It is always used as an immutable view so there is no point in doing
copies. However, mypy insist it must implement the same APIs as
Dict[OptionKey, UserOption[Any]] so keep faking it.
Compiler tests, such as checking for atomics support, could fail
when compiling to WebAssembly multithreaded targets because the
compiler tests got compiled to 'output.wasm'.
Using the '.wasm' suffix in recent versions of emscripten engages
STANDALONE_WASM mode, which disables features that require a JS
runtime like shared memory.
This created false negatives on support of those features when
building a library to be linked into an executable that is not
in STANDALONE_WASM mode.
Changing these to 'output.o' will continue to produce WebAssembly
object files, but they will no longer be configured for standalone
runtime mode.
This patches takes the options work to it's logical conclusion: A single
flat dictionary of OptionKey: UserOptions. This allows us to simplify a
large number of cases, as we don't need to check if an option is in this
dict or that one (or any of 5 or 6, actually).
I would have prefered to do these seperatately, but they are combined in
some cases, so it was much easier to convert them together.
this eliminates the builtins_per_machine dict, as it's duplicated with
the OptionKey's machine parameter.
We do this by making the mixins inherit the Compiler class only when
mypy is examining the code (using some clever inheritance shenanigans).
This caught a bunch of issues, and also lets us delete a ton of code.
D lang compilers have an option -release (or similar) which turns off
asserts, contracts, and other runtime type checking. This patch wires
that up to the b_ndebug flag.
Fixes#7082
Emscripten does have a stand alone linker, wasm-ld. This patch adds the
linker, adds detection for the linker, and removes the IsLinkerMixin for
emscripten. This is a little more correct, and makes the code a lot
cleaner and more robust.
Emscripten has pthread support (as well as C++ threads), but we don't
currently implement them. This fixes that by adding the necessary code.
The one thing I'm not sure about is setting the pool size. The docs
suggest that you really want to do this to ensure that your code works
correctly, but the number should really be configurable, not sure how to
set that.
Fixes#6684