This is similar to what we currently do for scan-build except there is
no environment variable to choose a specific clang-format to run. If an
environment variable is needed for better control, we can add it later.
Detect scan-build the same way when trying to launch it and when
generating the target.
The detection method is:
1. look within SCANBUILD env variable
2. shutil.which('scan-build')
3. *on non-linux platforms only*: go through all the possible
name candidates and test them individually.
The third step is added following this comment
https://github.com/mesonbuild/meson/pull/5857#issuecomment-528305788
However, going through a list of all the possible candidates is neither
easily maintainable nor performant, and is therefore skipped on
platforms that should not require such a step (currently, only Linux
platforms).
This is a follow-up to the issue raised by @lantw44 during PR:
https://github.com/mesonbuild/meson/pull/5857
as what was done with clang-format, test the presence of the tool before
generating a dedicated target. Pass silently if scan-build is not found.
Signed-off-by: Gabriel Ganne <gabriel.ganne@mindmaze.ch>
Return the command line from serialize_executable, which is then
renamed to as_meson_exe_cmdline. This avoids repeating code that
is common to custom targets and generators.
- AttributeError: 'ValaCompiler' object has no attribute 'get_program_dirs'
Fixed by adding a `get_program_dirs()` function to the base Compiler
class, to match `get_library_dirs()`
- KeyError: 'vala_COMPILER'
Fixed by creating the Vala compile rules for all machines, not just
the build machine.
In most cases instead pass `for_machine`, the name of the relevant
machines (what compilers target, what targets run on, etc). This allows
us to use the cross code path in the native case, deduplicating the
code.
As one can see, environment got bigger as more information is kept
structured there, while ninjabackend got a smaller. Overall a few amount
of lines were added, but the hope is what's added is a lot simpler than
what's removed.
when we are generating the include directories for a build target, then
we are iterating over all include directories, check if they are . or ..
and if not, generate a compile args object for it. However, the join
calls and the generation of the compile object is quite expensive, if we
cache the results of this, then we can _generate_single_compile from 60%
to roughly 50%.
Switch from build.compiler to environment.coredata.compiler and likewise
from build.cross_compiler to environment.coredata.cross_compiler in
backends. (Only seems to be actually used in ninja backend).
Currently C++ inherits C, which can lead to diamond problems. By pulling
the code out into a standalone mixin class that the C, C++, ObjC, and
Objc++ compilers can inherit and override as necessary we remove one
source of diamonding. I've chosen to split this out into it's own file
as the CLikeCompiler class is over 1000 lines by itself. This also
breaks the VisualStudio derived classes inheriting from each other, to
avoid the same C -> CPP inheritance problems. This is all one giant
patch because there just isn't a clean way to separate this.
I've done the same for Fortran since it effectively inherits the
CCompiler (I say effectively because was it actually did was gross
beyond explanation), it's probably not correct, but it seems to work for
now. There really is a lot of layering violation going on in the
Compilers, and a really good scrubbing would do this code a lot of good.
After the previous commit, outfile is now passed down to lots of things
which don't use it, as they only create built statements, rather than
writing them out. Remove these unnecessary args.