This structure now is
tree like structured and cached, thus the results can be computed a lot
faster.
The generator step generate_install is now for EFL from 6 sec. down to
0.3s. Which improves the overall build time from ~20 sec. to ~14 sec.