This PR significantly improves the handling of the boost library
tags and also ensures that the found libraries are always compatible
(have the same ABI tag). The current setup can also be extended to
filter for additional features (static linking with the runtime, etc.).
Additionally, BOOST_ROOT is better supported (it is now guaranteed
that all found files belong to a single root directory).
Finally, boost.py is now fully annotated (and checked with mypy).
Currently PkgConfig takes language as a keyword parameter in position 3,
while the others take it as positional in position 2. Because most
dependencies don't actually set a language (they use C style linking),
using a positional argument makes more sense. ExtraFrameworkDependencies
is even more different, and duplicates some arguments from the base
ExternalDependency class.
For later changes I'm planning to make having all of the dependencies
use the same signature is really, really helpful.
In most cases instead pass `for_machine`, the name of the relevant
machines (what compilers target, what targets run on, etc). This allows
us to use the cross code path in the native case, deduplicating the
code.
As one can see, environment got bigger as more information is kept
structured there, while ninjabackend got a smaller. Overall a few amount
of lines were added, but the hope is what's added is a lot simpler than
what's removed.
Instad of having special casing of threads in the backends and
everywehre else, do what we did for openmp, create a real
dependency. Then make use of the fact that dependencies can now have
sub dependencies to add threads.
Handle clang's cl or clang-cl being in PATH, or set in CC/CXX
Future work: checking the name of the executable here seems like a bad idea.
These compilers will fail to be detected if they are renamed.
v2:
Update compiler.get_argument_type() test
Fix comparisons of id inside CCompiler, backends and elsewhere
v3:
ClangClCPPCompiler should be a subclass of ClangClCCompier, as well
Future work: mocking in test_find_library_patterns() is effected, as we
now test for a subclass, rather than self.id in CCompiler.get_library_naming()
This means that we will take into account all the flags set in the
cross file when fetching the list of library dirs, which means we
won't incorrectly look for 64-bit libraries when building for 32-bit.
Signed-off-by: Nirbheek Chauhan <nirbheek@centricular.com>
Closes https://github.com/mesonbuild/meson/issues/3881
If successful, we should identify the method which was successful
If successful, we should report the version found (if known)
If failing, we should identify the methods we tried
Some dependency detectors which had no reporting now gain it
There's all kinds of complexities, inconsistencies and special cases hidden
in the existing behaviour, e.g.:
- boost reports modules requested, and BOOST_ROOT (if set)
- gtest/gmock report if they are a prebuilt library or header only
- mpi reports the language
- qt reports modules requested, and the config tool used or tried
- configtool reports the config tool used
- llvm reports if missing modules are optional (one per line)
We add some simple hooks to allow the dependency object to expose the
currently reported information into the consolidated reporting
Note that PkgConfigDependency() takes a silent: keyword which is used
internallly to suppress reporting. This behaviour isn't needed in
find_external_dependency().
Those tools use our arguments to build a file and execute it to
introspect it at runtime. However, they do not know that you can pass
the full path to the library to use, and ignore the arguments.
The long-term fix for this is to have them output a .c file that Meson
will build for them, which they can then run, but that will require
upstream changes:
https://gitlab.gnome.org/GNOME/gtk-doc/merge_requests/1
Closes https://github.com/mesonbuild/meson/issues/3774
All dependencies were using find_library, has_header, get_define, etc on
self.compiler assuming that it's a compiler that outputs and consumes
C-like libraries. This is not true for D (and in the future, for Rust)
since although they can consume C libraries, they do not use the
C ecosystem.
For such purposes, we now have self.clib_compiler. Nothing uses
self.compiler anymore as a result, and it has been removed.